Player Matchup

Geb
Geb
CraZyAsMEX512
Geb
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 63L
1,567 Elo+
Solo
Bellona
Bellona
KannaLover69
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,654 Elo+
Party 1
Olorun
Olorun
Taytrel
Olorun
Level 18
God Stats
4W - 1L
1,888 SR
Queue Stats
88W - 80L
1,672 Elo+
Party 1
The Morrigan
The Morrigan
mokucat789
The Morrigan
Level 21
God Stats
6W - 3L
1,594 SR
Queue Stats
45W - 31L
1,589 Elo+
Solo
Chang'e
Chang'e
s8forlife82
Chang'e
Level 17
God Stats
4W - 0L
1,999 SR
Queue Stats
35W - 15L
1,702 Elo+
Party 1
Team Averages
Level 17
1,696 SR
1,637 Elo+

VS

Team Averages
Level 21
1,528 SR
1,600 Elo+
Skadi
Skadi
Apollofer
Skadi
Level 26
God Stats
31W - 40L
1,308 SR
Queue Stats
183W - 208L
1,510 Elo+
Solo
Ares
Ares
JustBuildlolz
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,558 Elo+
Solo
Nu Wa
Nu Wa
Saviee
Nu Wa
Level 25
God Stats
6W - 11L
1,534 SR
Queue Stats
109W - 114L
1,582 Elo+
Solo
Da Ji
Da Ji
Unknown_King04
Da Ji
Level 22
God Stats
37W - 20L
1,679 SR
Queue Stats
71W - 55L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
ZURKSEY
Sun Wukong
Level 28
God Stats
29W - 18L
1,620 SR
Queue Stats
116W - 74L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
11,170
508
10,859
21,270
28,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
KannaLover69
Bellona
19
6 / 3 / 5
12,154
552
15,668
21,916
22,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Taytrel
Olorun
19
12 / 2 / 8
12,434
565
18,868
17,696
10,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
mokucat789
The Morrigan
17
2 / 4 / 10
10,917
496
12,565
15,851
6,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
s8forlife82
Chang'e
16
3 / 1 / 12
10,571
481
13,952
11,963
9,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Apollofer
Skadi
17
1 / 6 / 2
10,467
476
6,740
14,514
5,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 5
9,784
445
7,115
22,038
28,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Saviee
Nu Wa
13
0 / 7 / 2
8,681
395
10,946
15,159
6,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 7 / 3
11,146
507
12,052
18,910
9,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
ZURKSEY
Sun Wukong
17
2 / 3 / 3
10,772
490
15,564
22,704
20,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
26
Kills
10
11
Deaths
26
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
Apollofer
Skadi
1
6
2
0.33
W
3
1
13
9.5
L
1
3
5
1.17
W
Bellona
KannaLover69
Bellona
6
3
5
2.83
L
Nu Wa
Saviee
Nu Wa
0
7
2
0.14
W
Olorun
Taytrel
Olorun
12
2
8
8
L
6
7
3
1.07
L
Sun Wukong
ZURKSEY
Sun Wukong
2
3
3
1.17
W
The Morrigan
mokucat789
The Morrigan
2
4
10
1.75
W
Chang'e
s8forlife82
Chang'e
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,912
Damage
52,417
88,696
Taken
93,325
78,838
Mitigated
70,816
38,483
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Apollofer
Skadi
6,740
3,194
0
3,539
14,514
5,443
2,414
9,026
5,470
0
91,998
W
10,859
944
0
3,606
21,270
28,774
110
5,624
15,404
38,909
0
L
7,115
281
0
2,077
22,038
28,490
0
15,797
6,223
32,963
0
W
Bellona
KannaLover69
Bellona
15,668
7,918
0
8,076
21,916
22,640
1,155
2,900
18,840
0
81,151
L
Nu Wa
Saviee
Nu Wa
10,946
3,456
74
2,599
15,159
6,294
904
11,407
3,728
54,793
0
W
Olorun
Taytrel
Olorun
18,868
8,551
1,659
10,000
17,696
10,888
1,465
5,181
12,259
92,387
9,706
L
12,052
2,770
0
1,798
18,910
9,895
0
9,297
9,591
0
70,847
L
Sun Wukong
ZURKSEY
Sun Wukong
15,564
2,720
0
8,377
22,704
20,694
125
9,340
13,346
0
79,454
W
The Morrigan
mokucat789
The Morrigan
12,565
1,610
0
5,742
15,851
6,586
573
2,644
12,965
85,751
596
W
Chang'e
s8forlife82
Chang'e
13,952
910
4,576
4,824
11,963
9,950
414
4,169
7,552
66,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,246
Gold Earned
50,850
575
Minions Killed
547
0
Camps Cleared
0
2,117,644
Distance Traveled
1,900,896
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,467
476
147
7
0
362,904
6
W
Geb
11,170
508
42
2
0
450,568
5
L
Ares
9,784
445
52
2
0
387,097
1
W
Bellona
12,154
552
149
7
0
405,429
0
L
Nu Wa
8,681
395
86
4
0
315,651
3
W
Olorun
12,434
565
149
7
0
416,020
0
L
Da Ji
11,146
507
110
5
0
410,303
11
L
Sun Wukong
10,772
490
152
7
0
424,941
3
W
The Morrigan
10,917
496
134
6
0
402,824
4
W
Chang'e
10,571
481
101
5
0
442,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role