Player Matchup

Tsukuyomi
Tsukuyomi
TillingTarsier8
Tsukuyomi
Level 6
God Stats
7W - 4L
1,719 SR
Queue Stats
136W - 76L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
killershot258
Kukulkan
Level 121
God Stats
5W - 1L
1,660 SR
Queue Stats
218W - 208L
1,541 Elo+
Party 2
Ymir
Ymir
pop tedy
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,576 Elo+
Party 2
Chaac
Chaac
vBuc
Chaac
Level 125
God Stats
4W - 0L
1,976 SR
Queue Stats
549W - 475L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
vKsw
Cernunnos
Level 141
God Stats
27W - 19L
1,621 SR
Queue Stats
391W - 299L
1,592 Elo+
Party 2
Team Averages
Level 99
1,695 SR
1,541 Elo+

VS

Team Averages
Level 80
1,597 SR
1,536 Elo+
Mercury
Mercury
DieselDestroys
Mercury
Level 69
God Stats
1W - 6L
1,579 SR
Queue Stats
340W - 354L
1,492 Elo+
Party 1
Hera
Hera
DragonSora6655
Hera
Level 126
God Stats
22W - 20L
1,619 SR
Queue Stats
569W - 573L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
HarpyyyDuh
Heimdallr
Level 37
God Stats
10W - 15L
1,453 SR
Queue Stats
149W - 97L
1,607 Elo+
Party 1
Guan Yu
Guan Yu
Sleepy Riah
Guan Yu
Level 66
God Stats
1W - 2L
1,778 SR
Queue Stats
139W - 118L
1,543 Elo+
Party 1
Ares
Ares
Slushy Mugger
Ares
Level 102
God Stats
11W - 10L
1,555 SR
Queue Stats
307W - 262L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TillingTarsier8
Tsukuyomi
13
4 / 1 / 2
7,422
571
5,022
6,080
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
killershot258
Kukulkan
10
0 / 3 / 1
6,364
490
2,032
5,938
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
2 / 1 / 3
5,921
455
3,110
7,570
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
vBuc
Chaac
14
5 / 0 / 1
8,464
651
11,720
10,815
6,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
vKsw
Cernunnos
12
2 / 2 / 4
6,938
534
9,501
6,738
2,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,888
530
3,451
8,435
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 2 / 3
6,495
500
6,135
5,046
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
HarpyyyDuh
Heimdallr
11
1 / 3 / 2
6,535
503
5,747
7,578
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Sleepy Riah
Guan Yu
11
0 / 5 / 0
6,282
483
5,495
14,528
9,024
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
2 / 2 / 1
6,336
487
1,501
8,785
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
7
7
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
0
2
3
0.75
L
Heimdallr
HarpyyyDuh
Heimdallr
1
3
2
0.67
L
Guan Yu
Sleepy Riah
Guan Yu
0
5
0
0
L
2
2
1
1.25
W
Tsukuyomi
TillingTarsier8
Tsukuyomi
4
1
2
5
W
Kukulkan
killershot258
Kukulkan
0
3
1
0.17
W
Ymir
2
1
3
3.5
W
Chaac
vBuc
Chaac
5
0
1
5.5
W
Cernunnos
vKsw
Cernunnos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,385
Damage
22,329
37,141
Taken
44,372
17,704
Mitigated
19,529
17,592
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,451
370
0
240
8,435
2,432
0
1,016
7,245
0
33,873
L
6,135
1,802
0
1,517
5,046
1,265
786
921
4,081
39,418
0
L
Heimdallr
HarpyyyDuh
Heimdallr
5,747
3,218
0
2,075
7,578
2,239
746
1,185
6,393
0
40,098
L
Guan Yu
Sleepy Riah
Guan Yu
5,495
1,472
35
4,900
14,528
9,024
0
0
13,328
0
36,450
L
1,501
293
0
2,268
8,785
4,569
0
1,828
6,957
7,415
0
W
Tsukuyomi
TillingTarsier8
Tsukuyomi
5,022
1,257
0
3,284
6,080
2,144
0
1,880
4,200
0
46,148
W
Kukulkan
killershot258
Kukulkan
2,032
112
0
911
5,938
1,807
0
2,711
3,227
33,106
0
W
Ymir
3,110
962
0
2,172
7,570
5,253
159
2,332
5,238
11,052
2,194
W
Chaac
vBuc
Chaac
11,720
2,416
0
9,050
10,815
6,352
302
264
10,551
0
54,772
W
Cernunnos
vKsw
Cernunnos
9,501
5,204
0
2,175
6,738
2,148
797
516
6,222
0
57,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,109
Gold Earned
32,536
363
Minions Killed
339
0
Camps Cleared
0
1,259,013
Distance Traveled
1,267,621
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,888
530
67
5
0
306,693
0
L
Hera
6,495
500
90
7
0
253,621
3
L
Heimdallr
6,535
503
82
6
0
250,170
1
L
Guan Yu
6,282
483
88
7
0
199,865
1
L
Ares
6,336
487
12
1
0
257,272
2
W
Tsukuyomi
7,422
571
90
7
0
279,002
5
W
Kukulkan
6,364
490
60
5
0
248,634
5
W
Ymir
5,921
455
25
2
0
248,399
1
W
Chaac
8,464
651
104
8
0
240,910
3
W
Cernunnos
6,938
534
84
6
0
242,068
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role