Player Matchup

Thanatos
Thanatos
Ashen_View
Thanatos
Level 28
God Stats
44W - 27L
1,644 SR
Queue Stats
69W - 55L
1,582 Elo+
Solo
Ymir
Ymir
Legendary1eo
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo
Olorun
Olorun
MF_DOOM_22
Olorun
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
122W - 127L
1,539 Elo+
Solo
Baba Yaga
Baba Yaga
blacksheal
Baba Yaga
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 27L
1,538 Elo+
Solo
Bellona
Bellona
mexicant2200
Bellona
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 31L
1,777 Elo+
Solo
Team Averages
Level 13
1,529 SR
1,615 Elo+

VS

Team Averages
Level 24
1,375 SR
1,498 Elo+
Susano
Susano
GomuGomuRob
Susano
Level 21
God Stats
20W - 15L
1,388 SR
Queue Stats
68W - 64L
1,477 Elo+
Solo
Merlin
Merlin
Sleepbru
Merlin
Level 29
God Stats
3W - 7L
1,243 SR
Queue Stats
63W - 67L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
manuelojeda12
Ao Kuang
Level 26
God Stats
7W - 9L
1,243 SR
Queue Stats
218W - 227L
1,538 Elo+
Solo
Skadi
Skadi
nosoyotaku12
Skadi
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
138W - 114L
1,576 Elo+
Solo
Osiris
Osiris
tercerojo333
Osiris
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ashen_View
Thanatos
10
5 / 2 / 2
6,588
659
3,937
8,169
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 2
4,695
470
743
5,736
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
MF_DOOM_22
Olorun
8
1 / 3 / 0
4,995
500
564
7,702
1,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
blacksheal
Baba Yaga
9
1 / 2 / 1
5,149
515
2,417
5,604
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
mexicant2200
Bellona
10
3 / 1 / 2
6,155
616
4,381
6,654
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
4 / 2 / 1
5,675
568
2,702
5,533
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Sleepbru
Merlin
10
1 / 1 / 1
5,713
571
3,720
2,819
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
manuelojeda12
Ao Kuang
9
1 / 2 / 3
5,367
537
1,431
4,034
978
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 2 / 2
6,063
606
5,489
5,598
1,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
9
2 / 4 / 2
5,335
534
4,954
6,223
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
10
Kills
12
13
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ashen_View
Thanatos
5
2
2
3
W
Susano
4
2
1
2.25
L
0
5
2
0.2
L
Olorun
MF_DOOM_22
Olorun
1
3
0
0.33
W
Merlin
Sleepbru
Merlin
1
1
1
1.5
L
Baba Yaga
blacksheal
Baba Yaga
1
2
1
0.75
W
Ao Kuang
manuelojeda12
Ao Kuang
1
2
3
1.25
L
Bellona
mexicant2200
Bellona
3
1
2
4
W
4
2
2
2.5
W
Osiris
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,042
Damage
18,296
33,865
Taken
24,207
15,046
Mitigated
7,870
14,392
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ashen_View
Thanatos
3,937
1,097
0
5,666
8,169
2,495
434
1,652
6,517
0
26,280
W
Susano
2,702
612
0
2,268
5,533
1,471
86
157
5,345
0
25,077
L
743
160
0
177
5,736
3,164
112
299
5,437
8,755
0
L
Olorun
MF_DOOM_22
Olorun
564
298
329
4,307
7,702
1,752
585
672
7,030
22,978
0
W
Merlin
Sleepbru
Merlin
3,720
197
0
730
2,819
678
0
922
1,736
32,888
0
L
Baba Yaga
blacksheal
Baba Yaga
2,417
97
0
2,359
5,604
1,780
0
2,012
3,592
20,969
0
W
Ao Kuang
manuelojeda12
Ao Kuang
1,431
333
0
804
4,034
978
219
1,311
2,607
13,735
0
L
Bellona
mexicant2200
Bellona
4,381
1,115
0
1,554
6,654
5,855
0
516
6,138
0
29,499
W
5,489
2,983
0
1,931
5,598
1,243
818
430
5,138
0
32,208
W
Osiris
4,954
2,027
0
784
6,223
3,500
0
642
5,058
0
24,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
28,153
236
Minions Killed
244
0
Camps Cleared
0
850,580
Distance Traveled
963,602
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,588
659
56
6
0
210,914
0
W
Susano
5,675
568
62
6
0
218,722
0
L
Ymir
4,695
470
22
2
0
159,022
0
L
Olorun
4,995
500
41
4
0
132,161
1
W
Merlin
5,713
571
57
6
0
182,224
4
L
Baba Yaga
5,149
515
43
4
0
172,852
2
W
Ao Kuang
5,367
537
27
3
0
188,965
0
L
Bellona
6,155
616
74
7
0
175,631
1
W
Skadi
6,063
606
50
5
0
189,202
3
W
Osiris
5,335
534
48
5
0
184,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role