Player Matchup

Thanatos
Thanatos
Drunk_Raccooon
Thanatos
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
IhvHotelwifi
Nemesis
Level 5
God Stats
3W - 5L
1,346 SR
Queue Stats
3W - 8L
1,094 Elo+
Solo
Hou Yi
Hou Yi
Xi Revibe iX
Hou Yi
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
147W - 169L
1,259 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
liviekitty
Morgan Le Fay
Level 29
God Stats
5W - 11L
1,404 SR
Queue Stats
99W - 162L
1,240 Elo+
Solo
Yemoja
Yemoja
planzedd
Yemoja
Level 10
God Stats
2W - 4L
1,483 SR
Queue Stats
33W - 64L
1,230 Elo+
Party 1
Team Averages
Level 15
1,447 SR
1,265 Elo+

VS

Team Averages
Level 21
1,458 SR
1,424 Elo+
Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Batmobile904
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Flying_Mattress
Scylla
Level 28
God Stats
13W - 10L
1,423 SR
Queue Stats
156W - 158L
1,435 Elo+
Solo
Hera
Hera
Kattleyaaaa
Hera
Level 28
God Stats
2W - 0L
1,368 SR
Queue Stats
64W - 78L
1,367 Elo+
Solo
Neith
Neith
Nofears17
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
4 / 9 / 0
6,873
404
6,055
10,748
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
IhvHotelwifi
Nemesis
12
5 / 5 / 0
7,849
462
5,603
9,632
3,432
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
10
2 / 3 / 4
6,957
409
4,777
8,066
2,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
liviekitty
Morgan Le Fay
12
0 / 7 / 2
7,277
428
2,191
10,463
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
planzedd
Yemoja
11
3 / 3 / 3
7,419
436
2,788
9,086
6,097
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 2 / 10
8,926
525
8,169
11,127
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 11 / 3
6,594
388
2,040
13,160
8,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 4
8,822
519
4,627
5,336
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
13 / 2 / 5
10,314
607
11,355
9,671
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Nofears17
Neith
12
5 / 0 / 6
8,005
471
5,741
7,412
2,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
14
Kills
27
27
Deaths
16
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
10
5
W
0
11
3
0.14
L
Thanatos
4
9
0
0.44
W
4
1
4
6
L
Nemesis
IhvHotelwifi
Nemesis
5
5
0
1
W
13
2
5
7.75
W
Neith
Nofears17
Neith
5
0
6
8
L
Hou Yi
2
3
4
1.33
L
Morgan Le Fay
liviekitty
Morgan Le Fay
0
7
2
0.14
L
Yemoja
planzedd
Yemoja
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,414
Damage
31,932
47,995
Taken
46,706
20,110
Mitigated
23,783
9,113
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,169
2,896
0
2,809
11,127
8,518
865
1,117
10,010
0
61,219
W
2,040
527
0
332
13,160
8,727
246
1,217
11,943
17,775
0
L
Thanatos
6,055
1,431
0
3,858
10,748
3,959
0
3,458
7,106
0
23,484
W
4,627
223
0
1,532
5,336
1,675
2,255
731
4,605
46,468
0
L
Nemesis
IhvHotelwifi
Nemesis
5,603
3,526
0
171
9,632
3,432
539
4,324
5,132
0
28,006
W
11,355
2,425
382
5,661
9,671
2,709
497
1,244
8,427
55,248
0
W
Neith
Nofears17
Neith
5,741
2,374
18
3,920
7,412
2,154
238
939
6,473
0
32,939
L
Hou Yi
4,777
2,427
0
1,471
8,066
2,222
1,199
2,455
5,553
0
26,986
L
Morgan Le Fay
liviekitty
Morgan Le Fay
2,191
55
0
1,313
10,463
4,400
481
3,684
6,537
43,507
0
L
Yemoja
planzedd
Yemoja
2,788
365
485
1,815
9,086
6,097
826
3,347
5,645
13,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
42,661
248
Minions Killed
352
0
Camps Cleared
0
1,462,169
Distance Traveled
1,518,113
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,926
525
96
6
0
360,793
1
W
Ymir
6,594
388
28
2
0
244,300
1
L
Thanatos
6,873
404
35
2
0
300,540
0
W
Scylla
8,822
519
97
6
0
332,494
1
L
Nemesis
7,849
462
57
3
0
314,649
0
W
Hera
10,314
607
88
5
0
311,801
1
W
Neith
8,005
471
43
3
0
268,725
2
L
Hou Yi
6,957
409
57
3
0
278,617
0
L
Morgan Le Fay
7,277
428
81
5
0
267,848
0
L
Yemoja
7,419
436
18
1
0
300,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role