Player Matchup

Ne Zha
Ne Zha
BMG_OptimusSlime
Ne Zha
Level 88
God Stats
4W - 6L
1,304 SR
Queue Stats
136W - 141L
1,457 Elo+
Party 2
Hera
Hera
NaughtyCommander
Hera
Level 29
God Stats
7W - 4L
1,600 SR
Queue Stats
28W - 32L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
Saint_Rayd
Cthulhu
Level 153
God Stats
0W - 2L
1,390 SR
Queue Stats
35W - 41L
1,436 Elo+
Party 2
Anubis
Anubis
Skywalker134
Anubis
Level 158
God Stats
35W - 32L
1,558 SR
Queue Stats
77W - 101L
1,388 Elo+
Solo
Charybdis
Charybdis
wIckedkittie_
Charybdis
Level 69
God Stats
1W - 2L
1,722 SR
Queue Stats
27W - 35L
1,393 Elo+
Party 2
Team Averages
Level 99
1,515 SR
1,418 Elo+

VS

Team Averages
Level 84
1,587 SR
1,517 Elo+
Cerberus
Cerberus
ACEofSPADES405
Cerberus
Level 118
God Stats
2W - 0L
1,541 SR
Queue Stats
62W - 55L
1,433 Elo+
Solo
Chiron
Chiron
BUNNY_345
Chiron
Level 43
God Stats
15W - 11L
1,614 SR
Queue Stats
104W - 87L
1,539 Elo+
Party 1
Awilix
Awilix
McMurrayy
Awilix
Level 88
God Stats
110W - 70L
1,581 SR
Queue Stats
258W - 202L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
Slight_Ace
Gilgamesh
Level 87
God Stats
68W - 47L
1,603 SR
Queue Stats
189W - 146L
1,551 Elo+
Party 1
Freya
Freya
ninersrule1819
Freya
Level 86
God Stats
91W - 56L
1,594 SR
Queue Stats
196W - 159L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 5
8,271
414
9,029
17,022
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 2
8,305
415
6,191
16,205
8,471
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Saint_Rayd
Cthulhu
15
3 / 5 / 3
10,282
514
10,772
17,993
15,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Anubis
14
2 / 9 / 0
8,731
437
6,729
12,887
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
wIckedkittie_
Charybdis
13
2 / 9 / 0
8,393
420
3,748
12,482
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 1 / 11
10,005
500
3,652
13,640
9,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
BUNNY_345
Chiron
18
11 / 3 / 6
12,464
623
13,504
12,663
5,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
McMurrayy
Awilix
19
17 / 2 / 10
12,499
625
19,342
17,546
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Slight_Ace
Gilgamesh
17
9 / 2 / 8
11,123
556
14,059
14,368
14,327
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 3 / 11
9,881
494
11,149
12,013
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
10
Kills
43
43
Deaths
11
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
1
11
7.5
L
1
12
5
0.29
W
Chiron
BUNNY_345
Chiron
11
3
6
4.67
W
Awilix
McMurrayy
Awilix
17
2
10
11
L
2
8
2
0.38
L
Cthulhu
Saint_Rayd
Cthulhu
3
5
3
0.9
L
Anubis
2
9
0
0.22
W
Gilgamesh
Slight_Ace
Gilgamesh
9
2
8
6.5
W
4
3
11
3.17
L
Charybdis
wIckedkittie_
Charybdis
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,469
Damage
61,706
76,589
Taken
70,230
39,137
Mitigated
39,849
13,716
Healing
26,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,652
683
144
6,229
13,640
9,450
0
4,605
9,035
50,679
0
L
9,029
3,850
125
3,275
17,022
5,616
0
3,894
13,128
0
38,565
W
Chiron
BUNNY_345
Chiron
13,504
6,509
450
3,995
12,663
5,013
1,138
3,766
8,897
0
94,297
W
Awilix
McMurrayy
Awilix
19,342
7,597
0
8,358
17,546
7,129
2,582
4,448
13,098
0
93,482
L
6,191
2,416
263
2,451
16,205
8,471
0
4,041
12,164
31,534
0
L
Cthulhu
Saint_Rayd
Cthulhu
10,772
760
458
4,095
17,993
15,078
0
3,090
14,903
39,893
0
L
Anubis
6,729
447
0
1,604
12,887
5,958
564
3,531
9,356
50,562
0
W
Gilgamesh
Slight_Ace
Gilgamesh
14,059
2,134
0
2,262
14,368
14,327
1,066
6,246
8,122
3,643
49,846
W
11,149
3,516
340
4,937
12,013
3,930
2,410
4,698
7,315
45,020
0
L
Charybdis
wIckedkittie_
Charybdis
3,748
1,292
0
1,445
12,482
4,014
657
1,990
10,492
0
47,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
55,972
374
Minions Killed
539
0
Camps Cleared
0
1,647,432
Distance Traveled
1,876,366
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,005
500
115
6
0
316,285
4
L
Ne Zha
8,271
414
69
3
0
352,211
5
W
Chiron
12,464
623
152
8
0
358,325
2
W
Awilix
12,499
625
122
6
0
447,341
1
L
Hera
8,305
415
68
3
0
337,402
4
L
Cthulhu
10,282
514
50
3
0
374,271
5
L
Anubis
8,731
437
81
4
0
258,293
6
W
Gilgamesh
11,123
556
85
4
0
381,551
0
W
Freya
9,881
494
65
3
0
372,864
0
L
Charybdis
8,393
420
106
5
0
325,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role