Player Matchup

Morgan Le Fay
Morgan Le Fay
LoggingIn802
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,515 SR
Queue Stats
7W - 11L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
canajuana
Jormungandr
Level 105
God Stats
0W - 4L
1,243 SR
Queue Stats
72W - 105L
1,437 Elo+
Solo
Arachne
Arachne
urlocalterrorist
Arachne
Level 7
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 43
1,337 SR
1,460 Elo+

VS

Team Averages
Level 109
1,510 SR
1,453 Elo+
Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DogxDust
Danzaburou
Level 69
God Stats
7W - 13L
1,391 SR
Queue Stats
153W - 228L
1,342 Elo+
Party 2
Sylvanus
Sylvanus
SmoothEggshells
Sylvanus
Level 154
God Stats
3W - 1L
1,637 SR
Queue Stats
87W - 97L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LoggingIn802
Morgan Le Fay
9
0 / 8 / 3
6,559
656
7,088
9,248
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
canajuana
Jormungandr
10
2 / 4 / 1
7,298
730
8,345
12,855
10,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 1
6,295
630
2,469
7,759
2,029
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
8 / 1 / 9
8,791
879
9,184
6,342
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DogxDust
Danzaburou
12
5 / 1 / 11
8,709
871
8,022
7,450
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
12
5 / 1 / 10
8,176
818
7,995
9,932
8,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
18
18
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
1
9
12.5
W
Danzaburou
DogxDust
Danzaburou
5
1
11
10.5
L
Morgan Le Fay
LoggingIn802
Morgan Le Fay
0
8
3
0.19
W
Sylvanus
5
1
10
10
L
Jormungandr
canajuana
Jormungandr
2
4
1
0.63
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,902
Damage
25,201
29,862
Taken
23,724
15,394
Mitigated
14,048
1,380
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,184
1,045
0
510
6,342
2,363
114
3,785
2,557
24,091
0
W
Danzaburou
DogxDust
Danzaburou
8,022
3,335
0
1,251
7,450
2,806
1,133
5,790
1,660
0
29,818
L
Morgan Le Fay
LoggingIn802
Morgan Le Fay
7,088
1,002
0
154
9,248
2,810
0
4,661
4,587
18,824
0
W
Sylvanus
7,995
2,448
2,551
4,028
9,932
8,879
133
6,110
3,822
18,447
3,296
L
Jormungandr
canajuana
Jormungandr
8,345
1,899
0
998
12,855
10,555
0
7,202
5,653
22,934
0
L
2,469
1,873
0
228
7,759
2,029
0
4,708
3,051
0
5,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,152
Gold Earned
25,676
90
Minions Killed
108
1
Camps Cleared
7
508,138
Distance Traveled
565,709
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,791
879
31
3
0
197,098
0
W
Danzaburou
8,709
871
40
4
5
180,719
3
L
Morgan Le Fay
6,559
656
39
4
0
174,318
3
W
Sylvanus
8,176
818
37
4
2
187,892
10
L
Jormungandr
7,298
730
35
4
1
166,264
2
L
Arachne
6,295
630
16
2
0
167,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role