Player Matchup

Zhong Kui
Zhong Kui
AcrilumNA
Zhong Kui
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 65L
1,504 Elo+
Party 3
Neith
Neith
Depth Voltage
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,475 Elo+
Party 3
Cerberus
Cerberus
EZIOMADRID95
Cerberus
Level 108
God Stats
1W - 3L
1,417 SR
Queue Stats
98W - 84L
1,527 Elo+
Party 2
Susano
Susano
XAfroSamuraiX98
Susano
Level 149
God Stats
0W - 3L
1,509 SR
Queue Stats
98W - 85L
1,500 Elo+
Party 3
Scylla
Scylla
carlosgarcia13
Scylla
Level 160
God Stats
1W - 2L
1,646 SR
Queue Stats
78W - 74L
1,546 Elo+
Party 2
Team Averages
Level 129
1,514 SR
1,510 Elo+

VS

Team Averages
Level 116
1,574 SR
1,528 Elo+
Thanatos
Thanatos
DrinkJOOSE5
Thanatos
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 198L
1,513 Elo+
Solo
Sol
Sol
Llama9
Sol
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,590 Elo+
Solo
Hera
Hera
MRSCOTTO221201
Hera
Level 134
God Stats
5W - 9L
1,659 SR
Queue Stats
307W - 284L
1,522 Elo+
Party 1
Cerberus
Cerberus
Pitufooooooooo
Cerberus
Level 142
God Stats
4W - 4L
1,433 SR
Queue Stats
279W - 286L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
PortalArt811
Ah Puch
Level 128
God Stats
5W - 1L
1,776 SR
Queue Stats
189W - 168L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AcrilumNA
Zhong Kui
16
5 / 7 / 10
10,456
747
11,001
12,570
6,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 8 / 11
10,095
721
11,758
14,690
4,600
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
EZIOMADRID95
Cerberus
18
6 / 5 / 14
11,299
807
9,663
19,329
22,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 8 / 11
10,447
746
17,668
16,241
5,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 4 / 12
10,701
764
12,264
10,891
3,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrinkJOOSE5
Thanatos
18
8 / 5 / 18
11,433
817
13,398
18,638
17,489
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
Llama9
Sol
15
1 / 7 / 17
9,879
706
4,866
12,714
3,368
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
11 / 6 / 12
12,708
908
18,541
12,126
3,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
18
3 / 4 / 23
11,451
818
11,339
20,115
20,266
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
PortalArt811
Ah Puch
20
9 / 3 / 14
12,598
900
18,217
13,964
5,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
116
24
Kills
32
32
Deaths
25
58
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AcrilumNA
Zhong Kui
5
7
10
1.43
L
3
8
11
1.06
W
Thanatos
DrinkJOOSE5
Thanatos
8
5
18
3.4
L
Cerberus
EZIOMADRID95
Cerberus
6
5
14
2.6
W
Sol
Llama9
Sol
1
7
17
1.36
W
11
6
12
2.83
W
Cerberus
3
4
23
3.63
W
Ah Puch
PortalArt811
Ah Puch
9
3
14
5.33
L
6
8
11
1.44
L
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,354
Damage
66,361
73,721
Taken
77,557
42,670
Mitigated
49,797
19,129
Healing
37,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AcrilumNA
Zhong Kui
11,001
571
250
1,231
12,570
6,673
0
8,432
4,138
22,956
0
L
11,758
3,157
933
2,872
14,690
4,600
1,401
12,089
2,601
0
28,518
W
Thanatos
DrinkJOOSE5
Thanatos
13,398
2,563
1,625
10,594
18,638
17,489
1,189
8,580
10,058
0
20,722
L
Cerberus
EZIOMADRID95
Cerberus
9,663
208
0
4,234
19,329
22,168
303
11,836
7,493
19,131
0
W
Sol
Llama9
Sol
4,866
569
1,034
2,137
12,714
3,368
2,312
7,614
5,100
14,116
0
W
18,541
4,945
2,099
1,961
12,126
3,317
1,347
4,443
6,356
42,955
0
W
Cerberus
11,339
433
2,603
5,809
20,115
20,266
482
7,671
12,444
24,581
0
W
Ah Puch
PortalArt811
Ah Puch
18,217
1,109
2,867
7,185
13,964
5,357
2,260
4,620
9,344
38,891
0
L
17,668
811
1,425
2,902
16,241
5,491
240
11,691
4,550
0
32,993
L
12,264
1,183
1,973
3,309
10,891
3,738
426
8,915
1,976
30,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,998
Gold Earned
58,069
195
Minions Killed
171
0
Camps Cleared
0
1,138,823
Distance Traveled
1,331,920
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,456
747
50
4
0
212,720
0
L
Neith
10,095
721
41
3
0
208,740
2
W
Thanatos
11,433
817
8
1
0
265,028
1
L
Cerberus
11,299
807
25
2
0
249,093
0
W
Sol
9,879
706
15
1
0
243,747
0
W
Hera
12,708
908
64
5
0
266,801
2
W
Cerberus
11,451
818
40
3
0
285,168
2
W
Ah Puch
12,598
900
44
3
0
271,176
0
L
Susano
10,447
746
22
2
0
211,645
0
L
Scylla
10,701
764
57
4
0
256,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role