Player Matchup

Ymir
Ymir
F0ALFILL DREAMS
Ymir
Level 34
God Stats
14W - 9L
1,730 SR
Queue Stats
98W - 123L
1,302 Elo+
Party 1
Neith
Neith
Ownd Glich
Neith
Level 71
God Stats
10W - 11L
1,658 SR
Queue Stats
233W - 289L
1,298 Elo+
Party 1
Heimdallr
Heimdallr
Viperbytes9708
Heimdallr
Level 27
God Stats
6W - 6L
1,767 SR
Queue Stats
223W - 283L
1,289 Elo+
Party 1
Team Averages
Level 44
1,719 SR
1,296 Elo+

VS

Team Averages
Level 36
1,451 SR
1,301 Elo+
Thor
Thor
JosePablo1111__
Thor
Level 29
God Stats
1W - 6L
1,302 SR
Queue Stats
256W - 302L
1,319 Elo+
Party 2
Gilgamesh
Gilgamesh
JulianSolo_TCO
Gilgamesh
Level 48
God Stats
50W - 31L
1,606 SR
Queue Stats
352W - 363L
1,395 Elo+
Party 2
Discordia
Discordia
Shay1422
Discordia
Level 30
God Stats
11W - 21L
1,444 SR
Queue Stats
60W - 95L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
12,022
601
9,059
17,897
21,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
6 / 5 / 8
13,407
670
15,982
13,212
6,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Viperbytes9708
Heimdallr
16
9 / 7 / 5
14,395
720
17,295
20,922
11,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
12,906
645
7,438
17,890
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
JulianSolo_TCO
Gilgamesh
18
13 / 4 / 4
15,210
761
16,246
24,615
33,685
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
Shay1422
Discordia
15
1 / 6 / 10
12,034
602
17,961
14,120
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
16
Kills
17
17
Deaths
16
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
L
3
6
6
1
L
Gilgamesh
JulianSolo_TCO
Gilgamesh
13
4
4
3.75
W
Neith
6
5
8
2
L
Discordia
Shay1422
Discordia
1
6
10
1
W
Heimdallr
Viperbytes9708
Heimdallr
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,336
Damage
41,645
52,031
Taken
56,625
38,808
Mitigated
46,406
12,201
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,059
1,225
310
1,072
17,897
21,079
305
5,808
12,089
23,365
0
L
7,438
3,129
128
1,217
17,890
8,309
0
2,888
14,599
0
26,898
L
Gilgamesh
JulianSolo_TCO
Gilgamesh
16,246
5,070
0
1,813
24,615
33,685
853
6,312
17,305
401
46,429
W
Neith
15,982
4,104
491
3,340
13,212
6,146
1,086
4,841
8,371
0
45,305
L
Discordia
Shay1422
Discordia
17,961
1,998
660
2,312
14,120
4,412
748
566
13,092
59,912
0
W
Heimdallr
Viperbytes9708
Heimdallr
17,295
6,069
506
6,482
20,922
11,583
1,271
7,735
13,187
0
42,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
40,150
146
Minions Killed
186
4
Camps Cleared
5
915,563
Distance Traveled
1,015,669
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,022
601
35
2
1
306,179
0
L
Thor
12,906
645
23
1
1
301,830
1
L
Gilgamesh
15,210
761
65
3
2
402,890
1
W
Neith
13,407
670
60
3
0
298,573
0
L
Discordia
12,034
602
98
5
2
310,949
0
W
Heimdallr
14,395
720
51
3
3
310,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role