Player Matchup

Neith
Neith
Platinum I
Dansauce71
Neith
Platinum I
Level 82
God Stats
8W - 0L
1,797 SR
Queue Stats
53W - 32L
2,173 MMR
Party 1
Ravana
Ravana
Platinum I
LuckyStrike0400
Ravana
Platinum I
Level 84
God Stats
8W - 4L
1,645 SR
Queue Stats
76W - 55L
2,217 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
MindOfCthulhu
Cthulhu
Platinum I
Level 61
God Stats
1W - 0L
1,888 SR
Queue Stats
15W - 6L
2,254 MMR
Party 2
Thanatos
Thanatos
Gold III
Raybandzzz
Thanatos
Gold III
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 4L
1,762 MMR
Party 2
Yemoja
Yemoja
Diamond V
mrbluehaze
Yemoja
Diamond V
Level 159
God Stats
51W - 46L
1,677 SR
Queue Stats
593W - 568L
2,028 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 92
1,701 SR
2,087 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,677 SR
1,963 MMR
Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bastet
Bastet
Diamond V
Makhshark
Bastet
Diamond V
Level 116
God Stats
6W - 3L
1,725 SR
Queue Stats
185W - 180L
2,136 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Slvde
Sylvanus
Diamond IV
Level 137
God Stats
36W - 34L
1,643 SR
Queue Stats
596W - 599L
2,015 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
iBeaFragger
Cu Chulainn
Diamond V
Level 125
God Stats
1W - 2L
1,577 SR
Queue Stats
696W - 684L
1,994 MMR
Solo
Hel
Hel
Diamond V
soldadoguille20
Hel
Diamond V
Level 140
God Stats
0W - 1L
1,939 SR
Queue Stats
247W - 231L
2,172 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 2 / 9
9,760
542
10,419
10,875
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 8
10,176
565
8,166
8,535
5,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
18
8 / 1 / 13
11,376
632
18,485
16,621
8,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Raybandzzz
Thanatos
20
21 / 1 / 11
13,119
729
28,441
13,837
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
mrbluehaze
Yemoja
13
4 / 3 / 17
9,453
525
6,202
15,457
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatPersephoneMorgan Le FayAthenaGeb

VS

Bans
GilgameshRaijinArtioIzanamiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 9 / 2
8,825
490
10,069
17,589
4,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Makhshark
Bastet
11
1 / 8 / 1
7,403
411
4,823
15,554
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Slvde
Sylvanus
13
3 / 5 / 2
8,285
460
9,756
19,584
18,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
iBeaFragger
Cu Chulainn
13
2 / 7 / 0
8,665
481
6,136
16,802
11,571
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 12 / 1
7,258
403
8,333
18,300
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
14
41
Kills
8
8
Deaths
41
58
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
9
2
0.33
W
Neith
3
2
9
3.75
W
5
1
8
9
L
Bastet
Makhshark
Bastet
1
8
1
0.19
W
Cthulhu
8
1
13
14.5
W
Thanatos
Raybandzzz
Thanatos
21
1
11
26.5
L
Sylvanus
Slvde
Sylvanus
3
5
2
0.8
L
Cu Chulainn
iBeaFragger
Cu Chulainn
2
7
0
0.29
W
Yemoja
mrbluehaze
Yemoja
4
3
17
4.17
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,713
Damage
39,117
65,325
Taken
87,829
38,485
Mitigated
43,422
40,177
Healing
26,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,069
4,641
0
5,571
17,589
4,967
455
1,315
16,247
0
53,002
W
Neith
10,419
5,187
0
4,334
10,875
4,036
3,178
2,198
8,671
0
67,390
W
8,166
1,095
0
2,351
8,535
5,872
2,166
1,066
7,437
9,270
49,023
L
Bastet
Makhshark
Bastet
4,823
1,444
0
2,388
15,554
3,491
0
1,654
13,858
0
36,026
W
Cthulhu
18,485
1,176
860
8,114
16,621
8,295
476
6,590
9,751
88,428
0
W
Thanatos
Raybandzzz
Thanatos
28,441
11,821
0
19,268
13,837
6,351
638
3,234
10,117
0
109,003
L
Sylvanus
Slvde
Sylvanus
9,756
2,578
882
6,321
19,584
18,540
228
8,747
10,487
35,882
11,415
L
Cu Chulainn
iBeaFragger
Cu Chulainn
6,136
895
0
3,130
16,802
11,571
0
5,115
11,567
10,427
38,852
W
Yemoja
mrbluehaze
Yemoja
6,202
765
2,562
2,688
15,457
13,931
449
5,290
10,045
17,242
0
L
8,333
351
3,422
5,010
18,300
4,853
0
8,117
9,885
41,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
40,436
587
Minions Killed
431
0
Camps Cleared
0
1,881,322
Distance Traveled
1,566,643
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,825
490
89
5
0
272,568
2
W
Neith
9,760
542
115
6
0
330,695
5
W
Ravana
10,176
565
125
7
0
355,165
4
L
Bastet
7,403
411
73
4
0
360,852
4
W
Cthulhu
11,376
632
178
10
0
401,553
3
W
Thanatos
13,119
729
141
8
0
449,064
0
L
Sylvanus
8,285
460
76
4
0
274,784
3
L
Cu Chulainn
8,665
481
106
6
0
345,102
2
W
Yemoja
9,453
525
28
2
0
344,845
9
L
Hel
7,258
403
87
5
0
313,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role