Player Matchup

Pele
Pele
BigBossSnake22
Pele
Level 82
God Stats
21W - 16L
1,533 SR
Queue Stats
136W - 194L
1,288 Elo+
Party 2
Ra
Ra
InhumanAbyss921
Ra
Level 68
God Stats
30W - 38L
1,418 SR
Queue Stats
146W - 251L
1,282 Elo+
Party 2
Danzaburou
Danzaburou
Leauguestorian
Danzaburou
Level 29
God Stats
1W - 1L
1,682 SR
Queue Stats
11W - 12L
1,355 Elo+
Party 2
Terra
Terra
TXwarHawk
Terra
Level 41
God Stats
5W - 5L
1,490 SR
Queue Stats
72W - 126L
1,305 Elo+
Party 2
King Arthur
King Arthur
oxI3eastxo
King Arthur
Level 37
God Stats
0W - 3L
1,371 SR
Queue Stats
57W - 83L
1,315 Elo+
Solo
Team Averages
Level 51
1,499 SR
1,309 Elo+

VS

Team Averages
Level 88
1,521 SR
1,407 Elo+
Terra
Terra
BMG_OptimusSlime
Terra
Level 88
God Stats
1W - 0L
1,456 SR
Queue Stats
136W - 141L
1,450 Elo+
Party 1
Hera
Hera
NaughtyCommander
Hera
Level 29
God Stats
7W - 4L
1,580 SR
Queue Stats
28W - 32L
1,408 Elo+
Party 1
Bakasura
Bakasura
PrimeDeer312714
Bakasura
Level 103
God Stats
2W - 0L
1,775 SR
Queue Stats
184W - 203L
1,363 Elo+
Solo
King Arthur
King Arthur
Saint_Rayd
King Arthur
Level 153
God Stats
2W - 5L
1,296 SR
Queue Stats
35W - 41L
1,427 Elo+
Party 1
Charybdis
Charybdis
wIckedkittie_
Charybdis
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 35L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
8,714
581
9,184
13,081
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 3
7,675
512
3,412
7,529
2,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Leauguestorian
Danzaburou
11
2 / 3 / 0
6,922
461
5,400
6,709
1,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
TXwarHawk
Terra
10
0 / 3 / 3
6,663
444
2,649
9,062
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
oxI3eastxo
King Arthur
11
0 / 5 / 2
6,649
443
3,399
12,176
4,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
7,956
530
2,623
6,917
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
9 / 1 / 6
9,152
610
8,941
6,633
2,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
16
9 / 1 / 4
9,488
633
9,764
11,297
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Saint_Rayd
King Arthur
13
2 / 2 / 6
7,831
522
9,063
15,217
12,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
wIckedkittie_
Charybdis
12
1 / 2 / 3
7,552
503
3,455
6,687
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
22
22
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
4
6
2
0.83
L
0
5
3
0.3
L
Danzaburou
Leauguestorian
Danzaburou
2
3
0
0.67
W
9
1
6
12
W
Bakasura
9
1
4
11
W
King Arthur
Saint_Rayd
King Arthur
2
2
6
2.5
L
Terra
TXwarHawk
Terra
0
3
3
0.5
L
King Arthur
oxI3eastxo
King Arthur
0
5
2
0.2
W
Charybdis
wIckedkittie_
Charybdis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
33,846
48,557
Taken
46,751
19,930
Mitigated
27,731
10,460
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,623
329
641
1,593
6,917
5,245
0
862
6,055
23,076
0
L
9,184
2,496
0
626
13,081
4,255
264
3,003
9,748
0
57,358
L
3,412
455
291
1,916
7,529
2,682
760
3,073
4,294
45,562
0
L
Danzaburou
Leauguestorian
Danzaburou
5,400
2,459
0
1,577
6,709
1,952
0
333
6,136
0
35,638
W
8,941
4,172
260
1,964
6,633
2,231
812
1,686
4,947
49,968
0
W
Bakasura
9,764
5,493
0
4,048
11,297
5,508
1,067
1,280
10,017
0
52,719
W
King Arthur
Saint_Rayd
King Arthur
9,063
687
209
5,024
15,217
12,267
86
1,859
13,358
0
35,933
L
Terra
TXwarHawk
Terra
2,649
535
1,121
2,438
9,062
6,132
0
1,861
7,047
10,899
0
L
King Arthur
oxI3eastxo
King Arthur
3,399
704
0
2,491
12,176
4,909
506
3,566
8,146
0
25,962
W
Charybdis
wIckedkittie_
Charybdis
3,455
1,502
302
1,411
6,687
2,480
1,769
374
6,313
0
40,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,623
Gold Earned
41,979
324
Minions Killed
368
0
Camps Cleared
0
1,322,496
Distance Traveled
1,550,366
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,956
530
38
3
0
330,153
7
L
Pele
8,714
581
88
6
0
273,944
2
L
Ra
7,675
512
95
6
0
282,410
5
L
Danzaburou
6,922
461
77
5
0
256,140
3
W
Hera
9,152
610
85
6
0
322,856
4
W
Bakasura
9,488
633
116
8
0
357,661
1
W
King Arthur
7,831
522
45
3
0
280,867
1
L
Terra
6,663
444
17
1
0
277,487
3
L
King Arthur
6,649
443
47
3
0
232,515
0
W
Charybdis
7,552
503
84
6
0
258,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role