Player Matchup

Nu Wa
Nu Wa
Coronay
Nu Wa
Level 88
God Stats
12W - 11L
1,721 SR
Queue Stats
67W - 67L
1,461 Elo+
Party 1
Fenrir
Fenrir
MRSCOTTO221201
Fenrir
Level 134
God Stats
4W - 1L
1,740 SR
Queue Stats
84W - 71L
1,523 Elo+
Party 2
Tyr
Tyr
Pitufooooooooo
Tyr
Level 142
God Stats
6W - 1L
1,575 SR
Queue Stats
40W - 27L
1,643 Elo+
Party 2
Discordia
Discordia
PortalArt811
Discordia
Level 128
God Stats
4W - 2L
1,713 SR
Queue Stats
76W - 61L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
RekeiOda
Cthulhu
Level 27
God Stats
13W - 4L
1,713 SR
Queue Stats
27W - 31L
1,444 Elo+
Party 1
Team Averages
Level 104
1,692 SR
1,524 Elo+

VS

Team Averages
Level 57
1,498 SR
1,507 Elo+
Set
Set
Bael69
Set
Level 65
God Stats
0W - 2L
1,496 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Kaltaz
Guan Yu
Level 139
God Stats
0W - 1L
1,600 SR
Queue Stats
12W - 12L
1,563 Elo+
Party 3
Jormungandr
Jormungandr
Panjigglet
Jormungandr
Level 25
God Stats
0W - 1L
1,665 SR
Queue Stats
0W - 2L
1,328 Elo+
Party 3
Merlin
Merlin
Schwumbus
Merlin
Level 39
God Stats
0W - 1L
1,226 SR
Queue Stats
10W - 10L
1,560 Elo+
Solo
Artemis
Artemis
skimbleshanks0
Artemis
Level 17
God Stats
8W - 9L
1,504 SR
Queue Stats
10W - 13L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Coronay
Nu Wa
15
2 / 2 / 9
8,237
749
10,895
6,298
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 2 / 4
10,987
999
10,709
9,607
3,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 13
9,696
881
10,598
14,339
9,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
PortalArt811
Discordia
18
6 / 0 / 12
10,269
934
11,623
5,458
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RekeiOda
Cthulhu
14
2 / 5 / 6
7,995
727
5,440
8,741
5,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Bael69
Set
14
5 / 6 / 1
8,701
791
7,615
13,454
7,670
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guan Yu
Kaltaz
Guan Yu
13
1 / 5 / 4
8,193
745
7,314
17,010
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Panjigglet
Jormungandr
13
1 / 4 / 3
7,249
659
3,772
9,886
6,629
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Schwumbus
Merlin
15
3 / 6 / 2
8,578
780
6,413
9,060
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 3
7,465
679
5,693
8,073
2,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
26
Kills
11
11
Deaths
26
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Set
Bael69
Set
5
6
1
0.92
W
Nu Wa
Coronay
Nu Wa
2
2
9
3.25
L
Guan Yu
Kaltaz
Guan Yu
1
5
4
0.6
W
11
2
4
6.5
L
Jormungandr
Panjigglet
Jormungandr
1
4
3
0.63
W
5
2
13
5.75
W
Discordia
PortalArt811
Discordia
6
0
12
12
W
Cthulhu
RekeiOda
Cthulhu
2
5
6
1
L
Merlin
Schwumbus
Merlin
3
6
2
0.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,265
Damage
30,807
44,443
Taken
57,483
22,068
Mitigated
34,528
9,037
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Bael69
Set
7,615
3,517
0
847
13,454
7,670
0
7,168
6,094
0
23,026
W
Nu Wa
Coronay
Nu Wa
10,895
2,553
0
0
6,298
2,374
1,484
1,000
5,268
29,363
0
L
Guan Yu
Kaltaz
Guan Yu
7,314
1,195
1,206
4,538
17,010
14,504
180
7,231
9,547
0
21,594
W
10,709
2,065
0
1,349
9,607
3,372
0
3,217
6,118
0
33,329
L
Jormungandr
Panjigglet
Jormungandr
3,772
537
0
1,209
9,886
6,629
0
4,924
4,840
14,810
0
W
10,598
722
0
5,033
14,339
9,196
577
3,217
10,994
428
20,758
W
Discordia
PortalArt811
Discordia
11,623
686
81
2,173
5,458
1,918
875
1,043
4,325
43,743
0
W
Cthulhu
RekeiOda
Cthulhu
5,440
226
176
225
8,741
5,208
535
1,457
7,146
13,911
0
L
Merlin
Schwumbus
Merlin
6,413
170
0
0
9,060
2,913
0
4,127
4,863
26,775
0
L
5,693
1,274
0
430
8,073
2,812
731
4,016
3,995
0
22,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,184
Gold Earned
40,186
251
Minions Killed
188
12
Camps Cleared
3
1,114,211
Distance Traveled
897,176
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,701
791
37
3
1
177,488
0
W
Nu Wa
8,237
749
56
5
0
210,319
3
L
Guan Yu
8,193
745
37
3
1
205,516
0
W
Fenrir
10,987
999
58
5
5
225,714
1
L
Jormungandr
7,249
659
18
2
0
163,032
3
W
Tyr
9,696
881
23
2
1
231,965
3
W
Discordia
10,269
934
96
9
5
220,248
1
W
Cthulhu
7,995
727
18
2
1
225,965
1
L
Merlin
8,578
780
51
5
1
167,199
0
L
Artemis
7,465
679
45
4
0
183,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role