Player Matchup

Awilix
Awilix
Abyssal_Phoenix1
Awilix
Level 104
God Stats
0W - 2L
1,238 SR
Queue Stats
117W - 84L
1,663 Elo+
Party 1
Janus
Janus
ChihiroOgin
Janus
Level 108
God Stats
0W - 1L
1,099 SR
Queue Stats
72W - 48L
1,631 Elo+
Party 1
Sobek
Sobek
satern123
Sobek
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 84L
1,703 Elo+
Party 1
Team Averages
Level 121
1,279 SR
1,666 Elo+

VS

Team Averages
Level 122
1,488 SR
1,539 Elo+
Anubis
Anubis
Draglion-X
Anubis
Level 114
God Stats
25W - 23L
1,551 SR
Queue Stats
248W - 245L
1,533 Elo+
Solo
Neith
Neith
MudButtKing
Neith
Level 145
God Stats
17W - 14L
1,633 SR
Queue Stats
131W - 129L
1,561 Elo+
Solo
Guan Yu
Guan Yu
incrediblecool9
Guan Yu
Level 107
God Stats
35W - 44L
1,281 SR
Queue Stats
462W - 485L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 9 / 3
7,509
751
7,176
12,134
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 6 / 3
7,097
710
5,996
7,269
1,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
satern123
Sobek
10
2 / 3 / 5
7,595
760
4,032
9,013
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Draglion-X
Anubis
11
4 / 4 / 10
8,206
821
7,704
7,225
3,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 3 / 8
8,158
816
7,816
7,719
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 1 / 6
9,009
901
7,257
11,549
12,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
18
18
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
L
2
6
3
0.58
W
Anubis
Draglion-X
Anubis
4
4
10
2.25
W
6
3
8
3.33
W
8
1
6
11
L
Sobek
satern123
Sobek
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,204
Damage
22,777
28,416
Taken
26,493
12,516
Mitigated
18,021
3,286
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,176
2,436
0
577
12,134
3,868
0
3,818
8,316
0
11,623
L
5,996
436
0
447
7,269
1,440
0
2,390
4,879
27,387
0
W
Anubis
Draglion-X
Anubis
7,704
605
625
1,330
7,225
3,099
1,128
4,061
3,164
21,225
0
W
7,816
1,552
0
2,021
7,719
2,753
982
1,889
5,830
0
20,856
W
7,257
1,559
1,559
4,346
11,549
12,169
353
4,447
7,102
0
18,720
L
Sobek
satern123
Sobek
4,032
373
21
2,241
9,013
7,208
0
1,844
7,169
9,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,201
Gold Earned
25,373
69
Minions Killed
95
3
Camps Cleared
3
414,363
Distance Traveled
544,522
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,509
751
4
0
1
156,746
1
L
Janus
7,097
710
58
6
2
152,915
0
W
Anubis
8,206
821
30
3
0
154,066
2
W
Neith
8,158
816
44
4
2
176,666
1
W
Guan Yu
9,009
901
21
2
1
213,790
4
L
Sobek
7,595
760
7
1
0
104,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role