Player Matchup

Scylla
Scylla
Chillilili
Scylla
Level 87
God Stats
25W - 18L
1,633 SR
Queue Stats
95W - 94L
1,534 Elo+
Party 2
Thor
Thor
DE4DSHOT98
Thor
Level 121
God Stats
5W - 4L
1,715 SR
Queue Stats
302W - 280L
1,528 Elo+
Party 2
Neith
Neith
MonkeyReapDemon
Neith
Level 107
God Stats
3W - 3L
1,310 SR
Queue Stats
22W - 32L
1,436 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OldD97
Cu Chulainn
Level 129
God Stats
5W - 5L
1,677 SR
Queue Stats
368W - 369L
1,543 Elo+
Party 2
Ares
Ares
RichTanner
Ares
Level 101
God Stats
4W - 3L
1,648 SR
Queue Stats
28W - 32L
1,508 Elo+
Party 2
Team Averages
Level 109
1,597 SR
1,510 Elo+

VS

Team Averages
Level 117
1,525 SR
1,503 Elo+
Bellona
Bellona
An-0593
Bellona
Level 109
God Stats
6W - 12L
1,422 SR
Queue Stats
390W - 485L
1,489 Elo+
Party 3
Hel
Hel
Huachalkito
Hel
Level 95
God Stats
15W - 20L
1,494 SR
Queue Stats
183W - 301L
1,405 Elo+
Party 3
Xbalanque
Xbalanque
Lobo2295
Xbalanque
Level 147
God Stats
11W - 8L
1,644 SR
Queue Stats
500W - 484L
1,543 Elo+
Party 1
Bacchus
Bacchus
Lost Sensees
Bacchus
Level 86
God Stats
22W - 18L
1,598 SR
Queue Stats
203W - 214L
1,541 Elo+
Party 1
Mulan
Mulan
MakiOze
Mulan
Level 149
God Stats
0W - 1L
1,470 SR
Queue Stats
54W - 61L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chillilili
Scylla
15
3 / 1 / 1
9,321
583
7,238
5,434
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 6
9,146
572
7,584
9,494
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 3
7,847
490
5,289
7,289
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
OldD97
Cu Chulainn
16
5 / 0 / 6
10,036
627
14,499
10,190
9,073
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 2 / 7
8,517
532
7,975
12,223
9,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
An-0593
Bellona
15
4 / 2 / 2
8,749
547
5,802
13,585
8,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 2
7,358
460
3,571
9,176
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Lobo2295
Xbalanque
13
1 / 3 / 1
7,571
473
10,614
10,938
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Lost Sensees
Bacchus
9
1 / 3 / 2
6,397
400
5,470
14,760
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
MakiOze
Mulan
12
0 / 4 / 1
7,219
451
3,811
12,947
5,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
6
6
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
An-0593
Bellona
4
2
2
2.5
W
Scylla
Chillilili
Scylla
3
1
1
3.5
W
5
2
6
4
L
0
5
2
0.2
L
Xbalanque
Lobo2295
Xbalanque
1
3
1
0.5
L
Bacchus
Lost Sensees
Bacchus
1
3
2
0.67
L
Mulan
MakiOze
Mulan
0
4
1
0.13
W
1
1
3
2.5
W
Cu Chulainn
OldD97
Cu Chulainn
5
0
6
8
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,585
Damage
29,268
44,630
Taken
61,406
26,186
Mitigated
33,413
14,188
Healing
19,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
An-0593
Bellona
5,802
1,667
110
6,127
13,585
8,321
0
5,070
8,515
0
64,596
W
Scylla
Chillilili
Scylla
7,238
629
0
1,849
5,434
1,518
549
2,163
3,001
58,869
0
W
7,584
1,115
0
3,308
9,494
3,505
0
1,499
7,933
0
56,347
L
3,571
270
546
2,178
9,176
3,378
110
3,747
5,429
40,531
0
L
Xbalanque
Lobo2295
Xbalanque
10,614
4,385
0
3,728
10,938
3,380
40
1,993
8,945
0
60,472
L
Bacchus
Lost Sensees
Bacchus
5,470
691
0
4,081
14,760
12,373
0
5,269
9,491
16,755
0
L
Mulan
MakiOze
Mulan
3,811
353
0
2,807
12,947
5,961
228
2,751
10,196
0
37,397
W
5,289
3,222
1,077
1,391
7,289
2,199
1,094
1,048
6,241
0
42,705
W
Cu Chulainn
OldD97
Cu Chulainn
14,499
1,289
0
3,355
10,190
9,073
0
1,000
9,150
10,399
62,888
W
7,975
398
218
2,990
12,223
9,891
0
2,925
9,264
33,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,867
Gold Earned
37,294
451
Minions Killed
419
0
Camps Cleared
0
1,575,108
Distance Traveled
1,535,401
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,749
547
119
7
0
368,895
3
W
Scylla
9,321
583
110
7
0
301,824
3
W
Thor
9,146
572
88
6
0
343,491
7
L
Hel
7,358
460
70
4
0
288,498
9
L
Xbalanque
7,571
473
119
7
0
287,707
2
L
Bacchus
6,397
400
16
1
0
312,095
6
L
Mulan
7,219
451
95
6
0
278,206
5
W
Neith
7,847
490
83
5
0
274,686
3
W
Cu Chulainn
10,036
627
143
9
0
343,081
2
W
Ares
8,517
532
27
2
0
312,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role