Player Matchup

Sun Wukong
Sun Wukong
Karnage_Reps
Sun Wukong
Level 42
God Stats
24W - 36L
1,470 SR
Queue Stats
154W - 181L
1,455 Elo+
Party 3
Loki
Loki
LOST SHADOWX
Loki
Level 49
God Stats
24W - 28L
1,434 SR
Queue Stats
144W - 159L
1,477 Elo+
Party 2
Scylla
Scylla
SonneeD
Scylla
Level 28
God Stats
8W - 6L
1,589 SR
Queue Stats
39W - 37L
1,425 Elo+
Party 3
Medusa
Medusa
Star Gam3s 909
Medusa
Level 86
God Stats
66W - 63L
1,587 SR
Queue Stats
306W - 313L
1,447 Elo+
Party 2
Fafnir
Fafnir
life_is_cool96
Fafnir
Level 27
God Stats
4W - 3L
1,476 SR
Queue Stats
82W - 96L
1,406 Elo+
Party 3
Team Averages
Level 46
1,511 SR
1,442 Elo+

VS

Team Averages
Level 79
1,553 SR
1,539 Elo+
Yemoja
Yemoja
DARK_KILLER_PR_1
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Neith
Neith
Turd-Man-JonesPR
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Unavailable_Joy
Anubis
Level 144
God Stats
3W - 3L
1,669 SR
Queue Stats
242W - 190L
1,558 Elo+
Party 1
Bakasura
Bakasura
kevin9137
Bakasura
Level 134
God Stats
12W - 9L
1,528 SR
Queue Stats
155W - 128L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
xDooMsDayPRx
Sylvanus
Level 86
God Stats
6W - 4L
1,567 SR
Queue Stats
131W - 95L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Karnage_Reps
Sun Wukong
16
1 / 3 / 3
10,423
474
7,952
16,559
9,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 6 / 0
10,517
478
19,465
18,766
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SonneeD
Scylla
13
0 / 9 / 3
8,219
374
5,753
14,520
3,358
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 4 / 0
11,306
514
9,937
12,056
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 4 / 3
9,433
429
5,636
21,038
22,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 6
9,341
425
4,238
11,903
12,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 3 / 1
9,591
436
1,986
7,213
1,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
16 / 1 / 6
14,093
641
30,246
21,557
11,957
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
kevin9137
Bakasura
20
7 / 5 / 5
12,750
580
15,981
24,577
12,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
xDooMsDayPRx
Sylvanus
17
2 / 2 / 16
11,544
525
7,488
17,538
20,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
11
Kills
26
26
Deaths
11
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
Sun Wukong
Karnage_Reps
Sun Wukong
1
3
3
0.83
L
5
6
0
0.83
L
Scylla
SonneeD
Scylla
0
9
3
0.17
L
4
4
0
1
W
1
3
1
0.5
W
16
1
6
19
W
Bakasura
kevin9137
Bakasura
7
5
5
1.9
L
1
4
3
0.63
W
Sylvanus
xDooMsDayPRx
Sylvanus
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,743
Damage
59,939
82,939
Taken
82,788
43,391
Mitigated
59,051
19,714
Healing
41,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,238
842
1,095
1,244
11,903
12,296
879
1,423
10,480
28,568
0
L
Sun Wukong
Karnage_Reps
Sun Wukong
7,952
751
0
2,920
16,559
9,391
688
7,830
8,029
0
68,181
L
19,465
3,967
0
5,039
18,766
4,446
0
9,954
7,971
0
80,635
L
Scylla
SonneeD
Scylla
5,753
554
0
1,622
14,520
3,358
0
9,631
4,755
38,243
0
L
9,937
3,413
0
3,281
12,056
4,136
61
2,217
9,520
0
107,391
W
1,986
573
0
1,325
7,213
1,935
768
151
7,062
0
34,088
W
30,246
1,657
565
14,465
21,557
11,957
2,463
4,274
17,283
119,933
0
W
Bakasura
kevin9137
Bakasura
15,981
11,724
0
11,772
24,577
12,528
768
879
23,698
0
106,593
L
5,636
2,130
2,038
4,814
21,038
22,060
1
13,164
7,234
21,455
0
W
Sylvanus
xDooMsDayPRx
Sylvanus
7,488
2,240
3,514
7,739
17,538
20,335
1,104
4,662
12,876
44,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,898
Gold Earned
57,319
534
Minions Killed
550
0
Camps Cleared
0
1,958,316
Distance Traveled
1,972,861
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,341
425
47
2
0
380,933
4
L
Sun Wukong
10,423
474
137
6
0
418,414
1
L
Loki
10,517
478
118
5
0
437,124
1
L
Scylla
8,219
374
79
4
0
316,619
2
L
Medusa
11,306
514
175
8
0
381,922
4
W
Neith
9,591
436
65
3
0
337,794
2
W
Anubis
14,093
641
202
9
0
397,162
8
W
Bakasura
12,750
580
171
8
0
476,348
0
L
Fafnir
9,433
429
25
1
0
404,237
1
W
Sylvanus
11,544
525
65
3
0
380,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role