Player Matchup

Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
TheGassentBoss
Ratatoskr
Level 81
God Stats
5W - 4L
1,491 SR
Queue Stats
187W - 167L
1,552 Elo+
Solo
Danzaburou
Danzaburou
TylerTheGirthy
Danzaburou
Level 52
God Stats
2W - 1L
1,783 SR
Queue Stats
202W - 209L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
hellodumzo
Kuzenbo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
jeraco24
Sun Wukong
Level 123
God Stats
10W - 8L
1,856 SR
Queue Stats
280W - 271L
1,582 Elo+
Solo
Team Averages
Level 101
1,626 SR
1,526 Elo+

VS

Team Averages
Level 116
1,459 SR
1,502 Elo+
Poseidon
Poseidon
BCN Kali
Poseidon
Level 63
God Stats
0W - 2L
1,512 SR
Queue Stats
281W - 282L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
Costilla_Solemne
Gilgamesh
Level 125
God Stats
37W - 18L
1,714 SR
Queue Stats
677W - 645L
1,530 Elo+
Solo
Ares
Ares
Josh-is-Lost
Ares
Level 160
God Stats
7W - 9L
1,235 SR
Queue Stats
415W - 376L
1,553 Elo+
Party 1
Apollo
Apollo
MyHardstick
Apollo
Level 129
God Stats
6W - 6L
1,557 SR
Queue Stats
119W - 120L
1,548 Elo+
Party 1
Ne Zha
Ne Zha
ToxicPWNage
Ne Zha
Level 101
God Stats
7W - 9L
1,278 SR
Queue Stats
157W - 156L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 1 / 4
10,559
587
6,749
7,944
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
TheGassentBoss
Ratatoskr
17
6 / 3 / 4
10,218
568
10,929
13,349
6,114
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
TylerTheGirthy
Danzaburou
16
6 / 2 / 2
10,331
574
10,152
11,260
4,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
hellodumzo
Kuzenbo
13
0 / 2 / 7
8,005
445
5,275
12,823
12,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
jeraco24
Sun Wukong
16
6 / 3 / 1
10,425
579
9,210
13,391
13,281
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BCN Kali
Poseidon
16
2 / 4 / 1
9,866
548
7,680
10,519
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
17
6 / 4 / 1
10,834
602
15,884
15,960
15,400
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 1
8,046
447
8,704
16,320
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
16
1 / 4 / 1
9,531
530
3,426
14,131
4,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
15
1 / 5 / 0
8,802
489
2,947
11,266
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
23
Kills
11
11
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
4
7
L
Poseidon
BCN Kali
Poseidon
2
4
1
0.63
L
Gilgamesh
6
4
1
1.63
L
1
6
1
0.25
L
Apollo
1
4
1
0.38
W
Ratatoskr
TheGassentBoss
Ratatoskr
6
3
4
2.67
L
Ne Zha
1
5
0
0.2
W
Danzaburou
TylerTheGirthy
Danzaburou
6
2
2
3.5
W
Kuzenbo
hellodumzo
Kuzenbo
0
2
7
1.75
W
Sun Wukong
jeraco24
Sun Wukong
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,315
Damage
38,641
58,767
Taken
68,196
39,103
Mitigated
43,212
15,180
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,749
913
0
2,651
7,944
2,692
156
3,784
4,160
67,037
0
L
Poseidon
BCN Kali
Poseidon
7,680
506
0
695
10,519
3,601
236
5,311
4,878
68,829
0
L
Gilgamesh
15,884
4,087
0
3,462
15,960
15,400
584
366
15,594
11,497
58,743
L
8,704
784
0
2,512
16,320
14,548
106
3,224
13,029
34,396
0
L
Apollo
3,426
2,071
0
3,546
14,131
4,710
1,613
1,942
12,189
0
85,244
W
Ratatoskr
TheGassentBoss
Ratatoskr
10,929
4,006
0
3,860
13,349
6,114
0
3,490
9,859
0
65,159
L
Ne Zha
2,947
648
0
2,647
11,266
4,953
0
1,069
10,157
0
67,689
W
Danzaburou
TylerTheGirthy
Danzaburou
10,152
4,046
0
4,345
11,260
4,454
1,706
4,077
7,183
0
77,854
W
Kuzenbo
hellodumzo
Kuzenbo
5,275
1,762
180
1,200
12,823
12,562
84
4,760
8,063
28,552
0
W
Sun Wukong
jeraco24
Sun Wukong
9,210
2,626
0
2,944
13,391
13,281
502
3,235
10,156
242
66,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,538
Gold Earned
47,079
570
Minions Killed
596
0
Camps Cleared
0
1,761,251
Distance Traveled
1,677,059
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,559
587
155
9
0
333,287
9
L
Poseidon
9,866
548
140
8
0
338,336
0
L
Gilgamesh
10,834
602
133
7
0
324,418
2
L
Ares
8,046
447
52
3
0
327,440
7
L
Apollo
9,531
530
158
9
0
345,833
6
W
Ratatoskr
10,218
568
112
6
0
381,166
8
L
Ne Zha
8,802
489
113
6
0
341,032
3
W
Danzaburou
10,331
574
114
6
0
356,357
2
W
Kuzenbo
8,005
445
42
2
0
362,539
6
W
Sun Wukong
10,425
579
147
8
0
327,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role