Player Matchup

Raijin
Raijin
BestAD
Raijin
Level 7
God Stats
0W - 2L
1,224 SR
Queue Stats
68W - 55L
1,415 Elo+
Party 2
Nemesis
Nemesis
ChuBoDoi69
Nemesis
Level 17
God Stats
6W - 6L
1,496 SR
Queue Stats
65W - 60L
1,464 Elo+
Party 2
Khepri
Khepri
DigitalMagik
Khepri
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 12L
1,290 Elo+
Party 1
Ao Kuang
Ao Kuang
LeoKiller2696
Ao Kuang
Level 10
God Stats
11W - 12L
1,389 SR
Queue Stats
70W - 60L
1,320 Elo+
Party 2
Neith
Neith
Shando44
Neith
Level 101
God Stats
10W - 13L
1,405 SR
Queue Stats
36W - 61L
1,271 Elo+
Party 1
Team Averages
Level 29
1,403 SR
1,352 Elo+

VS

Team Averages
Level 50
1,592 SR
1,704 Elo+
Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GRịM
Guan Yu
Level 27
God Stats
1W - 1L
1,358 SR
Queue Stats
47W - 18L
1,765 Elo+
Party 3
Nu Wa
Nu Wa
Peicey
Nu Wa
Level 158
God Stats
14W - 6L
1,731 SR
Queue Stats
517W - 161L
1,800 Elo+
Party 3
Charybdis
Charybdis
RbRbYA
Charybdis
Level 22
God Stats
4W - 1L
1,674 SR
Queue Stats
56W - 19L
1,763 Elo+
Party 3
Geb
Geb
j wizzle70
Geb
Level 18
God Stats
37W - 17L
1,697 SR
Queue Stats
214W - 88L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BestAD
Raijin
11
1 / 12 / 5
7,901
439
3,217
16,682
3,595
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ChuBoDoi69
Nemesis
14
1 / 8 / 1
8,452
470
5,503
13,222
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
11
2 / 7 / 5
7,474
415
3,335
14,862
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
LeoKiller2696
Ao Kuang
12
4 / 8 / 3
8,398
467
5,467
16,782
4,317
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Shando44
Neith
12
4 / 6 / 2
8,289
461
9,413
16,518
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 4 / 11
8,496
472
3,032
8,898
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
GRịM
Guan Yu
17
7 / 1 / 14
10,861
603
9,871
17,279
17,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Peicey
Nu Wa
19
29 / 2 / 2
12,983
721
37,518
12,042
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
RbRbYA
Charybdis
15
3 / 3 / 9
9,935
552
10,278
10,969
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 3 / 16
8,624
479
4,856
14,730
15,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
12
Kills
41
41
Deaths
13
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
4
11
1.88
L
Raijin
BestAD
Raijin
1
12
5
0.29
L
Nemesis
ChuBoDoi69
Nemesis
1
8
1
0.19
L
Khepri
2
7
5
0.64
W
Guan Yu
GRịM
Guan Yu
7
1
14
14
L
Ao Kuang
LeoKiller2696
Ao Kuang
4
8
3
0.69
W
Nu Wa
Peicey
Nu Wa
29
2
2
15
W
Charybdis
RbRbYA
Charybdis
3
3
9
2.5
L
Neith
Shando44
Neith
4
6
2
0.83
W
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
65,555
78,066
Taken
63,918
21,929
Mitigated
46,016
10,664
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,032
892
0
597
8,898
4,329
1,392
2,373
6,525
0
36,603
L
Raijin
BestAD
Raijin
3,217
280
0
1,168
16,682
3,595
0
12,032
4,316
34,077
0
L
Nemesis
ChuBoDoi69
Nemesis
5,503
2,115
0
1,923
13,222
3,304
1,018
7,270
5,784
0
47,730
L
Khepri
3,335
228
0
1,765
14,862
7,109
0
9,140
5,364
7,939
0
W
Guan Yu
GRịM
Guan Yu
9,871
1,278
4,569
9,761
17,279
17,318
713
1,666
15,613
16,466
52,197
L
Ao Kuang
LeoKiller2696
Ao Kuang
5,467
1,666
0
2,483
16,782
4,317
0
5,565
10,957
48,173
0
W
Nu Wa
Peicey
Nu Wa
37,518
11,563
337
2,386
12,042
5,514
3,885
2,439
9,603
101,581
0
W
Charybdis
RbRbYA
Charybdis
10,278
6,809
0
1,773
10,969
3,758
0
1,799
9,170
0
71,623
L
Neith
Shando44
Neith
9,413
4,975
0
3,325
16,518
3,604
0
8,703
7,531
0
49,576
W
4,856
936
0
770
14,730
15,097
330
3,742
10,822
18,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,514
Gold Earned
50,899
349
Minions Killed
436
0
Camps Cleared
0
1,423,724
Distance Traveled
1,654,981
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,496
472
50
3
0
346,422
0
L
Raijin
7,901
439
77
4
0
275,801
0
L
Nemesis
8,452
470
111
6
0
316,769
0
L
Khepri
7,474
415
6
0
0
264,928
0
W
Guan Yu
10,861
603
119
7
0
370,226
0
L
Ao Kuang
8,398
467
77
4
0
284,626
0
W
Nu Wa
12,983
721
140
8
0
302,116
5
W
Charybdis
9,935
552
105
6
0
301,300
2
L
Neith
8,289
461
78
4
0
281,600
3
W
Geb
8,624
479
22
1
0
334,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role