Player Matchup

Odin
Odin
 
Odin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CabooseIsBeast
Khepri
Level 39
God Stats
6W - 5L
1,482 SR
Queue Stats
32W - 26L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
Cryonex17
Danzaburou
Level 101
God Stats
2W - 2L
1,643 SR
Queue Stats
64W - 47L
1,537 Elo+
Party 2
Sol
Sol
Cunninghalo
Sol
Level 45
God Stats
8W - 12L
1,544 SR
Queue Stats
35W - 31L
1,449 Elo+
Party 2
Team Averages
Level 62
1,542 SR
1,504 Elo+

VS

Team Averages
Level 29
1,614 SR
1,379 Elo+
Zeus
Zeus
 
Zeus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
DaintyOtter
Terra
Level 27
God Stats
0W - 1L
1,579 SR
Queue Stats
4W - 9L
1,320 Elo+
Party 1
Sobek
Sobek
GoatjoSensei
Sobek
Level 29
God Stats
0W - 1L
1,884 SR
Queue Stats
5W - 9L
1,332 Elo+
Party 1
Olorun
Olorun
Jarizkid
Olorun
Level 27
God Stats
5W - 7L
1,494 SR
Queue Stats
5W - 7L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 1 / 15
9,941
828
9,887
8,943
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 0 / 13
9,551
796
3,231
14,776
15,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Cryonex17
Danzaburou
17
10 / 2 / 1
11,364
947
15,094
9,236
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
12 / 1 / 7
11,431
953
12,526
7,447
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 9 / 3
8,414
701
5,185
10,472
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 6 / 1
9,558
797
7,336
14,136
10,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 4 / 0
7,969
664
4,036
13,390
14,332
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Jarizkid
Olorun
13
0 / 7 / 1
7,954
663
8,872
13,645
5,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
26
Kills
4
4
Deaths
26
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
15
10.5
L
Zeus
 
Zeus
0
9
3
0.17
W
1
0
13
7.5
W
Danzaburou
Cryonex17
Danzaburou
10
2
1
5.25
W
12
1
7
15.5
L
3
6
1
0.58
L
1
4
0
0.25
L
Olorun
Jarizkid
Olorun
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,738
Damage
25,429
40,402
Taken
51,643
31,053
Mitigated
32,972
15,633
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,887
2,275
582
1,658
8,943
8,015
1,137
5,115
3,828
0
23,854
L
Zeus
 
Zeus
5,185
576
0
232
10,472
3,179
0
2,280
7,630
18,770
0
W
3,231
292
335
5,557
14,776
15,575
925
8,898
5,878
17,439
0
W
Danzaburou
Cryonex17
Danzaburou
15,094
5,964
1,037
3,956
9,236
4,352
2,847
6,980
2,256
0
48,430
W
12,526
2,982
0
2,508
7,447
3,111
3,078
4,803
2,644
45,486
0
L
7,336
1,484
1,166
1,645
14,136
10,351
0
5,893
7,832
21,051
0
L
4,036
567
0
1,604
13,390
14,332
0
4,515
8,620
13,771
0
L
Olorun
Jarizkid
Olorun
8,872
4,930
283
3,819
13,645
5,110
0
2,992
10,384
34,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,287
Gold Earned
33,895
202
Minions Killed
133
11
Camps Cleared
8
938,012
Distance Traveled
709,262
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,941
828
35
3
2
270,596
1
L
Zeus
8,414
701
39
3
1
135,344
0
W
Khepri
9,551
796
24
2
2
245,968
1
W
Danzaburou
11,364
947
75
6
4
203,729
3
W
Sol
11,431
953
68
6
3
217,719
1
L
Terra
9,558
797
33
3
3
194,964
0
L
Sobek
7,969
664
10
1
0
225,814
0
L
Olorun
7,954
663
51
4
4
153,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role