Player Matchup

Tsukuyomi
Tsukuyomi
BasedTrey
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
JVRS1910
Charybdis
Level 8
God Stats
1W - 2L
1,091 SR
Queue Stats
12W - 19L
1,244 Elo+
Solo
Aphrodite
Aphrodite
MrStinkFingr
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
RacingSnail263
Bakasura
Level 27
God Stats
13W - 17L
1,283 SR
Queue Stats
89W - 124L
1,301 Elo+
Solo
Izanami
Izanami
Soto24x
Izanami
Level 29
God Stats
1W - 1L
1,187 SR
Queue Stats
129W - 132L
1,326 Elo+
Solo
Team Averages
Level 20
1,312 SR
1,374 Elo+

VS

Team Averages
Level 15
1,467 SR
1,341 Elo+
Cthulhu
Cthulhu
Neo-Clik
Cthulhu
Level 7
God Stats
1W - 7L
1,052 SR
Queue Stats
4W - 13L
1,103 Elo+
Party 1
Odin
Odin
PXavierGA15
Odin
Level 7
God Stats
0W - 2L
1,250 SR
Queue Stats
4W - 13L
1,103 Elo+
Party 1
Kuzenbo
Kuzenbo
WailWoad
Kuzenbo
Level 26
God Stats
7W - 1L
1,948 SR
Queue Stats
42W - 24L
1,628 Elo+
Solo
Agni
Agni
XtndoClpoCzo
Agni
Level 25
God Stats
10W - 11L
1,515 SR
Queue Stats
192W - 186L
1,486 Elo+
Solo
Danzaburou
Danzaburou
satoshi5941
Danzaburou
Level 8
God Stats
1W - 3L
1,569 SR
Queue Stats
5W - 9L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BasedTrey
Tsukuyomi
20
9 / 5 / 25
16,300
1,164
33,206
29,426
14,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
JVRS1910
Charybdis
19
0 / 10 / 9
11,838
846
2,262
14,249
5,840
Aphrodite
MrStinkFingr
Aphrodite
20
9 / 1 / 27
17,598
1,257
36,198
28,897
23,316
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
20
7 / 14 / 15
14,559
1,040
23,071
35,822
15,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Soto24x
Izanami
20
16 / 3 / 14
17,197
1,228
34,594
16,263
6,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Neo-Clik
Cthulhu
20
1 / 7 / 16
13,031
931
14,391
25,604
30,882
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 10 / 11
12,844
917
10,416
24,711
24,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
WailWoad
Kuzenbo
20
7 / 6 / 18
16,136
1,153
29,299
36,405
66,594
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 9 / 12
17,546
1,253
38,017
26,015
10,241
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
satoshi5941
Danzaburou
20
5 / 9 / 19
14,870
1,062
25,203
23,999
13,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
109
41
Kills
33
33
Deaths
41
90
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BasedTrey
Tsukuyomi
9
5
25
4.3
W
Charybdis
JVRS1910
Charybdis
0
10
9
0.45
W
Aphrodite
MrStinkFingr
Aphrodite
9
1
27
22.5
L
Cthulhu
Neo-Clik
Cthulhu
1
7
16
1.29
L
5
10
11
1.05
W
Bakasura
7
14
15
1.04
W
Izanami
Soto24x
Izanami
16
3
14
7.67
L
Kuzenbo
WailWoad
Kuzenbo
7
6
18
2.67
L
15
9
12
2.33
L
Danzaburou
satoshi5941
Danzaburou
5
9
19
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,331
Damage
117,326
124,657
Taken
136,734
65,740
Mitigated
146,166
45,078
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BasedTrey
Tsukuyomi
33,206
10,303
0
1,957
29,426
14,834
0
22,338
6,820
0
49,471
W
Charybdis
JVRS1910
Charybdis
2,262
1,599
0
0
14,249
5,840
0
5,152
8,610
0
6,148
W
Aphrodite
MrStinkFingr
Aphrodite
36,198
7,035
15,194
21,026
28,897
23,316
0
20,716
7,947
77,440
0
L
Cthulhu
Neo-Clik
Cthulhu
14,391
1,345
945
2,513
25,604
30,882
0
8,949
15,415
32,338
0
L
10,416
3,769
0
1,256
24,711
24,916
0
4,849
18,694
0
25,961
W
Bakasura
23,071
17,460
0
6,554
35,822
15,355
0
22,002
13,524
0
32,894
W
Izanami
Soto24x
Izanami
34,594
25,276
0
347
16,263
6,395
0
11,499
4,617
0
70,367
L
Kuzenbo
WailWoad
Kuzenbo
29,299
5,805
70
3,478
36,405
66,594
0
10,680
24,492
43,799
0
L
38,017
6,737
0
1,049
26,015
10,241
0
5,581
20,224
65,143
0
L
Danzaburou
satoshi5941
Danzaburou
25,203
13,423
0
4,601
23,999
13,533
0
6,139
17,650
0
51,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,492
Gold Earned
74,427
266
Minions Killed
235
3
Camps Cleared
9
1,180,242
Distance Traveled
1,199,371
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,300
1,164
35
3
1
326,386
1
W
Charybdis
11,838
846
6
0
1
132,295
0
W
Aphrodite
17,598
1,257
103
7
0
269,639
0
L
Cthulhu
13,031
931
49
4
1
192,252
4
L
Odin
12,844
917
37
3
1
223,086
2
W
Bakasura
14,559
1,040
37
3
1
245,019
0
W
Izanami
17,197
1,228
85
6
0
206,903
0
L
Kuzenbo
16,136
1,153
29
2
0
289,714
0
L
Agni
17,546
1,253
64
5
2
269,174
0
L
Danzaburou
14,870
1,062
56
4
5
225,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role