Player Matchup

He Bo
He Bo
KingKrok
He Bo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,404 Elo+
Party 2
Fenrir
Fenrir
Ronju
Fenrir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,421 Elo+
Party 2
Thanatos
Thanatos
kingred76
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,433 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,419 Elo+

VS

Team Averages
Level 45
1,559 SR
1,495 Elo+
Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Amakki7
Ymir
Level 80
God Stats
8W - 9L
1,580 SR
Queue Stats
124W - 123L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
Headysquatch
Danzaburou
Level 28
God Stats
19W - 11L
1,596 SR
Queue Stats
68W - 92L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KingKrok
He Bo
12
5 / 6 / 3
8,351
759
7,766
9,176
3,185
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Ronju
Fenrir
11
3 / 7 / 6
8,187
744
7,523
16,513
15,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
kingred76
Thanatos
10
3 / 5 / 1
7,441
676
4,798
9,963
4,530
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 4 / 10
8,622
784
8,072
5,492
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Amakki7
Ymir
13
7 / 3 / 8
10,060
915
11,910
11,253
11,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Headysquatch
Danzaburou
14
8 / 4 / 7
9,646
877
9,624
7,937
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
11
Kills
18
18
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
4
10
2
W
Ymir
Amakki7
Ymir
7
3
8
3.67
W
Danzaburou
Headysquatch
Danzaburou
8
4
7
2.88
L
He Bo
KingKrok
He Bo
5
6
3
1.08
L
Fenrir
Ronju
Fenrir
3
7
6
0.86
L
Thanatos
kingred76
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,087
Damage
29,606
35,652
Taken
24,682
23,709
Mitigated
16,420
2,946
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,072
1,694
0
689
5,492
1,850
584
2,427
3,065
23,870
0
W
Ymir
Amakki7
Ymir
11,910
1,958
0
2,346
11,253
11,376
154
3,651
7,602
26,404
0
W
Danzaburou
Headysquatch
Danzaburou
9,624
4,032
0
1,667
7,937
3,194
1,192
2,604
5,333
0
29,237
L
He Bo
KingKrok
He Bo
7,766
870
0
1,182
9,176
3,185
0
4,710
4,223
24,467
0
L
Fenrir
Ronju
Fenrir
7,523
2,538
0
405
16,513
15,994
0
8,089
8,144
160
13,411
L
Thanatos
kingred76
Thanatos
4,798
1,786
0
1,359
9,963
4,530
0
6,958
2,861
0
9,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,979
Gold Earned
28,328
60
Minions Killed
113
2
Camps Cleared
8
582,539
Distance Traveled
582,554
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,622
784
35
3
1
176,524
1
W
Ymir
10,060
915
31
3
2
200,888
3
W
Danzaburou
9,646
877
47
4
5
205,142
2
L
He Bo
8,351
759
38
3
2
184,805
3
L
Fenrir
8,187
744
10
1
0
205,333
1
L
Thanatos
7,441
676
12
1
0
192,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role