Player Matchup

Bellona
Bellona
Akerssmite
Bellona
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,919 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Araite
Tsukuyomi
Level 159
God Stats
2W - 0L
1,797 SR
Queue Stats
21W - 15L
1,691 Elo+
Party 1
Cabrakan
Cabrakan
Attackdog
Cabrakan
Level 129
God Stats
2W - 1L
1,557 SR
Queue Stats
19W - 10L
1,722 Elo+
Party 1
Olorun
Olorun
Chompyyyy
Olorun
Level 149
God Stats
1W - 0L
1,343 SR
Queue Stats
11W - 8L
1,649 Elo+
Party 1
Gilgamesh
Gilgamesh
Hayze
Gilgamesh
Level 157
God Stats
2W - 0L
1,677 SR
Queue Stats
16W - 16L
1,620 Elo+
Party 1
Team Averages
Level 128
1,575 SR
1,720 Elo+

VS

Team Averages
Level 76
1,619 SR
1,694 Elo+
Fenrir
Fenrir
 
Fenrir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CatTheHippo
Agni
Level 27
God Stats
6W - 4L
1,673 SR
Queue Stats
148W - 89L
1,772 Elo+
Party 2
Nu Wa
Nu Wa
GirlsLoveMyLane
Nu Wa
Level 32
God Stats
9W - 8L
1,682 SR
Queue Stats
128W - 106L
1,690 Elo+
Solo
Rama
Rama
Lemôn
Rama
Level 144
God Stats
1W - 7L
1,344 SR
Queue Stats
203W - 184L
1,620 Elo+
Party 2
Ravana
Ravana
perc30me
Ravana
Level 26
God Stats
2W - 1L
1,897 SR
Queue Stats
105W - 39L
1,890 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akerssmite
Bellona
12
8 / 0 / 2
7,239
724
6,706
8,317
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Araite
Tsukuyomi
10
3 / 4 / 5
6,234
623
5,855
7,355
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Attackdog
Cabrakan
9
2 / 1 / 4
5,974
597
3,443
8,130
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Chompyyyy
Olorun
11
3 / 2 / 1
5,994
599
5,206
5,888
2,168
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Hayze
Gilgamesh
12
5 / 2 / 4
6,886
689
4,422
6,534
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 6 / 4
5,275
528
2,889
8,495
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 4
5,552
555
5,959
6,095
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 5 / 1
5,718
572
3,845
4,358
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Lemôn
Rama
9
0 / 2 / 0
5,084
508
4,174
6,011
1,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ravana
perc30me
Ravana
7
3 / 5 / 1
5,182
518
4,038
8,506
4,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
21
Kills
9
9
Deaths
21
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
4
0.67
W
Bellona
Akerssmite
Bellona
8
0
2
9
W
Tsukuyomi
Araite
Tsukuyomi
3
4
5
1.38
W
Cabrakan
Attackdog
Cabrakan
2
1
4
4
L
2
3
4
1.33
W
Olorun
Chompyyyy
Olorun
3
2
1
1.75
L
2
5
1
0.5
W
Gilgamesh
Hayze
Gilgamesh
5
2
4
3.5
L
Rama
Lemôn
Rama
0
2
0
0
L
Ravana
perc30me
Ravana
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,632
Damage
20,905
36,224
Taken
33,465
19,096
Mitigated
10,658
12,802
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,889
581
0
1,248
8,495
2,646
0
867
7,628
0
18,190
W
Bellona
Akerssmite
Bellona
6,706
2,869
0
4,835
8,317
5,288
63
3,423
4,660
0
42,681
W
Tsukuyomi
Araite
Tsukuyomi
5,855
2,085
0
1,587
7,355
2,675
35
1,869
5,440
0
34,528
W
Cabrakan
Attackdog
Cabrakan
3,443
548
0
2,154
8,130
5,904
84
1,795
6,280
14,882
0
L
5,959
520
0
1,236
6,095
1,394
0
527
5,568
25,863
0
W
Olorun
Chompyyyy
Olorun
5,206
2,185
223
2,129
5,888
2,168
1,048
786
5,047
32,513
0
L
3,845
894
0
594
4,358
735
0
0
4,358
22,721
0
W
Gilgamesh
Hayze
Gilgamesh
4,422
1,459
0
1,874
6,534
3,061
0
1,451
4,993
0
42,376
L
Rama
Lemôn
Rama
4,174
3,438
0
1,834
6,011
1,743
0
3,783
2,228
0
29,991
L
Ravana
perc30me
Ravana
4,038
842
90
898
8,506
4,140
0
3,472
5,034
0
8,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
26,811
326
Minions Killed
220
0
Camps Cleared
0
996,875
Distance Traveled
967,984
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,275
528
42
4
0
186,958
3
W
Bellona
7,239
724
95
10
0
212,939
0
W
Tsukuyomi
6,234
623
62
6
0
205,625
4
W
Cabrakan
5,974
597
25
3
0
195,087
1
L
Agni
5,552
555
56
6
0
201,918
5
W
Olorun
5,994
599
61
6
0
169,447
3
L
Nu Wa
5,718
572
45
5
0
191,034
4
W
Gilgamesh
6,886
689
83
8
0
213,777
3
L
Rama
5,084
508
61
6
0
185,621
4
L
Ravana
5,182
518
16
2
0
202,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role