Player Matchup

Neith
Neith
Ender_Killer_32
Neith
Level 29
God Stats
1W - 1L
1,391 SR
Queue Stats
21W - 56L
1,204 Elo+
Party 1
Da Ji
Da Ji
Lovebunny_Dee
Da Ji
Level 48
God Stats
1W - 2L
1,251 SR
Queue Stats
88W - 177L
1,116 Elo+
Party 1
Cthulhu
Cthulhu
Lucifer_Black66
Cthulhu
Level 64
God Stats
2W - 2L
1,415 SR
Queue Stats
65W - 99L
1,250 Elo+
Party 1
Team Averages
Level 47
1,353 SR
1,190 Elo+

VS

Team Averages
Level 53
1,425 SR
1,199 Elo+
Zeus
Zeus
HIGHBLINDREAPER
Zeus
Level 127
God Stats
4W - 11L
1,428 SR
Queue Stats
615W - 984L
1,159 Elo+
Solo
Bakasura
Bakasura
LNH-sloth
Bakasura
Level 11
God Stats
1W - 5L
1,347 SR
Queue Stats
3W - 13L
1,152 Elo+
Solo
Guan Yu
Guan Yu
St3ph3nS
Guan Yu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 9
7,646
695
4,348
4,517
1,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
9 / 1 / 5
8,964
815
5,790
6,245
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 8
8,168
743
8,297
9,030
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,670
606
7,480
9,025
2,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LNH-sloth
Bakasura
7
0 / 6 / 0
6,154
559
490
6,679
2,209
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
St3ph3nS
Guan Yu
10
1 / 2 / 1
7,197
654
2,169
9,024
8,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
15
Kills
1
2
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
0
7
0
0
L
Bakasura
LNH-sloth
Bakasura
0
6
0
0
W
9
1
5
11.5
W
4
0
8
8
L
Guan Yu
St3ph3nS
Guan Yu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,435
Damage
10,139
19,792
Taken
24,728
12,059
Mitigated
12,997
4,143
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,348
1,666
0
667
4,517
1,403
777
2,252
2,265
0
18,773
L
7,480
1,032
0
0
9,025
2,676
0
2,972
5,582
25,079
0
L
Bakasura
LNH-sloth
Bakasura
490
388
0
720
6,679
2,209
0
1,476
5,033
0
3,868
W
5,790
2,377
0
450
6,245
2,553
606
1,790
4,455
0
15,899
W
8,297
885
90
2,936
9,030
8,103
592
3,818
5,212
25,227
0
L
Guan Yu
St3ph3nS
Guan Yu
2,169
473
255
1,829
9,024
8,112
0
3,146
5,242
0
14,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,778
Gold Earned
20,021
95
Minions Killed
82
3
Camps Cleared
4
613,405
Distance Traveled
537,553
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,646
695
37
3
2
182,402
1
L
Zeus
6,670
606
42
4
0
154,340
2
L
Bakasura
6,154
559
15
1
2
173,166
0
W
Da Ji
8,964
815
27
2
0
211,594
3
W
Cthulhu
8,168
743
31
3
1
219,409
0
L
Guan Yu
7,197
654
25
2
2
210,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role