Player Matchup

Merlin
Merlin
J-ReMaztered
Merlin
Level 143
God Stats
17W - 25L
1,366 SR
Queue Stats
194W - 195L
1,512 Elo+
Party 1
Chaac
Chaac
XxEVERONxX
Chaac
Level 104
God Stats
10W - 1L
1,771 SR
Queue Stats
99W - 110L
1,450 Elo+
Solo
Izanami
Izanami
mpik1huevo
Izanami
Level 125
God Stats
54W - 33L
1,614 SR
Queue Stats
126W - 127L
1,528 Elo+
Party 1
Team Averages
Level 124
1,584 SR
1,497 Elo+

VS

Team Averages
Level 59
1,283 SR
1,496 Elo+
Chaac
Chaac
LordAeonz
Chaac
Level 82
God Stats
11W - 10L
1,182 SR
Queue Stats
91W - 71L
1,574 Elo+
Party 2
Nox
Nox
McHennything
Nox
Level 27
God Stats
11W - 25L
1,380 SR
Queue Stats
31W - 44L
1,363 Elo+
Solo
Cupid
Cupid
unknown steve0
Cupid
Level 69
God Stats
9W - 11L
1,286 SR
Queue Stats
78W - 72L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 2 / 5
9,362
669
13,502
9,765
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
9 / 0 / 3
10,398
743
7,915
12,024
10,744
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
mpik1huevo
Izanami
14
3 / 3 / 5
10,137
724
8,757
13,111
4,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LordAeonz
Chaac
13
2 / 2 / 2
8,857
633
10,247
14,922
14,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 5 / 1
7,623
545
2,975
9,259
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 3
8,846
632
8,653
14,362
4,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
4
5
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
2
5
1.75
L
Chaac
LordAeonz
Chaac
2
2
2
1.5
L
0
5
1
0.1
W
Chaac
9
0
3
10.5
W
Izanami
mpik1huevo
Izanami
3
3
5
1.83
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,174
Damage
21,875
34,900
Taken
38,543
18,256
Mitigated
22,334
11,759
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,502
102
0
2,334
9,765
3,321
234
491
9,060
38,711
0
L
Chaac
LordAeonz
Chaac
10,247
1,566
0
7,275
14,922
14,384
0
6,311
8,611
0
35,659
L
2,975
45
0
238
9,259
3,139
0
3,372
5,887
15,104
0
W
Chaac
7,915
994
0
4,471
12,024
10,744
585
1,468
9,871
0
20,182
W
Izanami
mpik1huevo
Izanami
8,757
4,505
0
4,954
13,111
4,191
1,788
1,957
10,670
0
59,142
L
8,653
4,854
206
3,752
14,362
4,811
123
4,376
9,986
0
29,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,897
Gold Earned
25,326
185
Minions Killed
124
9
Camps Cleared
3
822,600
Distance Traveled
736,656
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,362
669
55
4
1
267,848
6
L
Chaac
8,857
633
55
4
1
289,763
0
L
Nox
7,623
545
25
2
2
205,774
1
W
Chaac
10,398
743
21
2
2
305,931
2
W
Izanami
10,137
724
109
8
6
248,821
2
L
Cupid
8,846
632
44
3
0
241,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role