Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond V
FerXdeMaio
Athena
Diamond V
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
58W - 58L
1,866 MMR
Solo
Nu Wa
Nu Wa
Silver V
LordPuxero
Nu Wa
Silver V
Level 69
God Stats
2W - 3L
1,516 SR
Queue Stats
10W - 14L
1,273 MMR
Solo
Ne Zha
Ne Zha
Platinum II
iZenko
Ne Zha
Platinum II
Level 160
God Stats
15W - 13L
1,640 SR
Queue Stats
175W - 170L
1,770 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,531 SR
1,582 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,475 SR
1,612 MMR
Poseidon
Poseidon
Platinum II
Arpasofa
Poseidon
Platinum II
Level 151
God Stats
0W - 2L
1,715 SR
Queue Stats
126W - 126L
1,976 MMR
Solo
Fenrir
Fenrir
Diamond IV
DonTucon
Fenrir
Diamond IV
Level 159
God Stats
1W - 2L
1,562 SR
Queue Stats
243W - 254L
2,114 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
LuchoBr
Jing Wei
Diamond IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
2,109 MMR
Solo
Da Ji
Da Ji
Bronze I
MalvadinhoNice
Da Ji
Bronze I
Level 120
God Stats
0W - 1L
1,453 SR
Queue Stats
17W - 44L
988 MMR
Solo
Pele
Pele
Bronze I
tatensgokill
Pele
Bronze I
Level 60
God Stats
0W - 1L
1,147 SR
Queue Stats
9W - 20L
871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
9 / 1 / 3
11,503
677
10,433
10,290
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
 
Anhur
16
3 / 4 / 2
10,035
590
9,471
15,250
4,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
FerXdeMaio
Athena
13
3 / 1 / 9
9,189
541
4,411
12,034
12,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
15
4 / 2 / 6
9,854
580
10,370
5,230
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
iZenko
Ne Zha
17
3 / 1 / 9
10,205
600
8,061
13,741
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Morgan Le FaySetOdinGilgameshTiamat

VS

Bans
TsukuyomiGebHou YiAwilixPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arpasofa
Poseidon
15
0 / 1 / 5
8,758
515
10,587
5,455
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
DonTucon
Fenrir
11
1 / 5 / 4
7,441
438
4,562
16,131
8,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
LuchoBr
Jing Wei
17
4 / 4 / 0
9,749
573
11,746
15,218
3,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 8 / 1
7,584
446
3,019
14,141
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 4 / 1
7,901
465
4,035
9,427
3,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
22
Kills
9
9
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
1
3
10.5
W
Anhur
 
Anhur
3
4
2
1
L
Poseidon
Arpasofa
Poseidon
0
1
5
2.5
L
Fenrir
DonTucon
Fenrir
1
5
4
0.6
W
Athena
FerXdeMaio
Athena
3
1
9
7.5
W
Nu Wa
4
2
6
3.5
L
Jing Wei
LuchoBr
Jing Wei
4
4
0
1
L
3
8
1
0.44
W
Ne Zha
iZenko
Ne Zha
3
1
9
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,746
Damage
33,949
56,545
Taken
60,372
29,849
Mitigated
21,169
22,440
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,433
7,552
0
5,077
10,290
3,974
2,957
1,830
8,408
0
79,428
W
Anhur
 
Anhur
9,471
5,434
0
6,107
15,250
4,556
548
0
15,250
0
76,880
L
Poseidon
Arpasofa
Poseidon
10,587
1,190
0
1,397
5,455
1,733
112
2,035
3,288
80,550
0
L
Fenrir
DonTucon
Fenrir
4,562
1,521
102
2,066
16,131
8,104
0
4,082
11,858
0
21,480
W
Athena
FerXdeMaio
Athena
4,411
1,310
0
1,871
12,034
12,595
197
3,630
8,224
14,859
0
W
Nu Wa
10,370
2,865
150
1,319
5,230
1,817
372
2,175
2,769
63,344
0
L
Jing Wei
LuchoBr
Jing Wei
11,746
9,129
0
4,928
15,218
3,917
943
1,221
13,923
0
82,631
L
3,019
430
0
1,752
14,141
4,292
0
4,060
9,923
0
35,005
W
Ne Zha
iZenko
Ne Zha
8,061
1,751
0
7,916
13,741
6,907
1,296
2,373
11,307
0
77,572
L
4,035
502
0
2,643
9,427
3,123
540
2,724
6,599
0
54,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,786
Gold Earned
41,433
558
Minions Killed
508
0
Camps Cleared
0
1,678,951
Distance Traveled
1,609,435
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,503
677
158
9
0
305,653
1
W
Anhur
10,035
590
128
8
0
301,986
5
L
Poseidon
8,758
515
162
10
0
343,012
6
L
Fenrir
7,441
438
33
2
0
310,436
9
W
Athena
9,189
541
17
1
0
352,562
5
W
Nu Wa
9,854
580
133
8
0
331,411
2
L
Jing Wei
9,749
573
154
9
0
299,269
2
L
Da Ji
7,584
446
58
3
0
291,065
2
W
Ne Zha
10,205
600
122
7
0
387,339
4
L
Pele
7,901
465
101
6
0
365,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role