Player Matchup

Izanami
Izanami
Djwarbs
Izanami
Level 95
God Stats
28W - 18L
1,602 SR
Queue Stats
360W - 350L
1,465 Elo+
Party 1
King Arthur
King Arthur
EPCOT Star
King Arthur
Level 103
God Stats
3W - 3L
1,574 SR
Queue Stats
6W - 9L
1,506 Elo+
Solo
Kukulkan
Kukulkan
GoodolVulture
Kukulkan
Level 83
God Stats
1W - 1L
1,377 SR
Queue Stats
169W - 177L
1,436 Elo+
Party 1
Mercury
Mercury
Hash-sl1ng1ng-sl
Mercury
Level 71
God Stats
1W - 5L
1,156 SR
Queue Stats
410W - 394L
1,431 Elo+
Solo
Sylvanus
Sylvanus
PainkillerBlade
Sylvanus
Level 89
God Stats
4W - 2L
1,648 SR
Queue Stats
242W - 235L
1,438 Elo+
Party 1
Team Averages
Level 88
1,471 SR
1,456 Elo+

VS

Team Averages
Level 99
1,434 SR
1,465 Elo+
Set
Set
CaptainLiminal
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 109L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
Poppa Grizzz
Sylvanus
Level 124
God Stats
4W - 8L
1,493 SR
Queue Stats
76W - 76L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
ShoukaKonton
Gilgamesh
Level 57
God Stats
0W - 2L
1,250 SR
Queue Stats
11W - 13L
1,370 Elo+
Solo
Hel
Hel
SuperDrSalvador
Hel
Level 64
God Stats
3W - 5L
1,411 SR
Queue Stats
91W - 81L
1,460 Elo+
Solo
Anubis
Anubis
x Zquence x
Anubis
Level 124
God Stats
6W - 6L
1,518 SR
Queue Stats
110W - 94L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Djwarbs
Izanami
19
9 / 3 / 4
11,176
588
15,405
13,772
4,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
EPCOT Star
King Arthur
14
4 / 5 / 3
9,397
495
13,452
15,702
14,489
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
GoodolVulture
Kukulkan
15
3 / 5 / 7
9,151
482
8,637
9,397
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 5 / 7
10,020
527
11,663
14,169
5,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
16
6 / 4 / 11
10,511
553
12,680
17,108
14,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 5
8,082
425
8,901
13,514
6,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Poppa Grizzz
Sylvanus
13
2 / 7 / 7
8,377
441
10,978
18,794
25,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
ShoukaKonton
Gilgamesh
16
4 / 6 / 2
9,726
512
9,555
17,771
16,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 4 / 3
10,210
537
9,044
15,854
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
15
10 / 5 / 2
9,983
525
12,177
15,075
7,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
29
Kills
22
22
Deaths
29
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Izanami
Djwarbs
Izanami
9
3
4
3.67
W
King Arthur
EPCOT Star
King Arthur
4
5
3
1.1
W
Kukulkan
GoodolVulture
Kukulkan
3
5
7
1.3
W
7
5
7
2.1
W
Sylvanus
6
4
11
2.88
L
Sylvanus
Poppa Grizzz
Sylvanus
2
7
7
0.79
L
Gilgamesh
ShoukaKonton
Gilgamesh
4
6
2
0.83
L
3
4
3
1.13
L
Anubis
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,837
Damage
50,655
70,148
Taken
81,008
42,291
Mitigated
61,267
18,314
Healing
28,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,901
3,568
0
970
13,514
6,652
0
3,361
10,153
0
42,011
W
Izanami
Djwarbs
Izanami
15,405
11,523
0
3,717
13,772
4,642
639
6,908
6,838
0
95,571
W
King Arthur
EPCOT Star
King Arthur
13,452
2,756
0
1,923
15,702
14,489
1,242
535
15,167
42
51,642
W
Kukulkan
GoodolVulture
Kukulkan
8,637
1,497
0
919
9,397
3,219
506
5,852
3,303
60,484
0
W
11,663
6,055
0
2,724
14,169
5,394
0
6,992
7,003
0
67,613
W
Sylvanus
12,680
3,107
2,714
6,317
17,108
14,547
192
9,970
7,004
40,414
8,421
L
Sylvanus
Poppa Grizzz
Sylvanus
10,978
4,226
1,649
5,276
18,794
25,134
0
5,822
12,972
28,550
7,203
L
Gilgamesh
ShoukaKonton
Gilgamesh
9,555
2,150
0
4,392
17,771
16,253
0
913
16,858
0
50,447
L
9,044
264
1,607
8,175
15,854
5,798
512
5,629
10,225
73,299
0
L
Anubis
12,177
355
0
6,481
15,075
7,430
16
4,785
10,290
44,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,255
Gold Earned
46,378
534
Minions Killed
423
0
Camps Cleared
0
1,790,342
Distance Traveled
1,659,183
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,082
425
66
3
0
335,251
3
W
Izanami
11,176
588
177
9
0
354,843
4
W
King Arthur
9,397
495
82
4
0
332,451
3
W
Kukulkan
9,151
482
100
5
0
335,363
4
W
Mercury
10,020
527
101
5
0
442,176
2
W
Sylvanus
10,511
553
74
4
0
325,509
4
L
Sylvanus
8,377
441
62
3
0
294,108
4
L
Gilgamesh
9,726
512
90
5
0
312,277
2
L
Hel
10,210
537
144
8
0
393,081
5
L
Anubis
9,983
525
61
3
0
324,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role