Player Matchup

Achilles
Achilles
AsesinoVz
Achilles
Level 4
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 3
Raijin
Raijin
DeathArchangelCR
Raijin
Level 4
God Stats
0W - 2L
1,110 SR
Queue Stats
16W - 21L
1,411 Elo+
Party 2
Thoth
Thoth
RENNINJA
Thoth
Level 22
God Stats
12W - 14L
1,393 SR
Queue Stats
69W - 101L
1,257 Elo+
Solo
Cthulhu
Cthulhu
RODWILLIAM
Cthulhu
Level 106
God Stats
0W - 2L
1,363 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Susano
Susano
T3RRORBLADE
Susano
Level 29
God Stats
1W - 2L
1,528 SR
Queue Stats
33W - 35L
1,334 Elo+
Party 2
Team Averages
Level 33
1,341 SR
1,401 Elo+

VS

Team Averages
Level 13
1,490 SR
1,302 Elo+
Gilgamesh
Gilgamesh
TillingTarsier8
Gilgamesh
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
136W - 76L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UnknownExisting
Morgan Le Fay
Level 7
God Stats
1W - 2L
1,239 SR
Queue Stats
2W - 9L
1,028 Elo+
Solo
Discordia
Discordia
WyvernWraith7
Discordia
Level 29
God Stats
3W - 1L
1,699 SR
Queue Stats
227W - 252L
1,346 Elo+
Party 4
Chronos
Chronos
lHyperCarry
Chronos
Level 7
God Stats
8W - 6L
1,511 SR
Queue Stats
66W - 53L
1,370 Elo+
Party 1
Izanami
Izanami
legocheezypantz
Izanami
Level 16
God Stats
12W - 11L
1,500 SR
Queue Stats
82W - 81L
1,344 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AsesinoVz
Achilles
4
0 / 4 / 2
6,736
269
463
3,954
1,531
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 10 / 2
8,676
347
1,954
15,170
3,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
RENNINJA
Thoth
13
2 / 14 / 0
9,407
376
9,064
17,272
11,765
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
RODWILLIAM
Cthulhu
14
1 / 11 / 2
9,525
381
8,687
24,794
22,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
17
4 / 8 / 1
10,897
436
10,190
21,601
13,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TillingTarsier8
Gilgamesh
20
19 / 2 / 11
14,686
587
19,337
18,975
15,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
UnknownExisting
Morgan Le Fay
18
3 / 2 / 3
12,435
497
3,298
12,453
9,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
WyvernWraith7
Discordia
9
1 / 1 / 3
9,021
361
2,449
3,200
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
lHyperCarry
Chronos
20
14 / 1 / 16
15,163
607
20,647
22,414
9,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
10 / 2 / 14
13,013
521
18,022
12,518
5,000
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
94
7
Kills
47
47
Deaths
8
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Achilles
AsesinoVz
Achilles
0
4
2
0.25
L
0
10
2
0.1
L
Thoth
RENNINJA
Thoth
2
14
0
0.14
L
Cthulhu
RODWILLIAM
Cthulhu
1
11
2
0.18
L
Susano
4
8
1
0.56
W
Gilgamesh
TillingTarsier8
Gilgamesh
19
2
11
12.25
W
Morgan Le Fay
UnknownExisting
Morgan Le Fay
3
2
3
2.25
W
Discordia
WyvernWraith7
Discordia
1
1
3
2.5
W
Chronos
lHyperCarry
Chronos
14
1
16
22
W
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,358
Damage
63,753
82,791
Taken
69,560
54,003
Mitigated
39,969
8,228
Healing
21,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AsesinoVz
Achilles
463
112
0
110
3,954
1,531
0
1,551
2,303
0
2,209
L
1,954
183
0
1,137
15,170
3,932
815
6,653
8,511
31,542
0
L
Thoth
RENNINJA
Thoth
9,064
470
0
954
17,272
11,765
0
6,573
10,699
52,281
0
L
Cthulhu
RODWILLIAM
Cthulhu
8,687
323
246
2,329
24,794
22,869
0
6,306
18,299
38,871
0
L
Susano
10,190
1,910
0
3,452
21,601
13,906
0
5,208
16,393
0
55,239
W
Gilgamesh
TillingTarsier8
Gilgamesh
19,337
6,333
0
4,378
18,975
15,287
404
2,531
16,444
253
111,733
W
Morgan Le Fay
UnknownExisting
Morgan Le Fay
3,298
375
0
3,926
12,453
9,111
1,541
2,662
9,791
62,606
0
W
Discordia
WyvernWraith7
Discordia
2,449
233
0
0
3,200
777
52
855
2,345
17,182
0
W
Chronos
lHyperCarry
Chronos
20,647
7,096
2,175
8,286
22,414
9,794
6,255
8,370
14,044
97,773
0
W
18,022
13,563
0
2,380
12,518
5,000
3,063
5,287
7,231
0
79,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,241
Gold Earned
64,318
279
Minions Killed
535
0
Camps Cleared
0
1,575,851
Distance Traveled
2,047,129
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,736
269
6
0
0
93,382
0
L
Raijin
8,676
347
61
2
0
311,546
1
L
Thoth
9,407
376
63
3
0
369,279
0
L
Cthulhu
9,525
381
69
3
0
405,827
0
L
Susano
10,897
436
80
3
0
395,817
5
W
Gilgamesh
14,686
587
116
5
0
506,338
4
W
Morgan Le Fay
12,435
497
108
4
0
452,350
1
W
Discordia
9,021
361
36
1
0
135,681
3
W
Chronos
15,163
607
142
6
0
480,422
1
W
Izanami
13,013
521
133
5
0
472,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role