Player Matchup

Arachne
Arachne
Azaion
Arachne
Level 105
God Stats
33W - 24L
1,701 SR
Queue Stats
117W - 89L
1,629 Elo+
Party 1
Ao Kuang
Ao Kuang
J0K3R253
Ao Kuang
Level 84
God Stats
0W - 3L
1,464 SR
Queue Stats
73W - 54L
1,590 Elo+
Party 1
Chiron
Chiron
YungChiefSosa
Chiron
Level 107
God Stats
12W - 6L
1,769 SR
Queue Stats
231W - 184L
1,675 Elo+
Solo
Loki
Loki
aaggiN
Loki
Level 72
God Stats
3W - 3L
1,675 SR
Queue Stats
269W - 253L
1,595 Elo+
Solo
Cthulhu
Cthulhu
xWILDx_88
Cthulhu
Level 159
God Stats
13W - 15L
1,497 SR
Queue Stats
1,095W - 1,017L
1,593 Elo+
Solo
Team Averages
Level 105
1,621 SR
1,617 Elo+

VS

Team Averages
Level 132
1,678 SR
1,569 Elo+
The Morrigan
The Morrigan
Bilbolaggins911
The Morrigan
Level 138
God Stats
13W - 16L
1,546 SR
Queue Stats
264W - 275L
1,546 Elo+
Party 2
Ganesha
Ganesha
GUNMASTER203
Ganesha
Level 127
God Stats
35W - 15L
1,696 SR
Queue Stats
407W - 441L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
epicdood2014
Sun Wukong
Level 129
God Stats
16W - 4L
1,909 SR
Queue Stats
429W - 392L
1,597 Elo+
Party 3
Olorun
Olorun
macomber37
Olorun
Level 147
God Stats
15W - 10L
1,576 SR
Queue Stats
1,152W - 1,153L
1,579 Elo+
Party 2
Loki
Loki
tOwNiE_dOwNiE
Loki
Level 120
God Stats
400W - 302L
1,661 SR
Queue Stats
576W - 537L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azaion
Arachne
17
4 / 8 / 5
11,034
525
10,457
19,866
8,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
J0K3R253
Ao Kuang
16
5 / 4 / 2
10,619
506
9,051
20,399
9,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
11 / 3 / 1
12,080
575
14,718
16,003
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
aaggiN
Loki
10
2 / 4 / 1
8,324
396
4,475
8,701
3,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
xWILDx_88
Cthulhu
14
1 / 3 / 11
9,698
462
9,710
18,433
16,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bilbolaggins911
The Morrigan
18
5 / 6 / 2
11,476
546
8,476
9,724
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
GUNMASTER203
Ganesha
17
0 / 4 / 12
9,837
468
7,925
12,978
13,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
epicdood2014
Sun Wukong
18
5 / 3 / 4
11,871
565
11,975
16,660
19,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
macomber37
Olorun
19
3 / 5 / 4
11,210
534
9,439
15,441
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
9 / 5 / 4
12,015
572
17,010
15,100
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
23
Kills
22
22
Deaths
23
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
Azaion
Arachne
4
8
5
0.81
W
The Morrigan
Bilbolaggins911
The Morrigan
5
6
2
1
W
Ganesha
GUNMASTER203
Ganesha
0
4
12
1.5
L
Ao Kuang
J0K3R253
Ao Kuang
5
4
2
1.5
L
11
3
1
3.83
L
Loki
aaggiN
Loki
2
4
1
0.63
W
Sun Wukong
epicdood2014
Sun Wukong
5
3
4
2.33
W
Olorun
macomber37
Olorun
3
5
4
1
W
9
5
4
2.2
L
Cthulhu
xWILDx_88
Cthulhu
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,411
Damage
54,825
83,402
Taken
69,903
43,838
Mitigated
48,028
27,996
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Azaion
Arachne
10,457
6,185
0
5,913
19,866
8,369
60
4,480
14,949
0
79,810
W
The Morrigan
Bilbolaggins911
The Morrigan
8,476
758
109
1,306
9,724
3,720
328
2,031
7,662
81,267
1,012
W
Ganesha
GUNMASTER203
Ganesha
7,925
286
135
1,423
12,978
13,146
233
5,626
7,352
31,127
0
L
Ao Kuang
J0K3R253
Ao Kuang
9,051
1,708
0
9,912
20,399
9,011
0
7,643
12,364
62,393
10,648
L
14,718
5,611
619
6,992
16,003
6,663
0
5,318
10,472
0
103,548
L
Loki
aaggiN
Loki
4,475
948
0
1,800
8,701
3,108
0
0
8,137
0
29,055
W
Sun Wukong
epicdood2014
Sun Wukong
11,975
3,192
0
3,420
16,660
19,189
404
4,128
12,532
2,298
55,933
W
Olorun
macomber37
Olorun
9,439
5,816
895
8,011
15,441
5,700
1,682
3,473
11,968
97,225
0
W
17,010
6,235
0
3,550
15,100
6,273
0
3,057
12,043
0
84,493
L
Cthulhu
xWILDx_88
Cthulhu
9,710
772
1,325
1,435
18,433
16,687
15
8,367
9,647
34,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,755
Gold Earned
56,409
516
Minions Killed
629
0
Camps Cleared
0
1,852,555
Distance Traveled
2,073,377
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,034
525
116
6
0
436,796
5
W
The Morrigan
11,476
546
181
9
0
394,260
7
W
Ganesha
9,837
468
17
1
0
443,624
5
L
Ao Kuang
10,619
506
119
6
0
387,421
1
L
Chiron
12,080
575
145
7
0
391,605
5
L
Loki
8,324
396
64
3
0
211,051
1
W
Sun Wukong
11,871
565
127
6
0
424,824
2
W
Olorun
11,210
534
178
8
0
375,919
5
W
Loki
12,015
572
126
6
0
434,750
3
L
Cthulhu
9,698
462
72
3
0
425,682
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role