Player Matchup

Cthulhu
Cthulhu
Platinum IV
DeathlordDan
Cthulhu
Platinum IV
Level 154
God Stats
5W - 4L
1,752 SR
Queue Stats
36W - 31L
1,938 MMR
Party 1
Medusa
Medusa
Platinum I
Frozen_Jalapanos
Medusa
Platinum I
Level 85
God Stats
12W - 6L
1,777 SR
Queue Stats
55W - 43L
2,015 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
GettaJobKid
Erlang Shen
Platinum V
Level 98
God Stats
6W - 9L
1,500 SR
Queue Stats
89W - 104L
1,754 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,676 SR
1,902 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,697 SR
1,847 MMR
Chaac
Chaac
Diamond IV
Gabrieljunio058
Chaac
Diamond IV
Level 160
God Stats
59W - 47L
1,671 SR
Queue Stats
615W - 568L
2,055 MMR
Party 2
Khepri
Khepri
Platinum V
YoUxDe9D
Khepri
Platinum V
Level 155
God Stats
32W - 33L
1,551 SR
Queue Stats
326W - 350L
1,640 MMR
Party 2
Sol
Sol
Platinum V
xNikolai_935_
Sol
Platinum V
Level 128
God Stats
31W - 13L
1,870 SR
Queue Stats
166W - 154L
1,847 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathlordDan
Cthulhu
12
1 / 5 / 3
8,283
690
9,528
16,795
15,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 5 / 0
7,963
664
11,992
10,731
3,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
GettaJobKid
Erlang Shen
10
0 / 5 / 4
7,193
599
4,570
15,137
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
PersephoneMorgan Le FaySobekThothTiamat

VS

Bans
GilgameshBacchusScyllaAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 7
9,186
766
17,245
13,762
13,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
YoUxDe9D
Khepri
12
3 / 1 / 12
9,242
770
5,273
11,534
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 2 / 11
9,058
755
16,029
10,469
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
15
15
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeathlordDan
Cthulhu
1
5
3
0.5
L
3
5
0
0.6
W
8
1
7
11.5
L
Erlang Shen
GettaJobKid
Erlang Shen
0
5
4
0.4
W
Khepri
YoUxDe9D
Khepri
3
1
12
9
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,090
Damage
38,547
42,663
Taken
35,765
28,963
Mitigated
30,266
9,309
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeathlordDan
Cthulhu
9,528
802
727
905
16,795
15,645
0
9,172
6,999
26,870
0
L
11,992
6,773
0
1,464
10,731
3,789
0
5,681
4,791
0
34,710
W
17,245
1,229
0
7,639
13,762
13,466
701
4,141
9,621
6,575
26,177
L
Erlang Shen
GettaJobKid
Erlang Shen
4,570
1,360
777
5,436
15,137
9,529
0
7,149
7,411
0
10,275
W
Khepri
YoUxDe9D
Khepri
5,273
119
0
3,894
11,534
12,247
300
2,794
8,740
15,798
0
W
16,029
6,847
0
5,385
10,469
4,553
1,522
2,870
7,599
45,348
6,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,439
Gold Earned
27,486
109
Minions Killed
124
4
Camps Cleared
6
655,443
Distance Traveled
662,392
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,283
690
43
4
2
227,985
4
L
Medusa
7,963
664
48
4
2
212,736
2
W
Chaac
9,186
766
36
3
1
222,083
3
L
Erlang Shen
7,193
599
18
2
0
214,722
1
W
Khepri
9,242
770
22
2
1
233,139
3
W
Sol
9,058
755
66
6
4
207,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role