Player Matchup

Chang'e
Chang'e
HauntedDonuts
Chang'e
Level 33
God Stats
8W - 8L
1,485 SR
Queue Stats
208W - 274L
1,423 Elo+
Party 2
Loki
Loki
TheBlackHobo273
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,235 Elo+
Solo
Heimdallr
Heimdallr
smokedbanana
Heimdallr
Level 15
God Stats
0W - 1L
1,518 SR
Queue Stats
2W - 4L
1,433 Elo+
Solo
Discordia
Discordia
spiderelly
Discordia
Level 29
God Stats
1W - 6L
1,206 SR
Queue Stats
130W - 142L
1,399 Elo+
Solo
Bellona
Bellona
xQueenZelda
Bellona
Level 29
God Stats
12W - 15L
1,480 SR
Queue Stats
175W - 215L
1,459 Elo+
Party 2
Team Averages
Level 24
1,438 SR
1,390 Elo+

VS

Team Averages
Level 21
1,570 SR
1,446 Elo+
Merlin
Merlin
AyyPatt
Merlin
Level 29
God Stats
51W - 35L
1,498 SR
Queue Stats
288W - 287L
1,475 Elo+
Party 1
Ymir
Ymir
KRISpKREAMM
Ymir
Level 20
God Stats
178W - 152L
1,572 SR
Queue Stats
211W - 204L
1,488 Elo+
Party 1
Sobek
Sobek
NinjaKidd7
Sobek
Level 26
God Stats
8W - 1L
1,731 SR
Queue Stats
157W - 136L
1,520 Elo+
Party 1
Tyr
Tyr
Superman72312
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,318 Elo+
Solo
Achilles
Achilles
jiggerdajuggalo
Achilles
Level 27
God Stats
4W - 9L
1,548 SR
Queue Stats
125W - 133L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
4 / 4 / 8
10,477
1,048
11,978
14,053
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 11 / 9
9,703
970
8,130
16,317
5,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
smokedbanana
Heimdallr
16
3 / 7 / 8
10,253
1,025
7,550
12,584
4,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
spiderelly
Discordia
16
2 / 2 / 9
9,747
975
11,922
6,279
2,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
xQueenZelda
Bellona
16
3 / 1 / 6
10,428
1,043
7,404
14,488
9,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

189

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AyyPatt
Merlin
18
13 / 3 / 9
12,589
1,259
25,900
10,298
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 16
10,046
1,005
8,224
7,957
9,685
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
18
6 / 2 / 14
11,529
1,153
11,996
20,129
25,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 3 / 1
8,239
824
823
2,761
1,152
Achilles
17
3 / 3 / 13
10,145
1,015
10,974
13,413
10,858
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
78
13
Kills
25
25
Deaths
13
40
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
AyyPatt
Merlin
13
3
9
5.83
L
Chang'e
4
4
8
2
W
2
2
16
5
W
Sobek
6
2
14
6.5
W
1
3
1
0.5
L
1
11
9
0.5
W
Achilles
3
3
13
3.17
L
Heimdallr
smokedbanana
Heimdallr
3
7
8
1
L
Discordia
spiderelly
Discordia
2
2
9
3.25
L
Bellona
xQueenZelda
Bellona
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,984
Damage
57,917
63,721
Taken
54,558
26,482
Mitigated
51,689
9,244
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AyyPatt
Merlin
25,900
933
564
981
10,298
4,259
0
4,393
5,905
52,534
0
L
Chang'e
11,978
289
1,694
2,934
14,053
4,242
0
11,151
2,902
37,889
0
W
8,224
347
0
0
7,957
9,685
0
2,832
5,125
16,223
0
W
Sobek
11,996
834
0
5,767
20,129
25,735
0
8,899
11,230
28,705
0
W
823
301
0
147
2,761
1,152
0
1,055
1,706
0
2,924
L
8,130
1,726
0
140
16,317
5,300
0
12,353
3,964
0
22,858
W
Achilles
10,974
3,747
0
276
13,413
10,858
0
6,721
6,692
0
22,832
L
Heimdallr
smokedbanana
Heimdallr
7,550
4,081
0
628
12,584
4,897
0
7,565
5,019
0
17,811
L
Discordia
spiderelly
Discordia
11,922
877
92
710
6,279
2,121
0
4,586
1,693
28,345
0
L
Bellona
xQueenZelda
Bellona
7,404
1,675
1,508
1,538
14,488
9,922
0
10,465
4,023
0
12,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,608
Gold Earned
52,548
156
Minions Killed
130
4
Camps Cleared
4
985,017
Distance Traveled
809,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,589
1,259
60
6
0
184,001
0
L
Chang'e
10,477
1,048
55
6
0
209,766
0
W
Ymir
10,046
1,005
17
2
0
197,719
0
W
Sobek
11,529
1,153
26
3
1
189,195
0
W
Tyr
8,239
824
4
0
0
31,587
0
L
Loki
9,703
970
37
4
2
184,354
0
W
Achilles
10,145
1,015
23
2
3
207,340
0
L
Heimdallr
10,253
1,025
16
2
1
170,889
0
L
Discordia
9,747
975
30
3
1
196,996
0
L
Bellona
10,428
1,043
18
2
0
223,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role