Player Matchup

Cthulhu
Cthulhu
VICTOR151619
Cthulhu
Level 29
God Stats
28W - 22L
1,400 SR
Queue Stats
156W - 153L
1,402 Elo+
Solo
Janus
Janus
bau_ssj10
Janus
Level 28
God Stats
0W - 5L
1,149 SR
Queue Stats
153W - 165L
1,459 Elo+
Solo
Chaac
Chaac
mValeX_133
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,616 Elo+
Solo
Loki
Loki
verdugo_destino2
Loki
Level 5
God Stats
9W - 7L
1,795 SR
Queue Stats
20W - 19L
1,630 Elo+
Solo
Neith
Neith
vtbastos
Neith
Level 25
God Stats
20W - 24L
1,289 SR
Queue Stats
89W - 123L
1,321 Elo+
Solo
Team Averages
Level 18
1,427 SR
1,486 Elo+

VS

Team Averages
Level 17
1,480 SR
1,500 Elo+
Anubis
Anubis
D_DavyJones_s
Anubis
Level 26
God Stats
16W - 14L
1,592 SR
Queue Stats
91W - 107L
1,402 Elo+
Solo
Tyr
Tyr
Josefh-Joestar-X
Tyr
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 21L
1,645 Elo+
Solo
Hou Yi
Hou Yi
Valamith
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,366 Elo+
Solo
Bellona
Bellona
iMoonsRS
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,707 Elo+
Solo
Nemesis
Nemesis
wrath-smurfetico
Nemesis
Level 25
God Stats
11W - 24L
1,306 SR
Queue Stats
159W - 213L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
VICTOR151619
Cthulhu
7
1 / 3 / 0
4,358
484
1,383
6,033
3,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Janus
bau_ssj10
Janus
10
3 / 3 / 0
5,554
617
3,366
4,220
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
5
0 / 3 / 0
3,902
434
1,242
4,480
1,613
3
0 / 1 / 0
3,598
400
446
1,115
185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
vtbastos
Neith
8
0 / 1 / 1
4,559
507
1,365
3,020
562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,268
585
303
3,722
1,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 0 / 2
6,413
713
3,261
4,112
3,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Valamith
Hou Yi
10
2 / 0 / 2
5,582
620
4,221
4,159
1,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
iMoonsRS
Bellona
5
0 / 2 / 1
4,083
454
400
3,173
1,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
6 / 0 / 2
6,338
704
3,821
4,003
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
11
11
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
2
0
2
3
L
Cthulhu
VICTOR151619
Cthulhu
1
3
0
0.33
W
Hou Yi
Valamith
Hou Yi
2
0
2
3
L
Janus
bau_ssj10
Janus
3
3
0
1
W
Bellona
iMoonsRS
Bellona
0
2
1
0.25
L
Chaac
0
3
0
0
L
0
1
0
0
L
Neith
vtbastos
Neith
0
1
1
0.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,802
Damage
12,006
18,868
Taken
19,169
6,249
Mitigated
8,041
2,661
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
303
0
0
769
3,722
1,273
615
2,097
1,493
18,750
0
W
3,261
502
0
2,209
4,112
3,048
0
0
4,112
0
36,769
L
Cthulhu
VICTOR151619
Cthulhu
1,383
77
177
541
6,033
3,036
29
27
6,006
14,051
0
W
Hou Yi
Valamith
Hou Yi
4,221
1,519
0
1,590
4,159
1,089
0
518
3,530
0
28,377
L
Janus
bau_ssj10
Janus
3,366
311
0
0
4,220
853
0
276
3,944
28,109
0
W
Bellona
iMoonsRS
Bellona
400
273
0
221
3,173
1,271
105
1,298
1,745
0
3,853
L
Chaac
1,242
296
0
686
4,480
1,613
0
0
4,480
0
9,175
L
446
80
0
404
1,115
185
0
0
1,115
0
2,412
L
Neith
vtbastos
Neith
1,365
569
0
853
3,020
562
154
0
3,020
0
20,281
W
3,821
1,474
0
1,404
4,003
1,360
0
382
3,540
0
29,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,971
Gold Earned
27,684
151
Minions Killed
210
0
Camps Cleared
0
730,303
Distance Traveled
966,256
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,268
585
40
4
0
169,063
0
W
Tyr
6,413
713
65
7
0
205,795
0
L
Cthulhu
4,358
484
26
3
0
170,850
3
W
Hou Yi
5,582
620
52
6
0
176,064
1
L
Janus
5,554
617
49
5
0
189,390
0
W
Bellona
4,083
454
5
1
0
184,891
0
L
Chaac
3,902
434
18
2
0
172,545
2
L
Loki
3,598
400
9
1
0
35,002
0
L
Neith
4,559
507
49
5
0
162,516
1
W
Nemesis
6,338
704
48
5
0
230,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role