Player Matchup

Neith
Neith
OcoolTSterben
Neith
Level 22
God Stats
67W - 52L
1,582 SR
Queue Stats
75W - 64L
1,562 Elo+
Solo
Loki
Loki
RicedUpZ
Loki
Level 27
God Stats
4W - 1L
1,557 SR
Queue Stats
97W - 126L
1,605 Elo+
Solo
Hachiman
Hachiman
Suubaki
Hachiman
Level 6
God Stats
3W - 6L
1,496 SR
Queue Stats
37W - 48L
1,581 Elo+
Party 1
Amaterasu
Amaterasu
gutsberserk216
Amaterasu
Level 20
God Stats
6W - 4L
1,500 SR
Queue Stats
147W - 143L
1,444 Elo+
Solo
Nu Wa
Nu Wa
withloveLunna
Nu Wa
Level 52
God Stats
46W - 34L
1,550 SR
Queue Stats
208W - 223L
1,521 Elo+
Party 1
Team Averages
Level 25
1,537 SR
1,542 Elo+

VS

Team Averages
Level 16
1,522 SR
1,531 Elo+
Fenrir
Fenrir
Apothic Hush
Fenrir
Level 2
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 2
Khepri
Khepri
ManataRay
Khepri
Level 29
God Stats
9W - 12L
1,458 SR
Queue Stats
314W - 279L
1,584 Elo+
Solo
Horus
Horus
Offf Mud
Horus
Level 7
God Stats
1W - 2L
1,499 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 2
Persephone
Persephone
SuRvIvAlxZoMbIe
Persephone
Level 16
God Stats
2W - 1L
1,814 SR
Queue Stats
17W - 22L
1,668 Elo+
Solo
Loki
Loki
jerrygot5wag
Loki
Level 25
God Stats
0W - 1L
1,130 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 21
11,371
948
14,628
8,724
3,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
19
7 / 2 / 17
12,448
1,037
18,100
8,882
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Suubaki
Hachiman
19
7 / 2 / 14
11,968
997
10,790
8,948
3,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
gutsberserk216
Amaterasu
19
8 / 0 / 19
12,907
1,076
14,275
9,179
7,629
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
9 / 0 / 18
13,104
1,092
21,125
8,614
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 9 / 2
10,548
879
10,270
23,318
19,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
ManataRay
Khepri
17
0 / 6 / 5
11,403
950
10,249
30,780
42,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Offf Mud
Horus
15
0 / 4 / 2
9,052
754
941
5,521
2,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
SuRvIvAlxZoMbIe
Persephone
16
1 / 6 / 3
10,541
878
8,597
10,351
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 1
10,234
853
6,407
17,328
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
19
32
Kills
6
7
Deaths
32
89
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
9
2
0.33
L
Khepri
ManataRay
Khepri
0
6
5
0.42
W
1
3
21
3.83
L
Horus
Offf Mud
Horus
0
4
2
0.25
W
Loki
7
2
17
7.75
L
Persephone
SuRvIvAlxZoMbIe
Persephone
1
6
3
0.42
W
Hachiman
Suubaki
Hachiman
7
2
14
7
W
Amaterasu
gutsberserk216
Amaterasu
8
0
19
17.5
L
3
7
1
0.5
W
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,918
Damage
36,464
44,347
Taken
87,298
21,348
Mitigated
73,594
9,791
Healing
1,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,270
1,959
0
583
23,318
19,745
0
6,053
17,265
0
38,281
L
Khepri
ManataRay
Khepri
10,249
514
0
706
30,780
42,330
0
4,481
26,299
40,265
0
W
14,628
5,854
413
2,640
8,724
3,598
0
4,317
4,407
0
35,985
L
Horus
Offf Mud
Horus
941
709
0
40
5,521
2,245
0
2,146
3,375
0
1,302
W
Loki
18,100
5,653
0
552
8,882
3,655
0
2,285
5,231
0
42,078
L
Persephone
SuRvIvAlxZoMbIe
Persephone
8,597
459
0
262
10,351
3,240
0
4,490
5,855
27,588
0
W
Hachiman
Suubaki
Hachiman
10,790
7,612
0
1,206
8,948
3,189
0
4,553
4,395
0
24,972
W
Amaterasu
gutsberserk216
Amaterasu
14,275
9,041
0
3,682
9,179
7,629
0
3,265
5,914
0
24,771
L
6,407
1,703
0
0
17,328
6,034
0
3,952
13,376
0
14,046
W
21,125
7,179
214
1,084
8,614
3,277
0
4,426
4,188
42,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,798
Gold Earned
51,778
208
Minions Killed
158
10
Camps Cleared
3
1,078,904
Distance Traveled
842,007
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,548
879
40
3
0
201,809
0
L
Khepri
11,403
950
51
4
1
240,888
0
W
Neith
11,371
948
58
5
1
186,606
1
L
Horus
9,052
754
1
0
0
54,127
0
W
Loki
12,448
1,037
48
4
4
222,253
0
L
Persephone
10,541
878
49
4
2
148,478
0
W
Hachiman
11,968
997
36
3
2
204,299
0
W
Amaterasu
12,907
1,076
22
2
3
244,714
0
L
Loki
10,234
853
17
1
0
196,705
0
W
Nu Wa
13,104
1,092
44
4
0
221,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role