Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
KamuzYS
Chiron
Level 148
God Stats
2W - 0L
1,588 SR
Queue Stats
104W - 63L
1,644 Elo+
Party 1
Heimdallr
Heimdallr
Lokin50
Heimdallr
Level 147
God Stats
1W - 0L
1,733 SR
Queue Stats
59W - 43L
1,617 Elo+
Party 1
Scylla
Scylla
MancoCueva
Scylla
Level 160
God Stats
9W - 3L
1,657 SR
Queue Stats
603W - 445L
1,596 Elo+
Party 1
Hercules
Hercules
Rinaª
Hercules
Level 59
God Stats
2W - 0L
1,813 SR
Queue Stats
64W - 40L
1,637 Elo+
Party 1
Team Averages
Level 133
1,658 SR
1,599 Elo+

VS

Team Averages
Level 114
1,594 SR
1,557 Elo+
Ah Puch
Ah Puch
Based-TF-OUT
Ah Puch
Level 78
God Stats
2W - 2L
1,681 SR
Queue Stats
86W - 95L
1,493 Elo+
Solo
Danzaburou
Danzaburou
DEAGLE77
Danzaburou
Level 156
God Stats
5W - 5L
1,525 SR
Queue Stats
234W - 257L
1,528 Elo+
Solo
Tiamat
Tiamat
DeLaRosaBJJ
Tiamat
Level 84
God Stats
2W - 2L
1,664 SR
Queue Stats
64W - 55L
1,564 Elo+
Solo
Ullr
Ullr
FadedAlien4
Ullr
Level 122
God Stats
0W - 1L
1,473 SR
Queue Stats
33W - 32L
1,565 Elo+
Solo
Eset
Eset
chemtiger21
Eset
Level 131
God Stats
1W - 1L
1,626 SR
Queue Stats
32W - 32L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 3 / 7
8,266
918
4,897
8,147
5,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
KamuzYS
Chiron
16
6 / 1 / 8
9,227
1,025
10,520
8,123
3,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Lokin50
Heimdallr
13
3 / 2 / 11
8,325
925
3,632
6,829
2,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
MancoCueva
Scylla
15
4 / 1 / 9
8,599
955
9,075
5,731
2,243
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Rinaª
Hercules
14
0 / 1 / 12
7,650
850
5,982
10,105
9,629
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Based-TF-OUT
Ah Puch
16
3 / 4 / 5
7,883
876
10,063
9,204
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
DEAGLE77
Danzaburou
13
1 / 3 / 4
7,127
792
4,185
5,814
1,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
2 / 6 / 3
7,621
847
4,462
13,384
16,181
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,324
258
0
0
0
14
2 / 3 / 5
7,403
823
11,970
8,633
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
16
Kills
8
8
Deaths
16
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
7
2.17
L
Ah Puch
Based-TF-OUT
Ah Puch
3
4
5
1.38
L
Danzaburou
DEAGLE77
Danzaburou
1
3
4
1
L
Tiamat
2
6
3
0.58
L
0
0
0
0
W
Chiron
KamuzYS
Chiron
6
1
8
10
W
Heimdallr
Lokin50
Heimdallr
3
2
11
4.25
W
Scylla
MancoCueva
Scylla
4
1
9
8.5
W
Hercules
Rinaª
Hercules
0
1
12
6
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,106
Damage
30,680
38,935
Taken
37,035
23,657
Mitigated
23,968
18,710
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,897
156
1,457
715
8,147
5,741
362
4,477
3,548
13,005
0
L
Ah Puch
Based-TF-OUT
Ah Puch
10,063
527
218
1,564
9,204
3,438
32
3,574
5,438
24,102
0
L
Danzaburou
DEAGLE77
Danzaburou
4,185
423
260
1,344
5,814
1,675
132
2,040
3,724
0
11,311
L
Tiamat
4,462
489
312
1,647
13,384
16,181
0
5,515
7,467
10,627
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
KamuzYS
Chiron
10,520
2,897
1,111
2,985
8,123
3,230
2,551
5,999
1,974
0
31,025
W
Heimdallr
Lokin50
Heimdallr
3,632
1,078
2,182
1,826
6,829
2,814
1,053
5,371
1,392
0
8,178
W
Scylla
MancoCueva
Scylla
9,075
642
749
1,238
5,731
2,243
983
4,482
1,153
14,841
0
W
Hercules
Rinaª
Hercules
5,982
1,075
1,701
4,746
10,105
9,629
190
5,624
4,373
0
6,802
L
11,970
525
313
2,442
8,633
2,674
0
2,586
5,818
19,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,067
Gold Earned
32,358
123
Minions Killed
80
0
Camps Cleared
0
962,327
Distance Traveled
688,769
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,266
918
24
3
0
168,053
1
L
Ah Puch
7,883
876
31
3
0
171,723
3
L
Danzaburou
7,127
792
20
2
0
180,420
0
L
Tiamat
7,621
847
8
1
0
155,399
0
L
Ullr
2,324
258
0
0
0
0
0
W
Chiron
9,227
1,025
51
6
0
207,797
1
W
Heimdallr
8,325
925
20
2
0
199,067
0
W
Scylla
8,599
955
17
2
0
204,608
0
W
Hercules
7,650
850
11
1
0
182,802
0
L
Eset
7,403
823
21
2
0
181,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role