Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
A Bomb187
Anubis
Level 114
God Stats
7W - 3L
1,855 SR
Queue Stats
267W - 229L
1,499 Elo+
Party 2
Tyr
Tyr
DanteNHD
Tyr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,329 Elo+
Party 2
Kuzenbo
Kuzenbo
ItssRisky
Kuzenbo
Level 103
God Stats
2W - 1L
1,606 SR
Queue Stats
268W - 251L
1,503 Elo+
Party 4
Sol
Sol
Xshi666
Sol
Level 65
God Stats
82W - 69L
1,618 SR
Queue Stats
380W - 388L
1,544 Elo+
Solo
Team Averages
Level 97
1,616 SR
1,475 Elo+

VS

Team Averages
Level 101
1,582 SR
1,591 Elo+
Scylla
Scylla
Fruitloop1313
Scylla
Level 137
God Stats
3W - 1L
1,709 SR
Queue Stats
18W - 18L
1,646 Elo+
Party 1
Artio
Artio
GirlsLoveMyLane
Artio
Level 32
God Stats
26W - 18L
1,674 SR
Queue Stats
128W - 106L
1,685 Elo+
Solo
Guan Yu
Guan Yu
Narmuf
Guan Yu
Level 88
God Stats
3W - 5L
1,398 SR
Queue Stats
98W - 73L
1,577 Elo+
Party 3
Fenrir
Fenrir
Thoya380
Fenrir
Level 143
God Stats
5W - 6L
1,583 SR
Queue Stats
52W - 54L
1,562 Elo+
Party 1
Xbalanque
Xbalanque
katzzzzzzzz
Xbalanque
Level 107
God Stats
1W - 0L
1,543 SR
Queue Stats
42W - 40L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
1 / 4 / 3
12,047
502
9,235
18,778
6,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
A Bomb187
Anubis
16
4 / 11 / 1
10,979
457
11,502
21,896
8,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 9 / 4
10,337
431
7,079
22,427
19,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
ItssRisky
Kuzenbo
14
2 / 6 / 5
9,766
407
12,157
23,872
26,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
19
2 / 4 / 2
11,787
491
14,421
20,516
6,891
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 10
14,066
586
15,779
14,211
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 11
13,408
559
22,048
29,390
36,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
Narmuf
Guan Yu
20
8 / 2 / 7
14,151
590
16,671
25,354
19,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Thoya380
Fenrir
20
9 / 3 / 6
13,932
581
16,275
21,570
9,499
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
katzzzzzzzz
Xbalanque
20
6 / 2 / 4
13,984
583
15,240
14,961
5,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
10
Kills
34
34
Deaths
10
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
3
0.63
L
Anubis
A Bomb187
Anubis
4
11
1
0.41
L
1
9
4
0.33
W
4
1
10
9
W
7
2
11
6.25
L
Kuzenbo
ItssRisky
Kuzenbo
2
6
5
0.75
W
Guan Yu
Narmuf
Guan Yu
8
2
7
5.75
W
Fenrir
Thoya380
Fenrir
9
3
6
4
L
Sol
2
4
2
0.75
W
Xbalanque
katzzzzzzzz
Xbalanque
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,394
Damage
86,013
107,489
Taken
105,486
67,892
Mitigated
76,026
26,519
Healing
48,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,235
7,462
0
5,379
18,778
6,263
0
2,742
15,699
0
98,836
L
Anubis
A Bomb187
Anubis
11,502
226
0
6,817
21,896
8,743
0
5,522
16,038
78,697
0
L
7,079
375
0
2,966
22,427
19,076
454
6,988
14,790
0
44,193
W
15,779
1,417
145
5,924
14,211
5,097
2,168
8,744
5,467
104,829
0
W
22,048
1,197
1,633
12,364
29,390
36,263
81
10,408
18,982
65,089
0
L
Kuzenbo
ItssRisky
Kuzenbo
12,157
3,719
0
4,852
23,872
26,919
0
11,162
11,626
35,869
0
W
Guan Yu
Narmuf
Guan Yu
16,671
2,448
2,526
11,782
25,354
19,620
1,596
10,500
14,854
9,697
93,745
W
Fenrir
Thoya380
Fenrir
16,275
2,941
0
8,168
21,570
9,499
1,040
7,116
12,975
0
106,952
L
Sol
14,421
4,052
0
6,505
20,516
6,891
554
9,394
10,577
100,226
0
W
Xbalanque
katzzzzzzzz
Xbalanque
15,240
6,895
289
6,072
14,961
5,547
7,488
2,841
12,120
0
106,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,916
Gold Earned
69,541
579
Minions Killed
692
0
Camps Cleared
0
2,049,029
Distance Traveled
2,492,680
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,047
502
185
8
0
433,224
4
L
Anubis
10,979
457
121
5
0
324,676
1
L
Tyr
10,337
431
70
3
0
438,159
1
W
Scylla
14,066
586
178
7
0
456,636
13
W
Artio
13,408
559
71
3
0
478,028
5
L
Kuzenbo
9,766
407
32
1
0
426,760
8
W
Guan Yu
14,151
590
146
6
0
539,193
8
W
Fenrir
13,932
581
142
6
0
546,087
8
L
Sol
11,787
491
171
7
0
426,210
9
W
Xbalanque
13,984
583
155
6
0
472,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role