Player Matchup

Persephone
Persephone
Doug15
Persephone
Level 160
God Stats
50W - 14L
1,749 SR
Queue Stats
993W - 501L
1,664 Elo+
Party 1
Ullr
Ullr
KurapikaWOLF
Ullr
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,799 Elo+
Party 1
Hercules
Hercules
Zeeywolf
Hercules
Level 128
God Stats
9W - 2L
2,054 SR
Queue Stats
180W - 53L
1,871 Elo+
Party 1
Team Averages
Level 113
1,768 SR
1,778 Elo+

VS

Team Averages
Level 153
1,548 SR
1,688 Elo+
Artio
Artio
Keellamet
Artio
Level 160
God Stats
2W - 4L
1,325 SR
Queue Stats
947W - 546L
1,707 Elo+
Party 2
Raijin
Raijin
Samuss369
Raijin
Level 141
God Stats
7W - 7L
1,593 SR
Queue Stats
313W - 280L
1,646 Elo+
Solo
Set
Set
jhonattan34
Set
Level 159
God Stats
17W - 11L
1,725 SR
Queue Stats
855W - 487L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Doug15
Persephone
17
11 / 1 / 8
12,335
822
20,286
13,521
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 5 / 11
10,718
715
13,697
15,955
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Zeeywolf
Hercules
15
4 / 2 / 14
11,596
773
15,812
22,301
22,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Keellamet
Artio
12
1 / 6 / 6
9,307
620
15,760
24,071
23,306
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Samuss369
Raijin
12
3 / 6 / 3
9,653
644
11,895
18,276
4,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 8 / 3
10,000
667
12,002
16,959
8,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
20
Kills
8
8
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Persephone
Doug15
Persephone
11
1
8
15
L
Artio
Keellamet
Artio
1
6
6
0.67
W
5
5
11
2.1
L
Raijin
Samuss369
Raijin
3
6
3
0.75
W
Hercules
Zeeywolf
Hercules
4
2
14
5.5
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,795
Damage
39,657
51,777
Taken
59,306
32,073
Mitigated
37,185
22,433
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Doug15
Persephone
20,286
1,103
33
6,691
13,521
4,212
950
6,576
6,944
56,460
0
L
Artio
Keellamet
Artio
15,760
1,633
1,047
5,208
24,071
23,306
0
6,491
17,580
37,074
0
W
13,697
6,236
0
3,272
15,955
5,248
1,728
11,089
4,866
0
36,512
L
Raijin
Samuss369
Raijin
11,895
1,288
0
2,212
18,276
4,932
204
8,927
9,349
35,841
0
W
Hercules
Zeeywolf
Hercules
15,812
5,132
0
12,437
22,301
22,613
282
10,231
12,070
7,687
25,539
L
12,002
5,379
0
968
16,959
8,947
153
7,828
9,131
0
28,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
28,960
151
Minions Killed
149
7
Camps Cleared
5
890,707
Distance Traveled
770,000
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,335
822
78
5
3
293,686
3
L
Artio
9,307
620
54
4
1
279,342
1
W
Ullr
10,718
715
41
3
2
275,475
4
L
Raijin
9,653
644
47
3
1
237,788
3
W
Hercules
11,596
773
32
2
2
321,546
8
L
Set
10,000
667
48
3
3
252,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role