Player Matchup

Cthulhu
Cthulhu
Astroczar
Cthulhu
Level 44
God Stats
16W - 10L
1,460 SR
Queue Stats
204W - 202L
1,413 Elo+
Party 1
Loki
Loki
Eoljjang
Loki
Level 122
God Stats
20W - 14L
1,521 SR
Queue Stats
309W - 289L
1,498 Elo+
Solo
Fenrir
Fenrir
Gararoooh
Fenrir
Level 146
God Stats
3W - 2L
1,607 SR
Queue Stats
198W - 207L
1,561 Elo+
Party 2
Ra
Ra
Hybr1d F0rk
Ra
Level 149
God Stats
9W - 3L
1,668 SR
Queue Stats
98W - 99L
1,575 Elo+
Party 2
Izanami
Izanami
Rentraaa
Izanami
Level 60
God Stats
28W - 13L
1,434 SR
Queue Stats
279W - 280L
1,389 Elo+
Party 1
Team Averages
Level 104
1,538 SR
1,487 Elo+

VS

Team Averages
Level 77
1,536 SR
1,512 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Arty Aikido
Athena
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 112L
1,475 Elo+
Party 3
Charybdis
Charybdis
GREGORI6
Charybdis
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 84L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
Patchar19
Tsukuyomi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 53L
1,544 Elo+
Party 3
Vulcan
Vulcan
al6ir
Vulcan
Level 155
God Stats
23W - 14L
1,679 SR
Queue Stats
358W - 348L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astroczar
Cthulhu
18
4 / 1 / 16
12,277
558
8,210
19,985
23,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
20
6 / 0 / 5
13,640
620
7,003
9,614
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Gararoooh
Fenrir
20
7 / 4 / 6
13,971
635
12,309
20,974
14,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 1 / 2
15,105
687
7,507
8,003
3,245
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Rentraaa
Izanami
20
16 / 4 / 5
15,064
685
17,606
19,511
7,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 7 / 2
9,594
436
9,794
17,569
8,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
10
1 / 15 / 3
8,255
375
4,589
22,529
15,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
GREGORI6
Charybdis
14
0 / 10 / 4
8,995
409
6,125
13,509
3,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Patchar19
Tsukuyomi
8
1 / 5 / 1
7,623
347
3,892
8,248
2,742
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
al6ir
Vulcan
20
6 / 3 / 0
12,423
565
17,589
10,084
4,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
39
Kills
10
10
Deaths
40
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
7
2
0.43
L
Athena
1
15
3
0.17
W
Cthulhu
Astroczar
Cthulhu
4
1
16
12
W
Loki
6
0
5
8.5
L
Charybdis
GREGORI6
Charybdis
0
10
4
0.2
W
Fenrir
Gararoooh
Fenrir
7
4
6
2.5
W
6
1
2
7
L
Tsukuyomi
Patchar19
Tsukuyomi
1
5
1
0.3
W
Izanami
Rentraaa
Izanami
16
4
5
4.63
L
Vulcan
al6ir
Vulcan
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,635
Damage
41,989
78,087
Taken
71,939
52,012
Mitigated
34,479
31,501
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,794
4,255
0
2,482
17,569
8,240
0
2,614
14,805
0
64,814
L
Athena
4,589
1,225
0
1,554
22,529
15,026
64
6,191
16,089
22,650
0
W
Cthulhu
Astroczar
Cthulhu
8,210
1,558
219
3,901
19,985
23,578
550
5,766
14,219
35,978
0
W
Loki
7,003
2,066
0
3,851
9,614
3,649
1,918
2,998
6,616
0
80,046
L
Charybdis
GREGORI6
Charybdis
6,125
3,596
0
1,447
13,509
3,774
0
3,442
10,067
0
51,695
W
Fenrir
Gararoooh
Fenrir
12,309
3,542
0
8,621
20,974
14,040
3,712
4,621
15,585
294
82,561
W
7,507
617
2,215
4,422
8,003
3,245
2,108
4,016
3,987
122,055
0
L
Tsukuyomi
Patchar19
Tsukuyomi
3,892
1,120
0
1,005
8,248
2,742
17
0
7,888
0
26,270
W
Izanami
Rentraaa
Izanami
17,606
13,818
0
8,272
19,511
7,500
7,656
6,188
13,323
0
161,320
L
Vulcan
al6ir
Vulcan
17,589
2,646
0
1,899
10,084
4,697
0
3,470
6,562
110,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,057
Gold Earned
46,890
784
Minions Killed
483
0
Camps Cleared
0
2,152,165
Distance Traveled
1,729,696
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,594
436
96
4
0
398,252
11
L
Athena
8,255
375
21
1
0
354,761
0
W
Cthulhu
12,277
558
49
2
0
424,184
5
W
Loki
13,640
620
124
6
0
528,391
0
L
Charybdis
8,995
409
101
5
0
383,312
4
W
Fenrir
13,971
635
160
7
0
363,955
2
W
Ra
15,105
687
234
11
0
450,086
5
L
Tsukuyomi
7,623
347
59
3
0
151,882
4
W
Izanami
15,064
685
217
10
0
385,549
4
L
Vulcan
12,423
565
206
9
0
441,489
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role