Player Matchup

Achilles
Achilles
Anjelico
Achilles
Level 157
God Stats
15W - 8L
1,662 SR
Queue Stats
480W - 496L
1,507 Elo+
Solo
Hou Yi
Hou Yi
Derk1327
Hou Yi
Level 60
God Stats
2W - 2L
1,621 SR
Queue Stats
100W - 121L
1,439 Elo+
Party 1
Chaac
Chaac
Scarlet Tuzi
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,475 Elo+
Party 2
Zhong Kui
Zhong Kui
YxM3LTD0WNxY
Zhong Kui
Level 127
God Stats
0W - 4L
1,161 SR
Queue Stats
128W - 129L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
twerk4tupac
Cthulhu
Level 68
God Stats
1W - 2L
1,377 SR
Queue Stats
115W - 139L
1,474 Elo+
Party 2
Team Averages
Level 112
1,464 SR
1,463 Elo+

VS

Team Averages
Level 90
1,555 SR
1,431 Elo+
Kuzenbo
Kuzenbo
Almighty Toxek
Kuzenbo
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 145L
1,310 Elo+
Solo
Zeus
Zeus
OhDougeeboy
Zeus
Level 155
God Stats
5W - 2L
1,858 SR
Queue Stats
77W - 91L
1,421 Elo+
Party 3
Chernobog
Chernobog
Trent6622
Chernobog
Level 60
God Stats
2W - 0L
1,397 SR
Queue Stats
76W - 84L
1,413 Elo+
Party 3
Persephone
Persephone
VoicingMonkey
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,578 Elo+
Solo
Cerberus
Cerberus
nowereon397
Cerberus
Level 122
God Stats
5W - 1L
1,519 SR
Queue Stats
237W - 219L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anjelico
Achilles
12
1 / 11 / 3
8,195
585
9,375
21,727
20,238
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
Derk1327
Hou Yi
17
3 / 6 / 8
10,003
715
9,230
12,725
5,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 6 / 4
9,554
682
11,582
29,024
15,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
YxM3LTD0WNxY
Zhong Kui
18
3 / 7 / 6
10,686
763
17,187
20,197
17,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
twerk4tupac
Cthulhu
18
2 / 2 / 8
9,759
697
15,727
23,901
19,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 23
10,105
722
6,363
17,332
23,539
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
19 / 2 / 8
13,380
956
48,063
14,195
6,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Trent6622
Chernobog
17
6 / 3 / 17
10,678
763
13,770
13,877
7,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
VoicingMonkey
Persephone
17
1 / 2 / 24
10,637
760
13,099
12,007
5,401
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
nowereon397
Cerberus
17
5 / 4 / 15
10,348
739
13,438
23,739
26,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
119
12
Kills
32
32
Deaths
12
29
Assists
87
Player
Kills
Deaths
Assists
KDA
W
1
1
23
12.5
L
Achilles
Anjelico
Achilles
1
11
3
0.23
L
Hou Yi
Derk1327
Hou Yi
3
6
8
1.17
W
19
2
8
11.5
L
3
6
4
0.83
W
Chernobog
Trent6622
Chernobog
6
3
17
4.83
W
Persephone
VoicingMonkey
Persephone
1
2
24
6.5
L
Zhong Kui
YxM3LTD0WNxY
Zhong Kui
3
7
6
0.86
W
Cerberus
nowereon397
Cerberus
5
4
15
3.13
L
Cthulhu
twerk4tupac
Cthulhu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,101
Damage
94,733
107,574
Taken
81,150
78,058
Mitigated
70,275
40,699
Healing
28,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,363
2,654
3,848
3,446
17,332
23,539
381
7,323
10,009
8,934
0
L
Achilles
Anjelico
Achilles
9,375
1,769
147
4,509
21,727
20,238
505
13,345
8,382
0
13,196
L
Hou Yi
Derk1327
Hou Yi
9,230
2,889
249
1,528
12,725
5,034
246
10,406
2,319
0
19,147
W
48,063
4,103
3,545
4,115
14,195
6,900
1,499
6,778
7,417
70,467
0
L
11,582
289
1,658
11,465
29,024
15,874
338
22,531
6,493
0
24,613
W
Chernobog
Trent6622
Chernobog
13,770
6,730
838
1,485
13,877
7,444
2,266
5,714
8,163
0
31,275
W
Persephone
VoicingMonkey
Persephone
13,099
1,925
368
2,101
12,007
5,401
1,333
5,371
6,634
30,581
0
L
Zhong Kui
YxM3LTD0WNxY
Zhong Kui
17,187
639
2,179
7,694
20,197
17,185
1,504
17,041
3,156
30,444
0
W
Cerberus
nowereon397
Cerberus
13,438
729
1,393
7,844
23,739
26,991
390
7,728
16,011
29,405
0
L
Cthulhu
twerk4tupac
Cthulhu
15,727
721
863
10,407
23,901
19,727
0
17,640
6,261
35,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,197
Gold Earned
55,148
130
Minions Killed
162
0
Camps Cleared
0
1,174,896
Distance Traveled
1,317,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,105
722
6
0
0
291,810
0
L
Achilles
8,195
585
11
1
0
207,228
0
L
Hou Yi
10,003
715
35
3
0
214,634
0
W
Zeus
13,380
956
49
4
0
251,853
0
L
Chaac
9,554
682
18
1
0
251,751
0
W
Chernobog
10,678
763
34
2
0
259,433
0
W
Persephone
10,637
760
38
3
0
254,467
0
L
Zhong Kui
10,686
763
33
2
0
224,525
0
W
Cerberus
10,348
739
35
3
0
260,027
0
L
Cthulhu
9,759
697
33
2
0
276,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role