Player Matchup

Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JJbro1121
Sol
Level 69
God Stats
99W - 98L
1,536 SR
Queue Stats
495W - 593L
1,393 Elo+
Party 2
Janus
Janus
Linde_394
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 75L
1,419 Elo+
Solo
Team Averages
Level 75
1,512 SR
1,437 Elo+

VS

Team Averages
Level 36
1,513 SR
1,391 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
LNH-sloth
Bakasura
Level 10
God Stats
1W - 5L
1,538 SR
Queue Stats
3W - 13L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 0 / 3
7,347
816
4,335
4,393
3,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
3 / 2 / 5
7,083
787
5,580
4,897
1,690
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
Linde_394
Janus
10
0 / 3 / 7
6,617
735
3,759
3,546
1,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
3 / 1 / 2
6,746
750
3,304
6,771
4,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
 
Fenrir
9
2 / 0 / 2
6,139
682
2,847
4,263
1,563
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
LNH-sloth
Bakasura
7
0 / 7 / 0
5,215
579
510
6,555
2,065
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
5
5
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
3
6.5
L
Xing Tian
 
Xing Tian
3
1
2
4
L
Fenrir
 
Fenrir
2
0
2
3
W
3
2
5
2.75
L
Bakasura
LNH-sloth
Bakasura
0
7
0
0
W
Janus
Linde_394
Janus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,674
Damage
6,661
12,836
Taken
17,589
6,241
Mitigated
7,883
4,851
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,335
498
325
2,552
4,393
3,442
566
884
3,499
0
14,248
L
Xing Tian
 
Xing Tian
3,304
94
135
835
6,771
4,255
0
3,143
3,385
12,826
0
L
Fenrir
 
Fenrir
2,847
682
0
823
4,263
1,563
0
2,208
1,893
0
7,188
W
5,580
2,631
226
1,498
4,897
1,690
1,213
1,288
3,609
33,330
0
L
Bakasura
LNH-sloth
Bakasura
510
480
0
0
6,555
2,065
0
4,313
2,028
0
2,309
W
Janus
Linde_394
Janus
3,759
525
0
250
3,546
1,109
238
1,972
1,554
23,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,047
Gold Earned
18,100
127
Minions Killed
35
7
Camps Cleared
1
516,807
Distance Traveled
332,451
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,347
816
32
4
3
174,910
0
L
Xing Tian
6,746
750
20
2
0
141,306
0
L
Fenrir
6,139
682
9
1
1
103,491
0
W
Sol
7,083
787
48
5
2
181,702
2
L
Bakasura
5,215
579
6
1
0
87,654
0
W
Janus
6,617
735
47
5
2
160,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role