Player Matchup

Sun Wukong
Sun Wukong
ElMesias43
Sun Wukong
Level 125
God Stats
3W - 1L
1,647 SR
Queue Stats
131W - 129L
1,484 Elo+
Party 1
Rama
Rama
Mesias43
Rama
Level 8
God Stats
1W - 1L
1,323 SR
Queue Stats
61W - 58L
1,508 Elo+
Party 1
Nemesis
Nemesis
Moyano01
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,488 Elo+
Solo
Set
Set
YesStepBr0
Set
Level 3
God Stats
12W - 5L
1,500 SR
Queue Stats
62W - 44L
1,472 Elo+
Solo
Mulan
Mulan
dadrin2
Mulan
Level 4
God Stats
4W - 1L
1,268 SR
Queue Stats
7W - 4L
1,578 Elo+
Solo
Team Averages
Level 31
1,448 SR
1,506 Elo+

VS

Team Averages
Level 17
1,578 SR
1,563 Elo+
Tsukuyomi
Tsukuyomi
Bananatron1000
Tsukuyomi
Level 16
God Stats
1W - 1L
1,794 SR
Queue Stats
144W - 99L
1,477 Elo+
Solo
Janus
Janus
Killyanxc
Janus
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 80L
1,544 Elo+
Solo
Izanami
Izanami
iiZZaaNN
Izanami
Level 18
God Stats
14W - 19L
1,597 SR
Queue Stats
60W - 47L
1,576 Elo+
Solo
Set
Set
mythicaltank
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Heimdallr
Heimdallr
xdasianboualt
Heimdallr
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 33L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElMesias43
Sun Wukong
16
6 / 2 / 12
11,455
573
11,214
17,696
24,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
16
2 / 3 / 11
10,485
524
7,705
13,575
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Moyano01
Nemesis
16
0 / 1 / 2
9,269
463
1,944
8,651
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 1 / 2
13,535
677
20,009
14,550
7,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
dadrin2
Mulan
20
10 / 3 / 2
12,217
611
11,541
18,305
15,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bananatron1000
Tsukuyomi
14
4 / 5 / 3
9,344
467
11,489
17,874
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Killyanxc
Janus
13
3 / 8 / 0
9,123
456
5,547
10,504
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
iiZZaaNN
Izanami
13
0 / 10 / 4
8,280
414
10,172
15,745
4,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 7 / 3
8,078
404
3,481
14,168
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
xdasianboualt
Heimdallr
14
1 / 8 / 3
8,948
447
7,804
13,655
5,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
37
Kills
9
10
Deaths
38
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bananatron1000
Tsukuyomi
4
5
3
1.1
W
Sun Wukong
ElMesias43
Sun Wukong
6
2
12
6
L
Janus
Killyanxc
Janus
3
8
0
0.38
W
Rama
2
3
11
2.5
W
Nemesis
Moyano01
Nemesis
0
1
2
1
W
19
1
2
20
W
Mulan
dadrin2
Mulan
10
3
2
3.67
L
Izanami
iiZZaaNN
Izanami
0
10
4
0.2
L
1
7
3
0.36
L
Heimdallr
xdasianboualt
Heimdallr
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,413
Damage
38,493
72,777
Taken
71,946
57,862
Mitigated
33,138
23,997
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bananatron1000
Tsukuyomi
11,489
2,435
0
3,843
17,874
15,822
22
0
17,795
1,666
32,077
W
Sun Wukong
ElMesias43
Sun Wukong
11,214
3,042
0
5,546
17,696
24,758
442
1,937
15,561
0
45,023
L
Janus
Killyanxc
Janus
5,547
220
0
460
10,504
2,264
457
0
10,504
43,778
0
W
Rama
7,705
5,853
0
5,199
13,575
5,003
2,888
604
12,931
0
68,371
W
Nemesis
Moyano01
Nemesis
1,944
702
0
2,738
8,651
4,967
146
0
8,651
0
67,660
W
20,009
8,622
0
5,172
14,550
7,698
582
2,156
12,173
0
101,246
W
Mulan
dadrin2
Mulan
11,541
1,743
0
5,342
18,305
15,436
2,649
1,358
16,871
0
95,410
L
Izanami
iiZZaaNN
Izanami
10,172
6,241
0
1,609
15,745
4,901
23
0
15,745
0
63,658
L
3,481
1,865
0
1,438
14,168
4,910
1,162
0
14,168
0
49,288
L
Heimdallr
xdasianboualt
Heimdallr
7,804
4,182
0
2,253
13,655
5,241
1,470
0
13,565
0
61,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,961
Gold Earned
43,773
629
Minions Killed
430
0
Camps Cleared
0
1,886,556
Distance Traveled
1,509,304
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,344
467
34
2
0
304,599
2
W
Sun Wukong
11,455
573
61
3
0
385,621
4
L
Janus
9,123
456
95
5
0
315,805
2
W
Rama
10,485
524
122
6
0
354,555
4
W
Nemesis
9,269
463
101
5
0
267,825
0
W
Set
13,535
677
187
9
0
437,163
5
W
Mulan
12,217
611
158
8
0
441,392
1
L
Izanami
8,280
414
115
6
0
322,845
0
L
Set
8,078
404
79
4
0
290,554
0
L
Heimdallr
8,948
447
107
5
0
275,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role