Player Matchup

Chaac
Chaac
DarkZeuus
Chaac
Level 47
God Stats
6W - 8L
1,460 SR
Queue Stats
99W - 114L
1,418 Elo+
Solo
Kukulkan
Kukulkan
ST1NG3R337
Kukulkan
Level 109
God Stats
18W - 6L
1,543 SR
Queue Stats
285W - 256L
1,468 Elo+
Party 2
Chang'e
Chang'e
Tsunami XVII
Chang'e
Level 122
God Stats
4W - 2L
1,737 SR
Queue Stats
279W - 246L
1,573 Elo+
Party 2
Skadi
Skadi
WarDemocracy
Skadi
Level 46
God Stats
13W - 4L
1,852 SR
Queue Stats
16W - 11L
1,650 Elo+
Party 2
Awilix
Awilix
criZZle PsEiDoN
Awilix
Level 148
God Stats
21W - 16L
1,621 SR
Queue Stats
410W - 366L
1,601 Elo+
Party 2
Team Averages
Level 94
1,643 SR
1,542 Elo+

VS

Team Averages
Level 56
1,618 SR
1,513 Elo+
Ra
Ra
BlazedForDayys
Ra
Level 41
God Stats
3W - 2L
1,631 SR
Queue Stats
73W - 58L
1,592 Elo+
Solo
Ao Kuang
Ao Kuang
FatherThiccLoads
Ao Kuang
Level 129
God Stats
8W - 9L
1,540 SR
Queue Stats
434W - 419L
1,459 Elo+
Party 1
Artemis
Artemis
GilbertoCG4218
Artemis
Level 42
God Stats
7W - 13L
1,609 SR
Queue Stats
121W - 155L
1,453 Elo+
Solo
Danzaburou
Danzaburou
O-KeithHeadCoach
Danzaburou
Level 27
God Stats
9W - 4L
1,755 SR
Queue Stats
133W - 119L
1,594 Elo+
Party 1
Medusa
Medusa
PumpedU
Medusa
Level 42
God Stats
194W - 153L
1,553 SR
Queue Stats
307W - 290L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DarkZeuus
Chaac
4
0 / 0 / 0
3,948
439
819
1,631
732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
ST1NG3R337
Kukulkan
9
0 / 1 / 0
5,227
581
373
3,530
1,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
Tsunami XVII
Chang'e
10
3 / 2 / 0
6,004
667
2,979
5,490
2,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,252
584
1,544
4,397
1,101
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

9
2 / 3 / 1
5,372
597
2,898
6,242
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,749
639
2,860
3,302
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 0
5,664
629
1,781
5,518
1,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 1 / 0
5,697
633
2,333
3,510
811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
O-KeithHeadCoach
Danzaburou
11
2 / 2 / 2
6,438
715
4,063
5,066
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
PumpedU
Medusa
9
0 / 2 / 3
5,232
581
2,628
4,400
1,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
6
Kills
8
8
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Chaac
DarkZeuus
Chaac
0
0
0
0
W
2
0
0
2
W
3
1
0
3
W
Danzaburou
O-KeithHeadCoach
Danzaburou
2
2
2
1.5
W
Medusa
PumpedU
Medusa
0
2
3
0.75
L
Kukulkan
ST1NG3R337
Kukulkan
0
1
0
0
L
Chang'e
Tsunami XVII
Chang'e
3
2
0
1.5
L
1
2
1
0.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,613
Damage
13,665
21,290
Taken
21,796
8,410
Mitigated
5,978
7,034
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,860
298
12
1,222
3,302
943
252
373
2,929
38,108
0
L
Chaac
DarkZeuus
Chaac
819
114
95
1,058
1,631
732
0
0
1,631
0
5,471
W
1,781
239
0
2,026
5,518
1,380
0
169
5,349
28,390
0
W
2,333
781
0
1,242
3,510
811
566
0
3,510
0
23,579
W
Danzaburou
O-KeithHeadCoach
Danzaburou
4,063
2,241
0
1,280
5,066
1,825
631
2,260
2,806
0
35,375
W
Medusa
PumpedU
Medusa
2,628
791
0
1,532
4,400
1,019
1,126
550
3,850
0
25,963
L
Kukulkan
ST1NG3R337
Kukulkan
373
110
0
871
3,530
1,376
0
2,384
1,146
30,477
0
L
Chang'e
Tsunami XVII
Chang'e
2,979
79
130
2,371
5,490
2,806
0
598
4,892
29,126
0
L
1,544
544
0
949
4,397
1,101
0
0
4,397
0
29,954
L
2,898
1,274
0
1,560
6,242
2,395
0
1,659
4,583
0
29,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
28,780
281
Minions Killed
317
0
Camps Cleared
0
798,229
Distance Traveled
866,362
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,749
639
77
9
0
186,424
4
L
Chaac
3,948
439
13
1
0
72,696
1
W
Ao Kuang
5,664
629
63
7
0
194,763
1
W
Artemis
5,697
633
53
6
0
160,826
3
W
Danzaburou
6,438
715
76
8
0
159,981
2
W
Medusa
5,232
581
48
5
0
164,368
2
L
Kukulkan
5,227
581
68
8
0
170,037
4
L
Chang'e
6,004
667
71
8
0
173,757
4
L
Skadi
5,252
584
64
7
0
180,079
2
L
Awilix
5,372
597
65
7
0
201,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role