Player Matchup

Izanami
Izanami
Hudon
Izanami
Level 37
God Stats
3W - 2L
1,558 SR
Queue Stats
110W - 155L
1,377 Elo+
Party 3
Ymir
Ymir
Jwatt
Ymir
Level 42
God Stats
60W - 60L
1,459 SR
Queue Stats
305W - 360L
1,439 Elo+
Party 3
Chaac
Chaac
MxTostada
Chaac
Level 65
God Stats
6W - 2L
1,858 SR
Queue Stats
336W - 420L
1,359 Elo+
Party 4
Tiamat
Tiamat
Toxichino9117
Tiamat
Level 65
God Stats
2W - 4L
1,173 SR
Queue Stats
330W - 423L
1,379 Elo+
Party 4
Arachne
Arachne
ySnowy
Arachne
Level 45
God Stats
38W - 24L
1,589 SR
Queue Stats
76W - 75L
1,382 Elo+
Party 3
Team Averages
Level 51
1,527 SR
1,387 Elo+

VS

Team Averages
Level 65
1,639 SR
1,423 Elo+
Hel
Hel
Lockdown07-Fett
Hel
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 207L
1,374 Elo+
Party 1
Cernunnos
Cernunnos
Optimus-Primal96
Cernunnos
Level 55
God Stats
25W - 13L
1,624 SR
Queue Stats
230W - 253L
1,426 Elo+
Party 1
Bastet
Bastet
Pzych0t1c
Bastet
Level 89
God Stats
7W - 3L
1,693 SR
Queue Stats
297W - 280L
1,423 Elo+
Party 2
Odin
Odin
Quilynn23
Odin
Level 103
God Stats
8W - 2L
1,824 SR
Queue Stats
299W - 306L
1,418 Elo+
Party 2
Fafnir
Fafnir
hrtnstn281
Fafnir
Level 34
God Stats
26W - 17L
1,552 SR
Queue Stats
84W - 78L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hudon
Izanami
10
4 / 5 / 2
6,653
512
7,116
8,930
2,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Jwatt
Ymir
10
1 / 1 / 8
7,023
540
3,579
11,008
5,114
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
MxTostada
Chaac
13
5 / 0 / 1
7,952
612
8,481
8,411
6,620
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 0 / 2
6,670
513
4,331
4,519
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ySnowy
Arachne
14
9 / 0 / 0
8,386
645
7,923
7,553
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,125
471
2,346
6,136
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
10
4 / 5 / 1
6,182
476
9,308
9,736
2,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Pzych0t1c
Bastet
10
0 / 6 / 0
5,797
446
5,249
11,157
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
10
0 / 2 / 0
5,648
434
2,718
6,847
3,430
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
hrtnstn281
Fafnir
8
1 / 4 / 4
5,957
458
4,659
9,515
8,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
5
6
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Hudon
Izanami
4
5
2
1
W
Ymir
Jwatt
Ymir
1
1
8
5
L
0
2
0
0
W
Chaac
MxTostada
Chaac
5
0
1
5.5
L
Cernunnos
4
5
1
0.9
L
Bastet
Pzych0t1c
Bastet
0
6
0
0
L
Odin
0
2
0
0
W
0
0
2
1
L
Fafnir
hrtnstn281
Fafnir
1
4
4
0.75
W
Arachne
ySnowy
Arachne
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,430
Damage
24,280
40,421
Taken
43,391
18,341
Mitigated
19,395
14,830
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Hudon
Izanami
7,116
5,083
0
2,498
8,930
2,262
349
1,896
7,034
0
34,530
W
Ymir
Jwatt
Ymir
3,579
778
195
3,591
11,008
5,114
0
2,632
8,376
13,264
0
L
2,346
0
150
939
6,136
1,681
462
3,119
2,441
36,468
0
W
Chaac
MxTostada
Chaac
8,481
1,968
0
4,061
8,411
6,620
1,552
0
7,980
0
45,356
L
Cernunnos
9,308
4,760
0
2,790
9,736
2,633
0
1,766
7,970
0
34,536
L
Bastet
Pzych0t1c
Bastet
5,249
2,257
0
2,747
11,157
2,945
0
480
10,521
0
33,811
L
Odin
2,718
780
0
1,995
6,847
3,430
0
0
6,847
0
21,170
W
4,331
38
0
2,128
4,519
1,548
432
1,757
2,530
34,586
0
L
Fafnir
hrtnstn281
Fafnir
4,659
812
19
2,062
9,515
8,706
0
1,813
7,702
9,964
0
W
Arachne
ySnowy
Arachne
7,923
6,825
0
2,357
7,553
2,797
701
448
7,065
0
59,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,684
Gold Earned
29,709
364
Minions Killed
276
0
Camps Cleared
0
1,264,492
Distance Traveled
1,111,035
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,653
512
60
5
0
217,897
6
W
Ymir
7,023
540
23
2
0
255,813
1
L
Hel
6,125
471
77
6
0
242,607
0
W
Chaac
7,952
612
100
8
0
242,007
1
L
Cernunnos
6,182
476
64
5
0
198,566
3
L
Bastet
5,797
446
67
5
0
242,343
1
L
Odin
5,648
434
58
4
0
191,252
0
W
Tiamat
6,670
513
75
6
0
245,958
0
L
Fafnir
5,957
458
10
1
0
236,267
5
W
Arachne
8,386
645
106
8
0
302,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role