Player Matchup

Chaac
Chaac
CryDante
Chaac
Level 114
God Stats
3W - 3L
1,533 SR
Queue Stats
58W - 66L
1,415 Elo+
Party 2
Loki
Loki
FirstLight500
Loki
Level 116
God Stats
6W - 6L
1,632 SR
Queue Stats
447W - 395L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
IIJ-PII
Hou Yi
Level 121
God Stats
12W - 10L
1,652 SR
Queue Stats
531W - 509L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
josh03mau
Morgan Le Fay
Level 105
God Stats
10W - 6L
1,726 SR
Queue Stats
262W - 258L
1,499 Elo+
Party 1
Eset
Eset
zIRevenant
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 68L
1,389 Elo+
Party 2
Team Averages
Level 117
1,608 SR
1,481 Elo+

VS

Team Averages
Level 121
1,631 SR
1,496 Elo+
Medusa
Medusa
Drewb14
Medusa
Level 127
God Stats
13W - 10L
1,626 SR
Queue Stats
323W - 291L
1,473 Elo+
Solo
Jormungandr
Jormungandr
LON3 LaG DGX
Jormungandr
Level 118
God Stats
10W - 7L
1,840 SR
Queue Stats
147W - 153L
1,516 Elo+
Party 3
Fenrir
Fenrir
TJGlass42
Fenrir
Level 128
God Stats
24W - 32L
1,513 SR
Queue Stats
163W - 178L
1,470 Elo+
Solo
Vulcan
Vulcan
TaCoBaldy
Vulcan
Level 104
God Stats
15W - 8L
1,648 SR
Queue Stats
78W - 74L
1,519 Elo+
Party 3
Bastet
Bastet
TheThiccken
Bastet
Level 126
God Stats
0W - 1L
1,527 SR
Queue Stats
76W - 79L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CryDante
Chaac
20
3 / 7 / 2
12,963
519
14,649
23,712
27,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 5 / 5
12,588
504
15,013
19,237
6,978
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
IIJ-PII
Hou Yi
20
14 / 1 / 6
14,197
568
23,970
22,912
9,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
josh03mau
Morgan Le Fay
16
3 / 4 / 5
10,831
433
13,467
15,870
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 8 / 7
10,343
414
9,372
16,997
9,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drewb14
Medusa
15
4 / 9 / 0
10,426
417
8,577
21,466
6,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
LON3 LaG DGX
Jormungandr
16
3 / 6 / 7
11,172
447
14,803
27,158
30,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
TJGlass42
Fenrir
20
9 / 1 / 0
13,135
525
16,305
17,223
13,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
TaCoBaldy
Vulcan
16
3 / 7 / 3
10,856
434
15,289
17,851
7,832
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
20
6 / 6 / 6
13,671
547
16,516
20,069
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
29
Kills
25
25
Deaths
29
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
CryDante
Chaac
3
7
2
0.57
L
Medusa
Drewb14
Medusa
4
9
0
0.44
W
7
5
5
1.9
W
Hou Yi
IIJ-PII
Hou Yi
14
1
6
17
L
Jormungandr
LON3 LaG DGX
Jormungandr
3
6
7
1.08
L
Fenrir
TJGlass42
Fenrir
9
1
0
9
L
Vulcan
TaCoBaldy
Vulcan
3
7
3
0.64
L
Bastet
6
6
6
1.5
W
Morgan Le Fay
josh03mau
Morgan Le Fay
3
4
5
1.38
W
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,471
Damage
71,490
98,728
Taken
103,767
58,895
Mitigated
66,541
37,209
Healing
30,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CryDante
Chaac
14,649
3,872
0
8,733
23,712
27,221
0
1,959
21,753
15,793
79,831
L
Medusa
Drewb14
Medusa
8,577
2,631
910
6,961
21,466
6,847
482
4,019
17,341
0
66,560
W
15,013
3,964
0
6,128
19,237
6,978
0
6,173
13,064
0
102,927
W
Hou Yi
IIJ-PII
Hou Yi
23,970
16,247
0
13,560
22,912
9,734
468
7,610
15,302
0
140,550
L
Jormungandr
LON3 LaG DGX
Jormungandr
14,803
3,203
0
4,826
27,158
30,597
162
7,062
19,836
54,615
0
L
Fenrir
TJGlass42
Fenrir
16,305
7,494
0
7,957
17,223
13,317
0
3,043
14,180
0
68,274
L
Vulcan
TaCoBaldy
Vulcan
15,289
3,133
253
3,586
17,851
7,832
329
5,652
11,785
80,886
0
L
Bastet
16,516
5,049
0
5,976
20,069
7,948
108
5,582
14,317
0
109,113
W
Morgan Le Fay
josh03mau
Morgan Le Fay
13,467
803
0
4,761
15,870
5,735
333
8,759
7,111
58,644
0
W
9,372
788
281
3,746
16,997
9,227
689
7,802
9,195
50,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,922
Gold Earned
59,260
671
Minions Killed
568
0
Camps Cleared
0
2,288,853
Distance Traveled
2,320,338
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,963
519
156
6
0
410,903
1
L
Medusa
10,426
417
93
4
0
418,133
4
W
Loki
12,588
504
148
6
0
525,204
3
W
Hou Yi
14,197
568
180
7
0
462,804
4
L
Jormungandr
11,172
447
66
3
0
440,149
12
L
Fenrir
13,135
525
138
6
0
477,425
2
L
Vulcan
10,856
434
129
5
0
450,425
0
L
Bastet
13,671
547
142
6
0
534,206
11
W
Morgan Le Fay
10,831
433
103
4
0
454,662
3
W
Eset
10,343
414
84
3
0
435,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role