Player Matchup

Hercules
Hercules
BIinders
Hercules
Level 28
God Stats
3W - 0L
1,744 SR
Queue Stats
64W - 26L
1,597 Elo+
Party 1
Fenrir
Fenrir
BilboBwagins
Fenrir
Level 43
God Stats
2W - 2L
1,470 SR
Queue Stats
111W - 79L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
ICE IM NICE
Tsukuyomi
Level 160
God Stats
74W - 58L
1,823 SR
Queue Stats
564W - 399L
1,695 Elo+
Party 1
Baron Samedi
Baron Samedi
LeBlanc Forever
Baron Samedi
Level 142
God Stats
9W - 3L
1,584 SR
Queue Stats
49W - 48L
1,465 Elo+
Party 1
Chronos
Chronos
plzdonotdisturb
Chronos
Level 42
God Stats
4W - 1L
1,615 SR
Queue Stats
11W - 4L
1,620 Elo+
Party 1
Team Averages
Level 83
1,647 SR
1,600 Elo+

VS

Team Averages
Level 56
1,480 SR
1,502 Elo+
The Morrigan
The Morrigan
Copperlord22
The Morrigan
Level 36
God Stats
1W - 7L
1,464 SR
Queue Stats
165W - 156L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
JJYLee
Sun Wukong
Level 33
God Stats
0W - 3L
1,309 SR
Queue Stats
236W - 145L
1,617 Elo+
Solo
Artemis
Artemis
heneleki
Artemis
Level 126
God Stats
0W - 1L
1,713 SR
Queue Stats
142W - 166L
1,487 Elo+
Party 2
Artio
Artio
iBaronz_
Artio
Level 48
God Stats
10W - 8L
1,537 SR
Queue Stats
209W - 188L
1,547 Elo+
Solo
Achilles
Achilles
ryanexpress34
Achilles
Level 36
God Stats
27W - 36L
1,375 SR
Queue Stats
390W - 449L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIinders
Hercules
8
3 / 0 / 3
5,272
659
3,815
5,662
3,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
9
3 / 1 / 0
5,065
633
2,551
4,677
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
ICE IM NICE
Tsukuyomi
9
3 / 1 / 1
5,473
684
3,692
3,588
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LeBlanc Forever
Baron Samedi
9
0 / 1 / 1
5,188
649
1,245
3,476
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 0 / 3
5,180
648
3,481
4,612
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Copperlord22
The Morrigan
9
0 / 2 / 1
4,782
598
1,426
3,474
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
JJYLee
Sun Wukong
8
3 / 1 / 0
4,939
617
3,388
5,145
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
heneleki
Artemis
6
0 / 2 / 0
3,806
476
1,476
3,319
788
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
iBaronz_
Artio
6
0 / 3 / 0
3,818
477
1,651
5,750
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
ryanexpress34
Achilles
3
0 / 4 / 1
3,455
432
1,843
4,497
1,466
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
3
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
BIinders
Hercules
3
0
3
4.5
W
Fenrir
3
1
0
3
L
The Morrigan
Copperlord22
The Morrigan
0
2
1
0.25
W
Tsukuyomi
ICE IM NICE
Tsukuyomi
3
1
1
3.5
L
Sun Wukong
JJYLee
Sun Wukong
3
1
0
3
W
Baron Samedi
LeBlanc Forever
Baron Samedi
0
1
1
0.5
L
Artemis
heneleki
Artemis
0
2
0
0
L
Artio
iBaronz_
Artio
0
3
0
0
W
3
0
3
4.5
L
Achilles
ryanexpress34
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,784
Damage
9,784
22,015
Taken
22,185
8,268
Mitigated
7,155
12,312
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BIinders
Hercules
3,815
1,207
473
2,896
5,662
3,680
0
577
5,085
6,155
13,948
W
Fenrir
2,551
786
0
3,032
4,677
1,341
0
98
4,579
0
25,734
L
The Morrigan
Copperlord22
The Morrigan
1,426
251
0
263
3,474
951
0
1,157
2,317
26,650
0
W
Tsukuyomi
ICE IM NICE
Tsukuyomi
3,692
1,442
0
1,983
3,588
914
0
0
3,588
0
20,175
L
Sun Wukong
JJYLee
Sun Wukong
3,388
816
0
1,960
5,145
1,770
0
677
4,468
0
21,415
W
Baron Samedi
LeBlanc Forever
Baron Samedi
1,245
40
66
1,914
3,476
1,193
895
1,328
2,148
30,487
0
L
Artemis
heneleki
Artemis
1,476
406
0
635
3,319
788
0
965
2,354
0
14,363
L
Artio
iBaronz_
Artio
1,651
305
118
978
5,750
2,180
0
2,423
3,327
6,478
0
W
3,481
1,492
0
1,948
4,612
1,140
0
1,167
3,445
22,491
0
L
Achilles
ryanexpress34
Achilles
1,843
647
0
850
4,497
1,466
0
0
4,497
0
5,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,178
Gold Earned
20,800
223
Minions Killed
164
0
Camps Cleared
0
778,956
Distance Traveled
724,302
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,272
659
24
3
0
158,847
2
W
Fenrir
5,065
633
55
7
0
175,708
2
L
The Morrigan
4,782
598
69
9
0
156,047
3
W
Tsukuyomi
5,473
684
37
5
0
179,732
2
L
Sun Wukong
4,939
617
47
6
0
170,413
1
W
Baron Samedi
5,188
649
61
8
0
126,298
1
L
Artemis
3,806
476
26
3
0
144,731
1
L
Artio
3,818
477
6
1
0
140,497
1
W
Chronos
5,180
648
46
6
0
138,371
2
L
Achilles
3,455
432
16
2
0
112,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role