Player Matchup

Odin
Odin
BADDOG24567
Odin
Level 122
God Stats
1W - 1L
1,568 SR
Queue Stats
151W - 147L
1,548 Elo+
Party 2
Ares
Ares
Jaimex805
Ares
Level 17
God Stats
1W - 1L
1,744 SR
Queue Stats
12W - 7L
1,622 Elo+
Party 2
Chang'e
Chang'e
Zer0_RebElLioN
Chang'e
Level 122
God Stats
0W - 2L
1,162 SR
Queue Stats
128W - 113L
1,552 Elo+
Party 2
Tiamat
Tiamat
jake0057mc
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,400 Elo+
Party 3
Agni
Agni
soares0210
Agni
Level 102
God Stats
5W - 7L
1,417 SR
Queue Stats
262W - 273L
1,386 Elo+
Party 3
Team Averages
Level 78
1,478 SR
1,502 Elo+

VS

Team Averages
Level 46
1,528 SR
1,511 Elo+
Nike
Nike
FoxyWhalez
Nike
Level 66
God Stats
3W - 2L
1,601 SR
Queue Stats
141W - 107L
1,525 Elo+
Party 1
Thanatos
Thanatos
Naddahyamean
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
SalemCg
Jormungandr
Level 28
God Stats
3W - 1L
1,329 SR
Queue Stats
106W - 85L
1,511 Elo+
Party 4
Chang'e
Chang'e
SanBubaDeAtocha
Chang'e
Level 28
God Stats
2W - 1L
1,709 SR
Queue Stats
111W - 81L
1,514 Elo+
Party 4
Rama
Rama
TheFatherDallas
Rama
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 114L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
7,822
782
5,539
9,313
6,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
14
3 / 5 / 3
7,883
788
4,233
9,913
8,228
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 4
7,003
700
5,792
8,867
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
jake0057mc
Tiamat
12
1 / 3 / 2
6,699
670
2,465
7,625
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 5
7,470
747
8,631
8,274
2,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
9,030
903
7,293
10,176
9,515
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
Naddahyamean
Thanatos
14
5 / 2 / 8
8,613
861
5,879
6,012
2,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
SalemCg
Jormungandr
15
0 / 2 / 16
8,881
888
7,458
13,405
14,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 14
8,682
868
7,089
8,968
7,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 10
9,278
928
11,245
7,208
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
9
Kills
18
18
Deaths
10
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
5
3
12
3.67
L
Ares
3
5
3
0.9
W
Thanatos
Naddahyamean
Thanatos
5
2
8
4.5
W
Jormungandr
SalemCg
Jormungandr
0
2
16
4
W
2
1
14
9
W
6
2
10
5.5
L
0
3
4
0.67
L
Tiamat
jake0057mc
Tiamat
1
3
2
0.67
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,660
Damage
38,964
43,992
Taken
45,769
24,321
Mitigated
37,781
14,620
Healing
23,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,539
1,355
811
1,232
9,313
6,747
0
3,358
5,894
0
9,846
W
7,293
564
260
1,400
10,176
9,515
534
3,778
6,398
0
20,850
L
Ares
4,233
101
0
0
9,913
8,228
0
3,396
6,385
8,722
0
W
Thanatos
Naddahyamean
Thanatos
5,879
730
0
3,909
6,012
2,843
562
3,280
1,354
0
7,097
W
Jormungandr
SalemCg
Jormungandr
7,458
2,252
1,738
1,639
13,405
14,874
497
7,046
6,359
19,426
0
W
7,089
1,178
7,830
3,790
8,968
7,047
982
2,242
6,726
18,665
0
W
11,245
8,078
2,431
997
7,208
3,502
2,756
4,775
2,433
0
22,473
L
5,792
134
4,592
3,505
8,867
3,299
0
3,940
4,879
15,903
0
L
Tiamat
jake0057mc
Tiamat
2,465
790
644
1,942
7,625
3,585
0
2,337
5,198
7,901
0
L
8,631
647
30
1,864
8,274
2,462
0
1,516
6,586
19,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
44,484
78
Minions Killed
109
0
Camps Cleared
0
935,968
Distance Traveled
999,811
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,822
782
10
1
0
213,909
2
W
Nike
9,030
903
33
3
0
206,214
1
L
Ares
7,883
788
6
1
0
180,369
0
W
Thanatos
8,613
861
3
0
0
207,830
0
W
Jormungandr
8,881
888
24
2
0
191,028
1
W
Chang'e
8,682
868
32
3
0
216,586
3
W
Rama
9,278
928
17
2
0
178,153
0
L
Chang'e
7,003
700
27
3
0
203,089
1
L
Tiamat
6,699
670
6
1
0
154,110
0
L
Agni
7,470
747
29
3
0
184,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role