Player Matchup

Sol
Sol
Cannibleman72
Sol
Level 121
God Stats
7W - 5L
1,510 SR
Queue Stats
1,004W - 1,031L
1,555 Elo+
Solo
Hachiman
Hachiman
El Jefe Rey TTV
Hachiman
Level 107
God Stats
4W - 3L
1,362 SR
Queue Stats
239W - 251L
1,446 Elo+
Party 1
Tyr
Tyr
Koga1452
Tyr
Level 121
God Stats
1W - 4L
1,144 SR
Queue Stats
467W - 487L
1,517 Elo+
Party 1
Ra
Ra
Ssebas562
Ra
Level 125
God Stats
2W - 0L
1,327 SR
Queue Stats
28W - 35L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
volitionweasel
Ah Muzen Cab
Level 129
God Stats
7W - 5L
1,633 SR
Queue Stats
167W - 153L
1,528 Elo+
Solo
Team Averages
Level 121
1,395 SR
1,497 Elo+

VS

Team Averages
Level 124
1,507 SR
1,528 Elo+
Rama
Rama
 
Rama
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
ESC4N0RU
Set
Level 126
God Stats
0W - 1L
1,568 SR
Queue Stats
36W - 30L
1,495 Elo+
Solo
Charybdis
Charybdis
Marbelizer
Charybdis
Level 108
God Stats
0W - 1L
1,466 SR
Queue Stats
97W - 74L
1,598 Elo+
Party 3
Geb
Geb
Ragnos01
Geb
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 45L
1,542 Elo+
Party 3
Horus
Horus
Shadow3366
Horus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
9,331
778
10,970
7,343
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
16
6 / 4 / 9
9,859
822
14,213
13,266
5,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 2 / 10
8,996
750
4,572
14,565
18,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 1 / 6
9,568
797
7,740
6,765
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
volitionweasel
Ah Muzen Cab
16
2 / 2 / 11
9,512
793
13,660
6,622
2,754
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 4 / 6
8,210
684
9,705
10,543
4,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 5
7,143
595
7,143
9,461
4,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Marbelizer
Charybdis
17
2 / 2 / 6
8,621
718
8,089
9,217
4,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 5
7,863
655
6,009
14,492
19,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Horus
13
4 / 3 / 4
7,987
666
3,295
13,008
7,486
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
19
Kills
11
11
Deaths
19
44
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
6
1.25
W
3
2
8
3.5
L
1
6
5
0.58
W
Hachiman
6
4
9
2.63
W
2
2
10
3.5
L
Charybdis
Marbelizer
Charybdis
2
2
6
2.5
L
2
4
5
1.13
L
Horus
4
3
4
2
W
6
1
6
9
W
Ah Muzen Cab
volitionweasel
Ah Muzen Cab
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,155
Damage
34,241
48,561
Taken
56,721
33,307
Mitigated
40,023
23,003
Healing
19,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,705
6,359
1,982
1,359
10,543
4,892
0
3,739
6,804
0
24,727
W
10,970
1,939
0
1,383
7,343
2,639
2,263
1,570
5,773
23,405
0
L
7,143
2,285
913
1,314
9,461
4,091
0
3,788
5,673
0
11,959
W
Hachiman
14,213
8,749
1,044
3,568
13,266
5,708
328
1,207
12,059
0
24,448
W
4,572
391
1,476
3,746
14,565
18,911
1,166
1,096
13,469
155
9,275
L
Charybdis
Marbelizer
Charybdis
8,089
3,272
767
2,500
9,217
4,347
76
2,743
6,474
0
31,629
L
6,009
209
955
630
14,492
19,207
0
4,887
9,605
11,373
0
L
Horus
3,295
1,730
4,646
4,609
13,008
7,486
23
3,669
9,339
0
4,168
W
7,740
154
5,376
3,420
6,765
3,295
527
910
5,855
23,503
0
W
Ah Muzen Cab
volitionweasel
Ah Muzen Cab
13,660
3,768
1,170
1,820
6,622
2,754
1,680
1,226
5,396
0
32,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,266
Gold Earned
39,824
130
Minions Killed
120
0
Camps Cleared
0
1,112,503
Distance Traveled
1,019,526
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,210
684
43
4
0
202,284
1
W
Sol
9,331
778
25
2
0
207,502
0
L
Set
7,143
595
9
1
0
186,271
0
W
Hachiman
9,859
822
28
2
0
193,387
0
W
Tyr
8,996
750
4
0
0
242,842
1
L
Charybdis
8,621
718
50
4
0
197,484
0
L
Geb
7,863
655
15
1
0
229,221
5
L
Horus
7,987
666
3
0
0
204,266
4
W
Ra
9,568
797
32
3
0
227,003
1
W
Ah Muzen Cab
9,512
793
41
3
0
241,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role