Player Matchup

Raijin
Raijin
En3rgyVampir3
Raijin
Level 29
God Stats
0W - 1L
1,724 SR
Queue Stats
184W - 220L
1,573 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 35
God Stats
183W - 166L
1,665 SR
Queue Stats
204W - 202L
1,613 Elo+
Party 2
Set
Set
mattydemon97
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,598 Elo+
Solo
Artemis
Artemis
skyyywalkerrr
Artemis
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 93L
1,620 Elo+
Solo
Medusa
Medusa
subchub23
Medusa
Level 15
God Stats
18W - 14L
1,649 SR
Queue Stats
24W - 21L
1,567 Elo+
Party 2
Team Averages
Level 24
1,608 SR
1,594 Elo+

VS

Team Averages
Level 17
1,576 SR
1,563 Elo+
Mercury
Mercury
BallrReborn
Mercury
Level 24
God Stats
8W - 4L
1,855 SR
Queue Stats
146W - 90L
1,666 Elo+
Solo
Tiamat
Tiamat
CrazyMage98
Tiamat
Level 25
God Stats
10W - 10L
1,492 SR
Queue Stats
129W - 140L
1,552 Elo+
Solo
Chronos
Chronos
ItsZebruhhh
Chronos
Level 24
God Stats
14W - 11L
1,752 SR
Queue Stats
86W - 76L
1,550 Elo+
Solo
Chang'e
Chang'e
Voida Chan
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,539 Elo+
Party 1
King Arthur
King Arthur
Xoy N bypR
King Arthur
Level 10
God Stats
1W - 1L
1,281 SR
Queue Stats
12W - 17L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 2
10,444
475
6,545
15,919
6,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Praxees
Ymir
15
6 / 4 / 7
10,193
463
6,564
19,493
20,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 10 / 1
9,792
445
10,643
22,433
12,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
13
1 / 8 / 3
8,770
399
5,672
16,604
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
subchub23
Medusa
18
8 / 5 / 6
11,056
503
15,172
14,726
6,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BallrReborn
Mercury
20
24 / 3 / 9
16,099
732
37,232
20,443
7,891
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
13
0 / 10 / 4
10,116
460
3,357
14,793
5,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
ItsZebruhhh
Chronos
20
5 / 2 / 13
13,429
610
12,475
16,815
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Voida Chan
Chang'e
14
1 / 6 / 6
10,418
474
2,691
10,743
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Xoy N bypR
King Arthur
20
7 / 0 / 8
13,768
626
6,743
13,578
12,630
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
77
21
Kills
37
37
Deaths
21
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mercury
BallrReborn
Mercury
24
3
9
9.5
W
Tiamat
0
10
4
0.2
L
2
10
2
0.3
W
Chronos
ItsZebruhhh
Chronos
5
2
13
5.75
L
Ymir
Praxees
Ymir
6
4
7
2.38
W
Chang'e
Voida Chan
Chang'e
1
6
6
0.67
W
King Arthur
Xoy N bypR
King Arthur
7
0
8
11
L
4
10
1
0.45
L
Artemis
1
8
3
0.31
L
Medusa
subchub23
Medusa
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,596
Damage
62,498
89,175
Taken
76,372
52,187
Mitigated
35,277
18,727
Healing
22,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BallrReborn
Mercury
37,232
26,713
0
4,734
20,443
7,891
3,974
3,303
17,140
0
168,254
W
Tiamat
3,357
614
46
3,014
14,793
5,620
390
2,870
11,923
30,791
0
L
6,545
528
0
3,146
15,919
6,770
192
3,264
12,655
79,944
0
W
Chronos
ItsZebruhhh
Chronos
12,475
3,926
0
7,772
16,815
6,516
5,686
4,876
11,939
91,448
0
L
Ymir
Praxees
Ymir
6,564
1,604
0
2,495
19,493
20,106
478
4,823
14,670
28,746
0
W
Chang'e
Voida Chan
Chang'e
2,691
31
1,138
2,476
10,743
2,620
0
1,494
9,249
28,654
0
W
King Arthur
Xoy N bypR
King Arthur
6,743
460
0
2,869
13,578
12,630
792
1,458
12,120
11,546
46,658
L
10,643
3,046
0
3,976
22,433
12,169
0
5,834
16,599
0
65,966
L
Artemis
5,672
1,543
0
4,577
16,604
6,273
48
2,339
14,265
0
44,857
L
Medusa
subchub23
Medusa
15,172
8,976
0
4,533
14,726
6,869
1,887
3,231
11,495
0
107,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,255
Gold Earned
63,830
520
Minions Killed
524
0
Camps Cleared
0
1,667,041
Distance Traveled
2,056,193
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,099
732
157
7
0
516,394
0
W
Tiamat
10,116
460
57
3
0
327,662
0
L
Raijin
10,444
475
153
7
0
337,540
0
W
Chronos
13,429
610
132
6
0
429,663
4
L
Ymir
10,193
463
40
2
0
361,968
0
W
Chang'e
10,418
474
47
2
0
341,981
1
W
King Arthur
13,768
626
131
6
0
440,493
2
L
Set
9,792
445
101
5
0
367,505
5
L
Artemis
8,770
399
76
3
0
233,781
3
L
Medusa
11,056
503
150
7
0
366,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role