Player Matchup

Cthulhu
Cthulhu
Daredevilase
Cthulhu
Level 148
God Stats
31W - 30L
1,558 SR
Queue Stats
709W - 850L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
GhostMK78
Baron Samedi
Level 4
God Stats
2W - 5L
1,695 SR
Queue Stats
4W - 7L
1,440 Elo+
Party 1
Artemis
Artemis
tuckduck1
Artemis
Level 89
God Stats
22W - 12L
1,596 SR
Queue Stats
407W - 494L
1,558 Elo+
Party 1
Team Averages
Level 80
1,616 SR
1,501 Elo+

VS

Team Averages
Level 49
1,541 SR
1,444 Elo+
Chronos
Chronos
DeWasian
Chronos
Level 56
God Stats
9W - 13L
1,498 SR
Queue Stats
110W - 164L
1,409 Elo+
Solo
Bellona
Bellona
JohnRickTheThird
Bellona
Level 77
God Stats
43W - 35L
1,585 SR
Queue Stats
240W - 341L
1,409 Elo+
Solo
Vulcan
Vulcan
samO2
Vulcan
Level 15
God Stats
2W - 3L
1,540 SR
Queue Stats
5W - 5L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daredevilase
Cthulhu
14
3 / 6 / 3
11,294
594
13,644
26,180
22,254
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
GhostMK78
Baron Samedi
12
1 / 9 / 4
10,703
563
3,386
13,737
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
tuckduck1
Artemis
14
2 / 7 / 4
11,162
587
15,869
15,462
6,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeWasian
Chronos
17
3 / 1 / 10
12,253
645
9,141
10,229
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
12 / 3 / 7
13,557
714
27,240
22,046
22,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
samO2
Vulcan
17
7 / 2 / 14
13,515
711
13,292
10,429
8,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
22
22
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Daredevilase
Cthulhu
3
6
3
0.75
W
Chronos
DeWasian
Chronos
3
1
10
8
L
Baron Samedi
GhostMK78
Baron Samedi
1
9
4
0.33
W
12
3
7
5.17
W
Vulcan
samO2
Vulcan
7
2
14
7
L
Artemis
tuckduck1
Artemis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,899
Damage
49,673
55,379
Taken
42,704
36,274
Mitigated
35,450
7,813
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Daredevilase
Cthulhu
13,644
954
174
3,692
26,180
22,254
0
7,541
17,838
45,251
0
W
Chronos
DeWasian
Chronos
9,141
3,849
0
3,112
10,229
3,943
1,118
3,232
6,997
61,683
0
L
Baron Samedi
GhostMK78
Baron Samedi
3,386
717
86
717
13,737
7,785
0
9,372
4,203
11,801
0
W
27,240
16,450
0
3,435
22,046
22,741
705
8,526
13,520
0
60,895
W
Vulcan
samO2
Vulcan
13,292
2,220
0
2,390
10,429
8,766
887
5,980
4,449
39,734
0
L
Artemis
tuckduck1
Artemis
15,869
7,194
821
2,323
15,462
6,235
44
5,628
9,561
0
52,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,159
Gold Earned
39,325
185
Minions Killed
213
4
Camps Cleared
12
911,022
Distance Traveled
1,115,821
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,294
594
64
3
1
331,016
1
W
Chronos
12,253
645
97
5
6
394,460
0
L
Baron Samedi
10,703
563
19
1
1
258,991
1
W
Bellona
13,557
714
45
2
5
377,160
0
W
Vulcan
13,515
711
71
4
1
344,201
0
L
Artemis
11,162
587
102
5
2
321,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role