Player Matchup

Bellona
Bellona
DaerMusic
Bellona
Level 16
God Stats
0W - 1L
1,572 SR
Queue Stats
3W - 10L
1,084 Elo+
Solo
Chaac
Chaac
Qwertygot
Chaac
Level 6
God Stats
3W - 10L
1,685 SR
Queue Stats
5W - 23L
1,066 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tfhnlkghmnf
Cu Chulainn
Level 49
God Stats
0W - 3L
1,282 SR
Queue Stats
39W - 72L
1,255 Elo+
Party 1
Team Averages
Level 24
1,513 SR
1,135 Elo+

VS

Team Averages
Level 55
1,524 SR
1,472 Elo+
Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Livetidexkzlol
Yemoja
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 114L
1,454 Elo+
Party 2
Ra
Ra
Supaholyxgodx
Ra
Level 82
God Stats
7W - 4L
1,571 SR
Queue Stats
165W - 163L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaerMusic
Bellona
11
0 / 4 / 2
7,916
565
7,053
11,547
6,691
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
Qwertygot
Chaac
12
0 / 7 / 3
8,384
599
9,902
19,626
20,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
tfhnlkghmnf
Cu Chulainn
12
3 / 7 / 0
9,500
679
13,357
22,210
13,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
7 / 1 / 9
10,257
733
19,558
12,132
4,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 16
9,332
667
1,866
10,124
8,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
10 / 2 / 7
10,995
785
22,320
16,588
7,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
18
18
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
9
11.5
L
Bellona
DaerMusic
Bellona
0
4
2
0.25
W
1
0
16
9
L
Chaac
Qwertygot
Chaac
0
7
3
0.21
W
10
2
7
6.75
L
Cu Chulainn
tfhnlkghmnf
Cu Chulainn
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
43,744
53,383
Taken
38,844
40,682
Mitigated
21,003
7,857
Healing
26,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
19,558
10,465
0
2,577
12,132
4,353
1,659
520
11,144
0
36,662
L
Bellona
DaerMusic
Bellona
7,053
1,653
0
94
11,547
6,691
0
6,344
5,011
0
21,002
W
1,866
343
5,247
4,901
10,124
8,874
333
503
9,136
4,578
0
L
Chaac
Qwertygot
Chaac
9,902
1,119
274
4,450
19,626
20,066
0
6,883
12,217
0
30,561
W
22,320
2,942
4,357
9,312
16,588
7,776
240
1,493
14,744
67,233
0
L
Cu Chulainn
tfhnlkghmnf
Cu Chulainn
13,357
3,397
0
3,039
22,210
13,925
0
10,726
11,123
4,351
27,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
30,584
109
Minions Killed
162
5
Camps Cleared
6
706,667
Distance Traveled
805,706
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,257
733
46
3
2
261,657
1
L
Bellona
7,916
565
35
3
0
237,821
0
W
Yemoja
9,332
667
6
0
0
272,755
0
L
Chaac
8,384
599
39
3
2
266,437
5
W
Ra
10,995
785
110
8
4
271,294
2
L
Cu Chulainn
9,500
679
35
3
3
202,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role