Player Matchup

Neith
Neith
Praetor-Karmaboy
Neith
Level 142
God Stats
19W - 14L
1,422 SR
Queue Stats
188W - 188L
1,407 Elo+
Solo
Yemoja
Yemoja
Raizel-C462
Yemoja
Level 67
God Stats
13W - 22L
1,379 SR
Queue Stats
231W - 313L
1,380 Elo+
Solo
Tiamat
Tiamat
hitmanmax1
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,246 Elo+
Solo
Team Averages
Level 91
1,434 SR
1,344 Elo+

VS

Team Averages
Level 81
1,489 SR
1,371 Elo+
Sol
Sol
Caesar Wolfman
Sol
Level 68
God Stats
31W - 51L
1,435 SR
Queue Stats
84W - 127L
1,327 Elo+
Solo
Ymir
Ymir
Dewey_Rocks
Ymir
Level 86
God Stats
2W - 3L
1,517 SR
Queue Stats
34W - 41L
1,424 Elo+
Solo
Cupid
Cupid
Poetic_Sinner666
Cupid
Level 88
God Stats
3W - 0L
1,515 SR
Queue Stats
78W - 95L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
7,020
702
6,298
9,423
3,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
10
2 / 3 / 3
6,560
656
3,334
7,340
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
hitmanmax1
Tiamat
9
1 / 4 / 4
6,514
651
5,678
7,874
4,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
7,839
784
9,780
6,271
1,826
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 1 / 10
7,271
727
2,693
7,675
5,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 4 / 4
8,162
816
8,496
7,711
2,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
11
11
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
1
1
10
6
W
6
4
4
2
L
3
4
3
1.13
L
Yemoja
2
3
3
1.17
L
Tiamat
hitmanmax1
Tiamat
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,310
Damage
20,969
24,637
Taken
21,657
12,219
Mitigated
10,056
7,149
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,780
2,628
0
1,233
6,271
1,826
1,548
2,120
4,151
22,119
0
W
2,693
446
456
1,059
7,675
5,650
208
4,127
3,548
15,214
0
W
8,496
4,150
171
1,533
7,711
2,580
792
3,043
4,668
0
20,555
L
6,298
2,822
0
2,008
9,423
3,513
20
4,375
5,048
0
28,124
L
Yemoja
3,334
845
2,488
1,515
7,340
4,312
26
4,771
2,569
7,072
772
L
Tiamat
hitmanmax1
Tiamat
5,678
596
0
1,138
7,874
4,394
77
3,507
4,367
17,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,094
Gold Earned
23,272
96
Minions Killed
89
5
Camps Cleared
2
513,205
Distance Traveled
565,715
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,839
784
22
2
0
211,173
1
W
Ymir
7,271
727
36
4
2
194,241
3
W
Cupid
8,162
816
31
3
0
160,301
1
L
Neith
7,020
702
51
5
2
167,159
4
L
Yemoja
6,560
656
10
1
2
162,272
2
L
Tiamat
6,514
651
35
4
1
183,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role