Player Matchup

Fenrir
Fenrir
BasedKing
Fenrir
Level 17
God Stats
8W - 9L
1,428 SR
Queue Stats
35W - 34L
1,441 Elo+
Solo
Ra
Ra
BytheOunce
Ra
Level 16
God Stats
34W - 44L
1,320 SR
Queue Stats
42W - 55L
1,370 Elo+
Party 1
Neith
Neith
CallTheFlower
Neith
Level 30
God Stats
182W - 182L
1,428 SR
Queue Stats
210W - 227L
1,366 Elo+
Party 1
Yemoja
Yemoja
ChildhoodBlue
Yemoja
Level 27
God Stats
1W - 4L
1,291 SR
Queue Stats
108W - 113L
1,414 Elo+
Solo
Medusa
Medusa
OfficialPeachy
Medusa
Level 11
God Stats
3W - 10L
1,112 SR
Queue Stats
24W - 35L
1,268 Elo+
Party 1
Team Averages
Level 20
1,316 SR
1,372 Elo+

VS

Team Averages
Level 24
1,554 SR
1,504 Elo+
King Arthur
King Arthur
CaptDestruction
King Arthur
Level 7
God Stats
1W - 2L
1,532 SR
Queue Stats
9W - 21L
1,608 Elo+
Party 2
Baron Samedi
Baron Samedi
LordHall21
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,658 Elo+
Party 2
Agni
Agni
Yukeykaze28
Agni
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 23L
1,170 Elo+
Solo
Cthulhu
Cthulhu
rocket221B
Cthulhu
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 21L
1,712 Elo+
Party 2
Odin
Odin
smurf13
Odin
Level 20
God Stats
2W - 3L
1,739 SR
Queue Stats
70W - 85L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BasedKing
Fenrir
16
11 / 2 / 11
11,080
1,231
12,230
10,482
6,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 0 / 14
9,103
1,011
7,440
3,209
1,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 15
9,127
1,014
10,637
4,280
1,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 1 / 16
9,851
1,095
4,362
8,422
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 1 / 15
8,886
987
8,666
4,747
1,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

357

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptDestruction
King Arthur
14
0 / 9 / 2
7,862
874
2,878
17,605
15,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
LordHall21
Baron Samedi
14
3 / 3 / 1
9,333
1,037
12,745
10,814
4,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 0
7,340
816
1,253
5,017
1,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
rocket221B
Cthulhu
14
0 / 3 / 3
7,968
885
7,751
9,401
6,395
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
smurf13
Odin
13
1 / 2 / 2
7,986
887
1,589
3,407
1,193
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
12
23
Kills
4
4
Deaths
23
71
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BasedKing
Fenrir
11
2
11
8.25
W
3
0
14
10
W
3
0
15
10.5
L
King Arthur
CaptDestruction
King Arthur
0
9
2
0.11
W
3
1
16
11
L
Baron Samedi
LordHall21
Baron Samedi
3
3
1
1.17
W
3
1
15
10.5
L
0
6
0
0
L
Cthulhu
rocket221B
Cthulhu
0
3
3
0.5
L
Odin
smurf13
Odin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,335
Damage
26,216
31,140
Taken
46,244
19,785
Mitigated
29,058
9,170
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BasedKing
Fenrir
12,230
2,676
0
1,580
10,482
6,386
0
7,472
3,010
0
25,725
W
7,440
1,140
1,946
561
3,209
1,376
0
2,306
903
29,373
0
W
10,637
6,393
0
980
4,280
1,684
0
2,678
1,602
0
28,253
L
King Arthur
CaptDestruction
King Arthur
2,878
303
0
259
17,605
15,302
0
4,609
12,996
0
6,131
W
4,362
746
1,805
1,466
8,422
8,485
0
5,936
2,486
10,348
0
L
Baron Samedi
LordHall21
Baron Samedi
12,745
2,025
1,024
1,130
10,814
4,758
0
2,031
8,783
39,562
0
W
8,666
4,710
0
832
4,747
1,854
0
3,357
1,390
0
21,631
L
1,253
717
0
0
5,017
1,410
0
1,301
3,716
10,466
0
L
Cthulhu
rocket221B
Cthulhu
7,751
45
238
201
9,401
6,395
0
3,037
6,364
13,376
0
L
Odin
smurf13
Odin
1,589
0
0
0
3,407
1,193
0
824
2,583
0
3,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,047
Gold Earned
40,489
175
Minions Killed
110
9
Camps Cleared
3
850,411
Distance Traveled
605,962
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,080
1,231
26
3
5
189,012
0
W
Ra
9,103
1,011
64
7
1
184,520
0
W
Neith
9,127
1,014
36
4
1
139,991
0
L
King Arthur
7,862
874
9
1
0
147,952
0
W
Yemoja
9,851
1,095
12
1
1
161,699
0
L
Baron Samedi
9,333
1,037
61
7
1
161,104
0
W
Medusa
8,886
987
37
4
1
175,189
2
L
Agni
7,340
816
22
2
0
61,665
0
L
Cthulhu
7,968
885
14
2
2
169,409
0
L
Odin
7,986
887
4
0
0
65,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role