Player Matchup

Arachne
Arachne
Dom4Shotcalls2
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,687 Elo+
Solo
Tyr
Tyr
TTVstar
Tyr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,549 Elo+
Solo
Yemoja
Yemoja
Wroughtt
Yemoja
Level 29
God Stats
0W - 2L
1,536 SR
Queue Stats
12W - 10L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YouRememberMe
Ah Muzen Cab
Level 29
God Stats
2W - 3L
1,272 SR
Queue Stats
103W - 95L
1,574 Elo+
Solo
Thoth
Thoth
onlyspanish2
Thoth
Level 17
God Stats
0W - 1L
1,245 SR
Queue Stats
3W - 4L
1,314 Elo+
Solo
Team Averages
Level 21
1,410 SR
1,533 Elo+

VS

Team Averages
Level 18
1,431 SR
1,550 Elo+
Ymir
Ymir
Crummelin
Ymir
Level 18
God Stats
6W - 1L
1,254 SR
Queue Stats
74W - 65L
1,547 Elo+
Solo
Guan Yu
Guan Yu
DevilmanDenji
Guan Yu
Level 7
God Stats
2W - 1L
1,449 SR
Queue Stats
8W - 5L
1,532 Elo+
Solo
Susano
Susano
JunglerJon
Susano
Level 24
God Stats
2W - 4L
1,307 SR
Queue Stats
69W - 53L
1,639 Elo+
Solo
Zhong Kui
Zhong Kui
MeanMachine121
Zhong Kui
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,468 Elo+
Solo
Skadi
Skadi
maffeus
Skadi
Level 27
God Stats
7W - 5L
1,643 SR
Queue Stats
169W - 158L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
10,255
410
8,664
13,120
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tyr
20
3 / 4 / 0
12,669
507
8,129
20,081
10,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Wroughtt
Yemoja
17
2 / 6 / 7
10,602
424
9,284
19,552
20,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
YouRememberMe
Ah Muzen Cab
18
3 / 5 / 3
11,275
451
16,150
17,367
6,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 9 / 2
11,126
445
12,487
15,741
5,178
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 3 / 12
13,083
523
6,815
22,676
34,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
18
2 / 4 / 7
12,623
505
5,562
19,651
10,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
JunglerJon
Susano
20
9 / 2 / 8
15,644
626
20,234
20,001
11,457
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
MeanMachine121
Zhong Kui
20
10 / 2 / 9
14,981
599
17,131
19,139
14,843
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
maffeus
Skadi
20
3 / 6 / 10
13,698
548
13,715
17,955
7,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
17
Kills
28
28
Deaths
17
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
12
3.33
W
Guan Yu
2
4
7
1.38
L
6
4
3
1.88
W
Susano
JunglerJon
Susano
9
2
8
6.5
W
Zhong Kui
MeanMachine121
Zhong Kui
10
2
9
7.25
L
Tyr
3
4
0
0.75
L
Yemoja
Wroughtt
Yemoja
2
6
7
0.92
L
Ah Muzen Cab
YouRememberMe
Ah Muzen Cab
3
5
3
0.9
W
Skadi
maffeus
Skadi
3
6
10
1.33
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,714
Damage
63,457
85,861
Taken
99,422
47,327
Mitigated
78,613
25,066
Healing
35,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,815
658
0
5,112
22,676
34,650
1,071
6,036
16,640
33,352
0
W
Guan Yu
5,562
1,586
1,600
6,393
19,651
10,453
2,641
4,863
14,788
0
54,996
L
8,664
5,764
0
5,286
13,120
4,329
0
2,445
10,675
0
39,239
W
Susano
JunglerJon
Susano
20,234
3,386
0
9,910
20,001
11,457
0
4,467
14,112
0
143,658
W
Zhong Kui
MeanMachine121
Zhong Kui
17,131
1,995
0
9,682
19,139
14,843
3,172
7,243
11,738
98,917
0
L
Tyr
8,129
1,439
454
10,218
20,081
10,803
112
4,356
15,725
0
99,347
L
Yemoja
Wroughtt
Yemoja
9,284
1,195
1,052
1,499
19,552
20,986
130
5,791
13,681
44,799
0
L
Ah Muzen Cab
YouRememberMe
Ah Muzen Cab
16,150
5,925
0
5,627
17,367
6,031
850
6,293
11,074
0
92,151
W
Skadi
maffeus
Skadi
13,715
5,956
0
2,943
17,955
7,210
9,584
3,871
14,084
0
118,113
L
12,487
916
0
930
15,741
5,178
809
5,061
10,600
51,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,927
Gold Earned
70,029
544
Minions Killed
678
0
Camps Cleared
0
1,985,590
Distance Traveled
2,326,654
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,083
523
46
2
0
435,636
1
W
Guan Yu
12,623
505
96
4
0
445,866
3
L
Arachne
10,255
410
67
3
0
254,247
2
W
Susano
15,644
626
196
8
0
563,617
3
W
Zhong Kui
14,981
599
177
7
0
461,210
9
L
Tyr
12,669
507
169
7
0
440,782
0
L
Yemoja
10,602
424
56
2
0
421,107
8
L
Ah Muzen Cab
11,275
451
166
7
0
452,012
0
W
Skadi
13,698
548
163
7
0
420,325
2
L
Thoth
11,126
445
86
3
0
417,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role