Player Matchup

Artemis
Artemis
GaddyScoop4985
Artemis
Level 73
God Stats
136W - 150L
1,506 SR
Queue Stats
137W - 157L
1,363 Elo+
Solo
Athena
Athena
Glittrmancer
Athena
Level 127
God Stats
4W - 3L
1,725 SR
Queue Stats
128W - 159L
1,355 Elo+
Solo
Fenrir
Fenrir
JWillisx68
Fenrir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,434 Elo+
Party 1
Ra
Ra
SolidDoubleDs
Ra
Level 102
God Stats
12W - 19L
1,428 SR
Queue Stats
150W - 159L
1,390 Elo+
Party 1
Nike
Nike
hp79peewee
Nike
Level 107
God Stats
5W - 4L
1,563 SR
Queue Stats
91W - 83L
1,441 Elo+
Party 1
Team Averages
Level 93
1,544 SR
1,397 Elo+

VS

Team Averages
Level 109
1,440 SR
1,413 Elo+
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DirtyConscious
Sol
Level 87
God Stats
1W - 1L
1,214 SR
Queue Stats
9W - 17L
1,336 Elo+
Solo
Loki
Loki
Il augie lI
Loki
Level 76
God Stats
9W - 9L
1,512 SR
Queue Stats
139W - 154L
1,417 Elo+
Solo
Charybdis
Charybdis
KingMille
Charybdis
Level 104
God Stats
1W - 3L
1,473 SR
Queue Stats
242W - 242L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
6,508
651
5,539
4,008
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
12
1 / 2 / 1
6,657
666
2,291
13,968
9,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
JWillisx68
Fenrir
11
1 / 7 / 2
6,418
642
2,814
10,057
3,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 1
6,911
691
4,313
5,573
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 2
6,356
636
6,793
10,792
6,720
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 1 / 8
7,783
778
8,119
5,463
2,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
 
Khepri
13
1 / 1 / 10
7,123
712
5,997
4,320
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 0 / 3
8,622
862
9,922
3,926
1,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 5
8,286
829
5,084
7,056
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
KingMille
Charybdis
12
0 / 1 / 8
6,665
667
8,138
6,572
2,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
3
Kills
14
14
Deaths
3
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
8
7
W
Khepri
 
Khepri
1
1
10
6
W
5
0
3
6.5
L
0
0
1
0.5
L
Athena
1
2
1
0.75
W
5
0
5
7.5
L
Fenrir
JWillisx68
Fenrir
1
7
2
0.29
W
Charybdis
KingMille
Charybdis
0
1
8
4
L
1
2
1
0.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,750
Damage
37,260
44,398
Taken
27,337
24,095
Mitigated
13,035
9,161
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,119
2,597
36
1,148
5,463
2,012
135
1,256
4,207
23,288
0
W
Khepri
 
Khepri
5,997
255
0
0
4,320
4,202
49
1,521
2,799
19,003
0
W
9,922
2,479
0
1,395
3,926
1,499
897
612
3,314
34,480
0
L
5,539
772
699
1,541
4,008
2,166
0
1,248
2,760
318
21,809
L
Athena
2,291
852
1,819
3,417
13,968
9,169
0
7,310
6,658
9,779
0
W
5,084
2,478
0
537
7,056
2,929
0
1,705
5,351
0
16,556
L
Fenrir
JWillisx68
Fenrir
2,814
682
0
322
10,057
3,828
0
6,041
4,016
0
6,230
W
Charybdis
KingMille
Charybdis
8,138
2,326
0
459
6,572
2,393
165
1,751
4,821
0
23,616
L
4,313
256
292
1,071
5,573
2,212
0
3,793
1,780
36,400
0
L
6,793
310
0
0
10,792
6,720
0
5,876
4,916
0
28,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
38,479
194
Minions Killed
227
8
Camps Cleared
7
878,257
Distance Traveled
927,943
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,783
778
49
5
0
179,053
4
W
Khepri
7,123
712
19
2
0
190,271
6
W
Sol
8,622
862
76
8
5
181,069
0
L
Artemis
6,508
651
40
4
2
165,399
0
L
Athena
6,657
666
20
2
0
190,472
3
W
Loki
8,286
829
29
3
2
213,870
3
L
Fenrir
6,418
642
6
1
1
156,040
0
W
Charybdis
6,665
667
54
5
0
163,680
4
L
Ra
6,911
691
75
8
5
176,147
2
L
Nike
6,356
636
53
5
0
190,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role